package emu.grasscutter.game.dungeons; import java.util.List; public class DungeonDropEntry { private List counts; private List items; private List probabilities; private List itemProbabilities; private boolean mpDouble; public List getCounts() { return counts; } public void setCounts(List counts) { this.counts = counts; } public List getItems() { return items; } public void setItems(List items) { this.items = items; } public List getProbabilities() { return probabilities; } public void setProbabilities(List probabilities) { this.probabilities = probabilities; } public List getItemProbabilities() { return itemProbabilities; } public void setItemProbabilities(List itemProbabilities) { this.itemProbabilities = itemProbabilities; } public boolean isMpDouble() { return mpDouble; } public void setMpDouble(boolean mpDouble) { this.mpDouble = mpDouble; } }