package emu.grasscutter.data.def; import java.util.ArrayList; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType.LoadPriority; import emu.grasscutter.data.common.FightPropData; @ResourceType(name = "AvatarTalentExcelConfigData.json", loadPriority = LoadPriority.HIGHEST) public class AvatarTalentData extends GameResource { private int TalentId; private int PrevTalent; private long NameTextMapHash; private String Icon; private int MainCostItemId; private int MainCostItemCount; private String OpenConfig; private FightPropData[] AddProps; private float[] ParamList; @Override public int getId(){ return this.TalentId; } public int PrevTalent() { return PrevTalent; } public long getNameTextMapHash() { return NameTextMapHash; } public String getIcon() { return Icon; } public int getMainCostItemId() { return MainCostItemId; } public int getMainCostItemCount() { return MainCostItemCount; } public String getOpenConfig() { return OpenConfig; } public FightPropData[] getAddProps() { return AddProps; } public float[] getParamList() { return ParamList; } @Override public void onLoad() { ArrayList parsed = new ArrayList(getAddProps().length); for (FightPropData prop : getAddProps()) { if (prop.getPropType() != null || prop.getValue() == 0f) { prop.onLoad(); parsed.add(prop); } } this.AddProps = parsed.toArray(new FightPropData[parsed.size()]); } }