package emu.grasscutter.command.commands; import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; import java.util.List; @Command(label = "say", usage = "say ", description = "Sends a message to a player as the server", aliases = {"sendservmsg", "sendservermessage", "sendmessage"}, permission = "server.sendmessage") public final class SendMessageCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); return; } if (args.size() == 0) { CommandHandler.sendMessage(null, Grasscutter.getLanguage().SendMessage_usage); return; } String message = String.join(" ", args); CommandHandler.sendMessage(targetPlayer, message); CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SenaMessage_message_sent); } }