package emu.grasscutter.command.commands; import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.game.inventory.Inventory; import emu.grasscutter.game.inventory.ItemType; import emu.grasscutter.game.player.Player; import java.util.List; import static emu.grasscutter.utils.Language.translate; @Command(label = "clear", usage = "clear ", //Merged /clearartifacts and /clearweapons to /clear [uid] description = "commands.clear.description", aliases = {"clear"}, permission = "player.clearinv", permissionTargeted = "player.clearinv.others") public final class ClearCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (args.size() < 1) { CommandHandler.sendMessage(sender, translate(sender, "commands.clear.command_usage")); return; } Inventory playerInventory = targetPlayer.getInventory(); List toDelete = null; switch (args.get(0)) { case "wp" -> { toDelete = playerInventory.getItems().values().stream() .filter(item -> item.getItemType() == ItemType.ITEM_WEAPON) .filter(item -> !item.isLocked() && !item.isEquipped()) .toList(); CommandHandler.sendMessage(sender, translate(sender, "commands.clear.weapons", targetPlayer.getNickname())); } case "art" -> { toDelete = playerInventory.getItems().values().stream() .filter(item -> item.getItemType() == ItemType.ITEM_RELIQUARY) .filter(item -> item.getLevel() == 1 && item.getExp() == 0) .filter(item -> !item.isLocked() && !item.isEquipped()) .toList(); CommandHandler.sendMessage(sender, translate(sender, "commands.clear.artifacts", targetPlayer.getNickname())); } case "mat" -> { toDelete = playerInventory.getItems().values().stream() .filter(item -> item.getItemType() == ItemType.ITEM_MATERIAL) .filter(item -> item.getLevel() == 1 && item.getExp() == 0) .filter(item -> !item.isLocked() && !item.isEquipped()) .toList(); CommandHandler.sendMessage(sender, translate(sender, "commands.clear.materials", targetPlayer.getNickname())); } case "all" -> { toDelete = playerInventory.getItems().values().stream() .filter(item1 -> item1.getItemType() == ItemType.ITEM_RELIQUARY) .filter(item1 -> item1.getLevel() == 1 && item1.getExp() == 0) .filter(item1 -> !item1.isLocked() && !item1.isEquipped()) .toList(); CommandHandler.sendMessage(sender, translate(sender, "commands.clear.artifacts", targetPlayer.getNickname())); playerInventory.removeItems(toDelete); toDelete = playerInventory.getItems().values().stream() .filter(item2 -> item2.getItemType() == ItemType.ITEM_MATERIAL) .filter(item2 -> !item2.isLocked() && !item2.isEquipped()) .toList(); playerInventory.removeItems(toDelete); CommandHandler.sendMessage(sender, translate(sender, "commands.clear.materials", targetPlayer.getNickname())); toDelete = playerInventory.getItems().values().stream() .filter(item3 -> item3.getItemType() == ItemType.ITEM_WEAPON) .filter(item3 -> item3.getLevel() == 1 && item3.getExp() == 0) .filter(item3 -> !item3.isLocked() && !item3.isEquipped()) .toList(); playerInventory.removeItems(toDelete); CommandHandler.sendMessage(sender, translate(sender, "commands.clear.weapons", targetPlayer.getNickname())); toDelete = playerInventory.getItems().values().stream() .filter(item4 -> item4.getItemType() == ItemType.ITEM_FURNITURE) .filter(item4 -> !item4.isLocked() && !item4.isEquipped()) .toList(); playerInventory.removeItems(toDelete); CommandHandler.sendMessage(sender, translate(sender, "commands.clear.furniture", targetPlayer.getNickname())); toDelete = playerInventory.getItems().values().stream() .filter(item5 -> item5.getItemType() == ItemType.ITEM_DISPLAY) .filter(item5 -> !item5.isLocked() && !item5.isEquipped()) .toList(); playerInventory.removeItems(toDelete); CommandHandler.sendMessage(sender, translate(sender, "commands.clear.displays", targetPlayer.getNickname())); toDelete = playerInventory.getItems().values().stream() .filter(item6 -> item6.getItemType() == ItemType.ITEM_VIRTUAL) .filter(item6 -> !item6.isLocked() && !item6.isEquipped()) .toList(); CommandHandler.sendMessage(sender, translate(sender, "commands.clear.virtuals", targetPlayer.getNickname())); CommandHandler.sendMessage(sender, translate(sender, "commands.clear.everything", targetPlayer.getNickname())); } } if (toDelete != null) { playerInventory.removeItems(toDelete); } } }