package emu.grasscutter.game.expedition; import dev.morphia.annotations.Entity; @Entity public class ExpeditionInfo { public int getState() { return state; } public void setState(int state) { this.state = state; } public int getExpId() { return expId; } public void setExpId(int expId) { this.expId = expId; } public int getHourTime() { return hourTime; } public void setHourTime(int hourTime) { this.hourTime = hourTime; } public int getStartTime() { return startTime; } public void setStartTime(int startTime) { this.startTime = startTime; } private int state; private int expId; private int hourTime; private int startTime; }