package emu.grasscutter.database; import java.util.List; import com.mongodb.client.result.DeleteResult; import dev.morphia.query.FindOptions; import dev.morphia.query.Sort; import dev.morphia.query.experimental.filters.Filters; import emu.grasscutter.GameConstants; import emu.grasscutter.Grasscutter; import emu.grasscutter.game.Account; import emu.grasscutter.game.avatar.Avatar; import emu.grasscutter.game.friends.Friendship; import emu.grasscutter.game.gacha.GachaRecord; import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.game.mail.Mail; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.quest.GameMainQuest; import static com.mongodb.client.model.Filters.eq; public final class DatabaseHelper { public static Account createAccount(String username) { return createAccountWithUid(username, 0); } public static Account createAccountWithUid(String username, int reservedUid) { // Unique names only if (DatabaseHelper.checkIfAccountExists(username)) { return null; } // Make sure there are no id collisions if (reservedUid > 0) { // Cannot make account with the same uid as the server console if (reservedUid == GameConstants.SERVER_CONSOLE_UID) { return null; } if (DatabaseHelper.checkIfAccountExists(reservedUid)) { return null; } // Make sure no existing player already has this id. if (DatabaseHelper.checkIfPlayerExists(reservedUid)) { return null; } } // Account Account account = new Account(); account.setUsername(username); account.setId(Integer.toString(DatabaseManager.getNextId(account))); if (reservedUid > 0) { account.setReservedPlayerUid(reservedUid); } DatabaseHelper.saveAccount(account); return account; } @Deprecated public static Account createAccountWithPassword(String username, String password) { // Unique names only Account exists = DatabaseHelper.getAccountByName(username); if (exists != null) { return null; } // Account Account account = new Account(); account.setId(Integer.toString(DatabaseManager.getNextId(account))); account.setUsername(username); account.setPassword(password); DatabaseHelper.saveAccount(account); return account; } public static void saveAccount(Account account) { DatabaseManager.getAccountDatastore().save(account); } public static Account getAccountByName(String username) { return DatabaseManager.getGameDatastore().find(Account.class).filter(Filters.eq("username", username)).first(); } public static Account getAccountByToken(String token) { if(token == null) return null; return DatabaseManager.getGameDatastore().find(Account.class).filter(Filters.eq("token", token)).first(); } public static Account getAccountBySessionKey(String sessionKey) { if(sessionKey == null) return null; return DatabaseManager.getGameDatastore().find(Account.class).filter(Filters.eq("sessionKey", sessionKey)).first(); } public static Account getAccountById(String uid) { return DatabaseManager.getGameDatastore().find(Account.class).filter(Filters.eq("_id", uid)).first(); } public static Account getAccountByPlayerId(int playerId) { return DatabaseManager.getGameDatastore().find(Account.class).filter(Filters.eq("reservedPlayerId", playerId)).first(); } public static boolean checkIfAccountExists(String name) { return DatabaseManager.getGameDatastore().find(Account.class).filter(Filters.eq("username", name)).count() > 0; } public static boolean checkIfAccountExists(int reservedUid) { return DatabaseManager.getGameDatastore().find(Account.class).filter(Filters.eq("reservedPlayerId", reservedUid)).count() > 0; } public static void deleteAccount(Account target) { // To delete an account, we need to also delete all the other documents in the database that reference the account. // This should optimally be wrapped inside a transaction, to make sure an error thrown mid-way does not leave the // database in an inconsistent state, but unfortunately Mongo only supports that when we have a replica set ... Player player = Grasscutter.getGameServer().getPlayerByAccountId(target.getId()); if (player != null) { // Close session first player.getSession().close(); // Delete data from collections DatabaseManager.getGameDatabase().getCollection("mail").deleteMany(eq("ownerUid", player.getUid())); DatabaseManager.getGameDatabase().getCollection("avatars").deleteMany(eq("ownerId", player.getUid())); DatabaseManager.getGameDatabase().getCollection("gachas").deleteMany(eq("ownerId", player.getUid())); DatabaseManager.getGameDatabase().getCollection("items").deleteMany(eq("ownerId", player.getUid())); DatabaseManager.getGameDatabase().getCollection("quests").deleteMany(eq("ownerUid", player.getUid())); // Delete friendships. // Here, we need to make sure to not only delete the deleted account's friendships, // but also all friendship entries for that account's friends. DatabaseManager.getGameDatabase().getCollection("friendships").deleteMany(eq("ownerId", player.getUid())); DatabaseManager.getGameDatabase().getCollection("friendships").deleteMany(eq("friendId", player.getUid())); // Delete the player last. DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("id", player.getUid())).delete(); } // Finally, delete the account itself. DatabaseManager.getGameDatastore().find(Account.class).filter(Filters.eq("id", target.getId())).delete(); } public static List getAllPlayers() { return DatabaseManager.getGameDatastore().find(Player.class).stream().toList(); } public static Player getPlayerByUid(int id) { return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("_id", id)).first(); } public static Player getPlayerByAccount(Account account) { return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("accountId", account.getId())).first(); } public static boolean checkIfPlayerExists(int uid) { return DatabaseManager.getGameDatastore().find(Player.class).filter(Filters.eq("_id", uid)).count() > 0; } public static synchronized Player generatePlayerUid(Player character, int reservedId) { // Check if reserved id int id; if (reservedId > 0 && !checkIfPlayerExists(reservedId)) { id = reservedId; character.setUid(id); } else { do { id = DatabaseManager.getNextId(character); } while (checkIfPlayerExists(id)); character.setUid(id); } // Save to database DatabaseManager.getGameDatastore().save(character); return character; } public static synchronized int getNextPlayerId(int reservedId) { // Check if reserved id int id; if (reservedId > 0 && !checkIfPlayerExists(reservedId)) { id = reservedId; } else { do { id = DatabaseManager.getNextId(Player.class); } while (checkIfPlayerExists(id)); } return id; } public static void savePlayer(Player character) { DatabaseManager.getGameDatastore().save(character); } public static void saveAvatar(Avatar avatar) { DatabaseManager.getGameDatastore().save(avatar); } public static List getAvatars(Player player) { return DatabaseManager.getGameDatastore().find(Avatar.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList(); } public static void saveItem(GameItem item) { DatabaseManager.getGameDatastore().save(item); } public static boolean deleteItem(GameItem item) { DeleteResult result = DatabaseManager.getGameDatastore().delete(item); return result.wasAcknowledged(); } public static List getInventoryItems(Player player) { return DatabaseManager.getGameDatastore().find(GameItem.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList(); } public static List getFriends(Player player) { return DatabaseManager.getGameDatastore().find(Friendship.class).filter(Filters.eq("ownerId", player.getUid())).stream().toList(); } public static List getReverseFriends(Player player) { return DatabaseManager.getGameDatastore().find(Friendship.class).filter(Filters.eq("friendId", player.getUid())).stream().toList(); } public static void saveFriendship(Friendship friendship) { DatabaseManager.getGameDatastore().save(friendship); } public static void deleteFriendship(Friendship friendship) { DatabaseManager.getGameDatastore().delete(friendship); } public static Friendship getReverseFriendship(Friendship friendship) { return DatabaseManager.getGameDatastore().find(Friendship.class).filter(Filters.and( Filters.eq("ownerId", friendship.getFriendId()), Filters.eq("friendId", friendship.getOwnerId()) )).first(); } public static List getGachaRecords(int ownerId, int page, int gachaType){ return getGachaRecords(ownerId, page, gachaType, 10); } public static List getGachaRecords(int ownerId, int page, int gachaType, int pageSize){ return DatabaseManager.getGameDatastore().find(GachaRecord.class).filter( Filters.eq("ownerId", ownerId), Filters.eq("gachaType", gachaType) ).iterator(new FindOptions() .sort(Sort.descending("transactionDate")) .skip(pageSize * page) .limit(pageSize) ).toList(); } public static long getGachaRecordsMaxPage(int ownerId, int page, int gachaType){ return getGachaRecordsMaxPage(ownerId, page, gachaType, 10); } public static long getGachaRecordsMaxPage(int ownerId, int page, int gachaType, int pageSize){ long count = DatabaseManager.getGameDatastore().find(GachaRecord.class).filter( Filters.eq("ownerId", ownerId), Filters.eq("gachaType", gachaType) ).count(); return count / 10 + (count % 10 > 0 ? 1 : 0 ); } public static void saveGachaRecord(GachaRecord gachaRecord){ DatabaseManager.getGameDatastore().save(gachaRecord); } public static List getAllMail(Player player) { return DatabaseManager.getGameDatastore().find(Mail.class).filter(Filters.eq("ownerUid", player.getUid())).stream().toList(); } public static void saveMail(Mail mail) { DatabaseManager.getGameDatastore().save(mail); } public static boolean deleteMail(Mail mail) { DeleteResult result = DatabaseManager.getGameDatastore().delete(mail); return result.wasAcknowledged(); } public static List getAllQuests(Player player) { return DatabaseManager.getGameDatastore().find(GameMainQuest.class).filter(Filters.eq("ownerUid", player.getUid())).stream().toList(); } public static void saveQuest(GameMainQuest quest) { DatabaseManager.getGameDatastore().save(quest); } public static boolean deleteQuest(GameMainQuest quest) { return DatabaseManager.getGameDatastore().delete(quest).wasAcknowledged(); } }