package emu.grasscutter.data.excels; import java.util.ArrayList; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType.LoadPriority; import emu.grasscutter.data.common.FightPropData; @ResourceType(name = "AvatarTalentExcelConfigData.json", loadPriority = LoadPriority.HIGHEST) public class AvatarTalentData extends GameResource { private int talentId; private int prevTalent; private long nameTextMapHash; private String icon; private int mainCostItemId; private int mainCostItemCount; private String openConfig; private FightPropData[] addProps; private float[] paramList; @Override public int getId(){ return this.talentId; } public int PrevTalent() { return prevTalent; } public long getNameTextMapHash() { return nameTextMapHash; } public String getIcon() { return icon; } public int getMainCostItemId() { return mainCostItemId; } public int getMainCostItemCount() { return mainCostItemCount; } public String getOpenConfig() { return openConfig; } public FightPropData[] getAddProps() { return addProps; } public float[] getParamList() { return paramList; } @Override public void onLoad() { ArrayList parsed = new ArrayList(getAddProps().length); for (FightPropData prop : getAddProps()) { if (prop.getPropType() != null || prop.getValue() == 0f) { prop.onLoad(); parsed.add(prop); } } this.addProps = parsed.toArray(new FightPropData[parsed.size()]); } }