package emu.grasscutter.command.commands; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; import java.util.List; import static emu.grasscutter.utils.Language.translate; @Command(label = "nostamina", usage = "nostamina [on|off|toggle]",aliases = {"ns"},permission = "player.nostamina", permissionTargeted = "player.nostamina.others", description = "commands.nostamina.description") public final class NoStaminaCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { boolean stamina = !targetPlayer.getStamina(); if (args.size() == 1) { switch (args.get(0).toLowerCase()) { case "on": stamina = true; break; case "off": stamina = false; break; default: //toggled break; } } targetPlayer.setStamina(stamina);//Set CommandHandler.sendMessage(sender, translate(sender, "commands.nostamina.success", (stamina ? translate(sender, "commands.status.enabled") : translate(sender, "commands.status.disabled")), targetPlayer.getNickname())); } }