package emu.grasscutter.command.commands; import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.entity.EntityMonster; import emu.grasscutter.game.entity.GameEntity; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.world.Scene; import java.util.List; import static emu.grasscutter.utils.Language.translate; @Command(label = "killall", usage = "killall [sceneId]", permission = "server.killall", description = "commands.kill.description") public final class KillAllCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } Scene scene = targetPlayer.getScene(); try { switch (args.size()) { case 0: // *No args* break; case 1: // [sceneId] scene = targetPlayer.getWorld().getSceneById(Integer.parseInt(args.get(0))); break; default: CommandHandler.sendMessage(sender, translate("commands.kill.usage")); return; } } catch (NumberFormatException ignored) { CommandHandler.sendMessage(sender, translate("commands.execution.argument_error")); } if (scene == null) { CommandHandler.sendMessage(sender, translate("commands.kill.scene_not_found_in_player_world")); return; } // Separate into list to avoid concurrency issue final Scene sceneF = scene; List toKill = sceneF.getEntities().values().stream() .filter(entity -> entity instanceof EntityMonster) .toList(); toKill.forEach(entity -> sceneF.killEntity(entity, 0)); CommandHandler.sendMessage(sender, translate("commands.kill.kill_monsters_in_scene", Integer.toString(toKill.size()), Integer.toString(scene.getId()))); } }