package emu.grasscutter.command.commands; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; import emu.grasscutter.utils.Position; import java.util.List; import static emu.grasscutter.utils.Language.translate; @Command(label = "position", usage = "position", aliases = {"pos"}, description = "commands.position.description") public final class PositionCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } Position pos = targetPlayer.getPos(); CommandHandler.sendMessage(sender, translate("commands.position.success", Float.toString(pos.getX()), Float.toString(pos.getY()), Float.toString(pos.getZ()), Integer.toString(targetPlayer.getSceneId()))); } }