package emu.grasscutter.command.commands; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; import java.util.List; import static emu.grasscutter.utils.Language.translate; @Command(label = "enterdungeon", usage = "enterdungeon ", description = "Enter a dungeon", aliases = {"dungeon"}, permission = "player.enterdungeon") public final class EnterDungeonCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { CommandHandler.sendMessage(null, translate("commands.execution.need_target")); return; } if (args.size() < 1) { CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.usage")); return; } try { int dungeonId = Integer.parseInt(args.get(0)); if (dungeonId == targetPlayer.getSceneId()) { CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.in_dungeon_error")); return; } boolean result = targetPlayer.getServer().getDungeonManager().enterDungeon(targetPlayer.getSession().getPlayer(), 0, dungeonId); CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.changed", dungeonId)); if (!result) { CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.not_found_error")); } } catch (Exception e) { CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.usage")); } } }