package emu.grasscutter.data.excels; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; import emu.grasscutter.game.props.ClimateType; import lombok.Getter; @ResourceType(name = "WeatherExcelConfigData.json") public class WeatherData extends GameResource { @Getter private int areaID; @Getter private int weatherAreaId; @Getter private String maxHeightStr; @Getter private int gadgetID; @Getter private boolean isDefaultValid; @Getter private String templateName; @Getter private int priority; @Getter private String profileName; @Getter private ClimateType defaultClimate; @Getter private boolean isUseDefault; @Getter private int sceneID; @Override public int getId() { return this.areaID; } }