package emu.grasscutter.game.drop; public class DropData { private int minWeight; private int maxWeight; private int itemId; private int minCount; private int maxCount; private boolean share = false; private boolean give = false; public boolean isGive() { return give; } public void setGive(boolean give) { this.give = give; } public int getItemId() { return itemId; } public void setItemId(int itemId) { this.itemId = itemId; } public int getMinCount() { return minCount; } public int getMaxCount() { return maxCount; } public int getMinWeight() { return minWeight; } public int getMaxWeight() { return maxWeight; } public boolean isShare() { return share; } public void setIsShare(boolean share) { this.share = share; } }