package emu.grasscutter.scripts.constants; public class ScriptGadgetState { public static final int Default = 0; public static final int GatherDrop = 1; public static final int ChestLocked = 101; public static final int ChestOpened = 102; public static final int ChestTrap = 103; public static final int ChestBramble = 104; public static final int ChestFrozen = 105; public static final int ChestRock = 106; public static final int GearStart = 201; public static final int GearStop = 202; public static final int GearAction1 = 203; public static final int GearAction2 = 204; public static final int CrystalResonate1 = 301; public static final int CrystalResonate2 = 302; public static final int CrystalExplode = 303; public static final int CrystalDrain = 304; public static final int StatueActive = 401; public static final int Action01 = 901; public static final int Action02 = 902; public static final int Action03 = 903; }