package emu.grasscutter.game.dungeons; import java.util.List; public class DungeonDropEntry { private List<Integer> counts; private List<Integer> items; private List<Integer> probabilities; private List<Integer> itemProbabilities; private boolean mpDouble; public List<Integer> getCounts() { return counts; } public void setCounts(List<Integer> counts) { this.counts = counts; } public List<Integer> getItems() { return items; } public void setItems(List<Integer> items) { this.items = items; } public List<Integer> getProbabilities() { return probabilities; } public void setProbabilities(List<Integer> probabilities) { this.probabilities = probabilities; } public List<Integer> getItemProbabilities() { return itemProbabilities; } public void setItemProbabilities(List<Integer> itemProbabilities) { this.itemProbabilities = itemProbabilities; } public boolean isMpDouble() { return mpDouble; } public void setMpDouble(boolean mpDouble) { this.mpDouble = mpDouble; } }