package emu.grasscutter.data.excels; import com.google.gson.annotations.SerializedName; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; import emu.grasscutter.game.props.SceneType; import lombok.Getter; @ResourceType(name = "SceneExcelConfigData.json") @Getter public class SceneData extends GameResource { @Getter(onMethod = @__(@Override)) private int id; @SerializedName("type") private SceneType sceneType; private String scriptData; }