package emu.grasscutter.command.commands; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.database.DatabaseHelper; import emu.grasscutter.game.GenshinPlayer; import java.util.List; @Command(label = "account", usage = "account [uid]", description = "Modify user accounts") public final class AccountCommand implements CommandHandler { @Override public void execute(GenshinPlayer sender, List args) { if (sender != null) { CommandHandler.sendMessage(sender, "This command can only be run from the console."); return; } if (args.size() < 2) { CommandHandler.sendMessage(null, "Usage: account [uid]"); return; } String action = args.get(0); String username = args.get(1); switch (action) { default: CommandHandler.sendMessage(null, "Usage: account [uid]"); return; case "create": int uid = 0; if (args.size() > 2) { try { uid = Integer.parseInt(args.get(2)); } catch (NumberFormatException ignored) { CommandHandler.sendMessage(null, "Invalid UID."); return; } } emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithId(username, uid); if (account == null) { CommandHandler.sendMessage(null, "Account already exists."); return; } else { CommandHandler.sendMessage(null, "Account created with UID " + account.getPlayerUid() + "."); account.addPermission("*"); // Grant the player superuser permissions. account.save(); // Save account to database. } return; case "delete": if (DatabaseHelper.deleteAccount(username)) { CommandHandler.sendMessage(null, "Account deleted."); } else { CommandHandler.sendMessage(null, "Account not found."); } } } }