package emu.grasscutter.data.common; import emu.grasscutter.game.props.FightProperty; public class FightPropData { private String PropType; private FightProperty prop; private float Value; public String getPropType() { return PropType; } public float getValue() { return Value; } public FightProperty getProp() { return prop; } public void onLoad() { this.prop = FightProperty.getPropByName(PropType); } }