package emu.grasscutter.command.commands; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.data.GameData; import emu.grasscutter.data.def.AvatarData; import emu.grasscutter.data.def.GadgetData; import emu.grasscutter.data.def.ItemData; import emu.grasscutter.data.def.MonsterData; import emu.grasscutter.game.avatar.Avatar; import emu.grasscutter.game.entity.*; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.props.EntityType; import emu.grasscutter.game.props.FightProperty; import emu.grasscutter.utils.Position; import javax.swing.text.html.parser.Entity; import java.util.List; import java.util.Random; @Command(label = "spawn", usage = "spawn [amount] [level(monster only)]", description = "Spawns an entity near you", permission = "server.spawn") public final class SpawnCommand implements CommandHandler { @Override public void execute(Player sender, List args) { if (sender == null) { CommandHandler.sendMessage(null, "Run this command in-game."); return; } if (args.size() < 1) { CommandHandler.sendMessage(sender, "Usage: spawn [amount] [level(monster only)]"); return; } try { int id = Integer.parseInt(args.get(0)); int amount = args.size() > 1 ? Integer.parseInt(args.get(1)) : 1; int level = args.size() > 2 ? Integer.parseInt(args.get(2)) : 1; MonsterData monsterData = GameData.getMonsterDataMap().get(id); GadgetData gadgetData = GameData.getGadgetDataMap().get(id); ItemData itemData = GameData.getItemDataMap().get(id); if (monsterData == null && gadgetData == null && itemData == null) { CommandHandler.sendMessage(sender, "Invalid entity id."); return; } double maxRadius = Math.sqrt(amount * 0.2 / Math.PI); for (int i = 0; i < amount; i++) { Position pos = GetRandomPositionInCircle(sender.getPos(), maxRadius).addY(3); GameEntity entity = null; if (itemData != null) { entity = new EntityItem(sender.getScene(), null, itemData, pos, 1, true); } if (gadgetData != null) { entity = new EntityVehicle(sender.getScene(), sender.getSession().getPlayer(), gadgetData.getId(), 0, pos, sender.getRotation()); int gadgetId = gadgetData.getId(); switch (gadgetId) { // TODO: Not hardcode this. Waverider (skiff) case 45001001, 45001002 -> { entity.addFightProperty(FightProperty.FIGHT_PROP_BASE_HP, 10000); entity.addFightProperty(FightProperty.FIGHT_PROP_BASE_ATTACK, 100); entity.addFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, 100); entity.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 10000); entity.addFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, 0); entity.addFightProperty(FightProperty.FIGHT_PROP_CUR_SPEED, 0); entity.addFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, 0); entity.addFightProperty(FightProperty.FIGHT_PROP_MAX_HP, 10000); } default -> {} } } if (monsterData != null) { entity = new EntityMonster(sender.getScene(), monsterData, pos, level); } sender.getScene().addEntity(entity); } CommandHandler.sendMessage(sender, String.format("Spawned %s of %s.", amount, id)); } catch (NumberFormatException ignored) { CommandHandler.sendMessage(sender, "Invalid entity ID."); } } private Position GetRandomPositionInCircle(Position origin, double radius){ Position target = origin.clone(); double angle = Math.random() * 360; double r = Math.sqrt(Math.random() * radius * radius); target.addX((float) (r * Math.cos(angle))).addZ((float) (r * Math.sin(angle))); return target; } }