package emu.grasscutter.game.friends; import emu.grasscutter.net.proto.PlatformTypeOuterClass; import org.bson.types.ObjectId; import dev.morphia.annotations.*; import emu.grasscutter.database.DatabaseHelper; import emu.grasscutter.game.GenshinPlayer; import emu.grasscutter.net.proto.FriendBriefOuterClass.FriendBrief; import emu.grasscutter.net.proto.FriendOnlineStateOuterClass.FriendOnlineState; import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage; @Entity(value = "friendships", useDiscriminator = false) public class Friendship { @Id private ObjectId id; @Transient private GenshinPlayer owner; @Indexed private int ownerId; @Indexed private int friendId; private boolean isFriend; private int askerId; private PlayerProfile profile; @Deprecated // Morphia use only public Friendship() { } public Friendship(GenshinPlayer owner, GenshinPlayer friend, GenshinPlayer asker) { this.setOwner(owner); this.ownerId = owner.getUid(); this.friendId = friend.getUid(); this.profile = friend.getProfile(); this.askerId = asker.getUid(); } public GenshinPlayer getOwner() { return owner; } public void setOwner(GenshinPlayer owner) { this.owner = owner; } public boolean isFriend() { return isFriend; } public void setIsFriend(boolean b) { this.isFriend = b; } public int getOwnerId() { return ownerId; } public int getFriendId() { return friendId; } public int getAskerId() { return askerId; } public void setAskerId(int askerId) { this.askerId = askerId; } public PlayerProfile getFriendProfile() { return profile; } public void setFriendProfile(GenshinPlayer character) { if (character == null || this.friendId != character.getUid()) return; this.profile = character.getProfile(); } public boolean isOnline() { return getFriendProfile().getPlayer() != null; } public void save() { DatabaseHelper.saveFriendship(this); } public void delete() { DatabaseHelper.deleteFriendship(this); } public FriendBrief toProto() { FriendBrief proto = FriendBrief.newBuilder() .setUid(getFriendProfile().getUid()) .setNickname(getFriendProfile().getName()) .setLevel(getFriendProfile().getPlayerLevel()) .setAvatarId(HeadImage.newBuilder().setAvatarId(getFriendProfile().getAvatarId()).getAvatarId()) .setWorldLevel(getFriendProfile().getWorldLevel()) .setSignature(getFriendProfile().getSignature()) .setOnlineState(getFriendProfile().isOnline() ? FriendOnlineState.FRIEND_ONLINE : FriendOnlineState.FREIEND_DISCONNECT) .setIsMpModeAvailable(true) .setLastActiveTime(getFriendProfile().getLastActiveTime()) .setNameCardId(getFriendProfile().getNameCard()) .setParam(getFriendProfile().getDaysSinceLogin()) .setIsGameSource(true) .setPlatformType(PlatformTypeOuterClass.PlatformType.PC) .build(); return proto; } }