CMU462 Library
1.0
15-462/15-662: Computer Graphics (Fall 2015)
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CCMU462::Color | Encodes a color via additive red, green, and blue chanel values |
CCMU462::Matrix3x3 | Defines a 3x3 matrix |
CCMU462::Matrix4x4 | Defines a 4x4 matrix |
CCMU462::OSDText | Provides an interface for text on-screen display |
CCMU462::Renderer | Abstract renderer definition |
CCMU462::Spectrum | Encodes radiance & irradiance values by the intensity of each visible spectrum |
CCMU462::Timer | A basic timer class |
▼CCMU462::Vector2D | Defines 2D vectors |
CCMU462::Complex | Represents complex numbers as 2D vectors of their real and imaginary components |
CCMU462::Vector3D | Defines 3D vectors |
CCMU462::Vector4D | Defines 4D standard vectors |
CCMU462::Viewer | Provides OpenGL context, window display, and event handling routines |