package emu.grasscutter.data.excels; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; @ResourceType(name = "ReliquarySetExcelConfigData.json") public class ReliquarySetData extends GameResource { private int setId; private int[] setNeedNum; private int EquipAffixId; private int disableFilter; private int[] containsList; @Override public int getId() { return setId; } public int[] getSetNeedNum() { return setNeedNum; } public int getEquipAffixId() { return EquipAffixId; } public int getDisableFilter() { return disableFilter; } public int[] getContainsList() { return containsList; } @Override public void onLoad() { } }