package emu.grasscutter.commands; import emu.grasscutter.Grasscutter; import emu.grasscutter.game.GenshinPlayer; import java.util.List; public interface CommandHandler { /* Invoked on player execution. */ default void execute(GenshinPlayer player, List args) { } /* Invoked on server execution. */ default void execute(List args) { } /* * Utilities. */ /** * Send a message to the target. * @param player The player to send the message to, or null for the server console. * @param message The message to send. */ static void sendMessage(GenshinPlayer player, String message) { if(player == null) { Grasscutter.getLogger().info(message); } else player.dropMessage(message); } }