package emu.grasscutter.data.excels; import com.google.gson.annotations.SerializedName; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; import emu.grasscutter.game.props.FightProperty; import lombok.Getter; @ResourceType(name = "ReliquaryMainPropExcelConfigData.json") @Getter public class ReliquaryMainPropData extends GameResource { @Getter(onMethod = @__(@Override)) private int id; private int propDepotId; @SerializedName("propType") private FightProperty fightProp; private int weight; }