{ "messages": { "game": { "port_bind": "Game Server started on port %s", "connect": "Client connected from %s", "disconnect": "Client disconnected from %s", "game_update_error": "An error occurred during game update.", "command_error": "Command error:" }, "dispatch": { "port_bind": "[Dispatch] Dispatch server started on port %s", "request": "[Dispatch] Client %s %s request: %s", "keystore": { "general_error": "[Dispatch] Error while loading keystore!", "password_error": "[Dispatch] Unable to load keystore. Trying default keystore password...", "no_keystore_error": "[Dispatch] No SSL cert found! Falling back to HTTP server.", "default_password": "[Dispatch] The default keystore password was loaded successfully. Please consider setting the password to 123456 in config.json." }, "authentication": { "default_unable_to_verify": "[Authentication] Something called the verifyUser method which is unavailable in the default authentication handler" }, "no_commands_error": "Commands are not supported in dispatch only mode.", "unhandled_request_error": "[Dispatch] Potential unhandled %s request: %s", "account": { "login_attempt": "[Dispatch] Client %s is trying to log in", "login_success": "[Dispatch] Client %s logged in as %s", "login_token_attempt": "[Dispatch] Client %s is trying to log in via token", "login_token_error": "[Dispatch] Client %s failed to log in via token", "login_token_success": "[Dispatch] Client %s logged in via token as %s", "combo_token_success": "[Dispatch] Client %s succeed to exchange combo token", "combo_token_error": "[Dispatch] Client %s failed to exchange combo token", "account_login_create_success": "[Dispatch] Client %s failed to log in: Account %s created", "account_login_create_error": "[Dispatch] Client %s failed to log in: Account create failed", "account_login_exist_error": "[Dispatch] Client %s failed to log in: Account no found", "account_cache_error": "Game account cache information error", "session_key_error": "Wrong session key.", "username_error": "Username not found.", "username_create_error": "Username not found, create failed." } }, "status": { "free_software": "Grasscutter is FREE software. If you have paid for this, you may have been scammed. Homepage: https://github.com/Grasscutters/Grasscutter", "starting": "Starting Grasscutter...", "shutdown": "Shutting down...", "done": "Done! For help, type \"help\"", "error": "An error occurred.", "welcome": "Welcome to Grasscutter", "run_mode_error": "Invalid server run mode: %s.", "run_mode_help": "Server run mode must be 'HYBRID', 'DISPATCH_ONLY', or 'GAME_ONLY'. Unable to start Grasscutter...", "create_resources": "Creating resources folder...", "resources_error": "Place a copy of 'BinOutput' and 'ExcelBinOutput' in the resources folder.", "version": "Grasscutter version: %s-%s" } }, "commands": { "generic": { "not_specified": "No command specified.", "unknown_command": "Unknown command: %s", "permission_error": "You do not have permission to run this command.", "console_execute_error": "This command can only be run from the console.", "player_execute_error": "Run this command in-game.", "command_exist_error": "No command found.", "no_description_specified": "No description specified", "invalid": { "amount": "Invalid amount.", "artifactId": "Invalid artifactId.", "avatarId": "Invalid avatarId.", "avatarLevel": "Invalid avatarLevel.", "entityId": "Invalid entityId.", "itemId": "Invalid itemId.", "itemLevel": "Invalid itemLevel.", "itemRefinement": "Invalid itemRefinement.", "playerId": "Invalid playerId.", "uid": "Invalid UID." } }, "execution": { "uid_error": "Invalid UID.", "player_exist_error": "Player not found.", "player_offline_error": "Player is not online.", "item_id_error": "Invalid item ID.", "item_player_exist_error": "Invalid item or UID.", "entity_id_error": "Invalid entity ID.", "player_exist_offline_error": "Player not found or is not online.", "argument_error": "Invalid arguments.", "clear_target": "Target cleared.", "set_target": "Subsequent commands will target @%s by default.", "need_target": "This command requires a target UID. Add a <@UID> argument or set a persistent target with /target @UID." }, "status": { "enabled": "Enabled", "disabled": "Disabled", "help": "Help", "success": "Success" }, "account": { "modify": "Modify user accounts", "invalid": "Invalid UID.", "exists": "Account already exists.", "create": "Account created with UID %s.", "delete": "Account deleted.", "no_account": "Account not found.", "command_usage": "Usage: account [uid]", "description": "Modify user accounts" }, "broadcast": { "command_usage": "Usage: broadcast ", "message_sent": "Message sent.", "description": "Sends a message to all the players" }, "changescene": { "usage": "Usage: changescene ", "already_in_scene": "You are already in that scene.", "success": "Changed to scene %s.", "exists_error": "The specified scene does not exist.", "description": "Changes your scene" }, "clear": { "command_usage": "Usage: clear ", "weapons": "Cleared weapons for %s.", "artifacts": "Cleared artifacts for %s.", "materials": "Cleared materials for %s.", "furniture": "Cleared furniture for %s.", "displays": "Cleared displays for %s.", "virtuals": "Cleared virtuals for %s.", "everything": "Cleared everything for %s.", "description": "Deletes unequipped unlocked items, including yellow rarity ones from your inventory" }, "coop": { "usage": "Usage: coop ", "success": "Summoned %s to %s's world.", "description": "Forces someone to join the world of others" }, "enter_dungeon": { "usage": "Usage: enterdungeon ", "changed": "Changed to dungeon %s", "not_found_error": "Dungeon does not exist", "in_dungeon_error": "You are already in that dungeon", "description": "Enter a dungeon" }, "giveAll": { "usage": "Usage: giveall [player] [amount]", "started": "Receiving all items...", "success": "Successfully gave all items to %s.", "invalid_amount_or_playerId": "Invalid amount or player ID.", "description": "Gives all items" }, "giveArtifact": { "usage": "Usage: giveart|gart [player] [[,]]... [level]", "id_error": "Invalid artifact ID.", "success": "Given %s to %s.", "description": "Gives the player a specified artifact" }, "giveChar": { "usage": "Usage: givechar [amount]", "given": "Given %s with level %s to %s.", "invalid_avatar_id": "Invalid avatar id.", "invalid_avatar_level": "Invalid avatar level.", "invalid_avatar_or_player_id": "Invalid avatar or player ID.", "description": "Gives the player a specified character" }, "give": { "usage": "Usage: give [amount] [level]", "refinement_only_applicable_weapons": "Refinement is only applicable to weapons.", "refinement_must_between_1_and_5": "Refinement must be between 1 and 5.", "given": "Given %s of %s to %s.", "given_with_level_and_refinement": "Given %s with level %s, refinement %s %s times to %s", "given_level": "Given %s with level %s %s times to %s", "description": "Gives an item to you or the specified player" }, "godmode": { "success": "Godmode is now %s for %s.", "description": "Prevents you from taking damage. Defaults to toggle." }, "heal": { "success": "All characters have been healed.", "description": "Heal all characters in your current team." }, "kick": { "player_kick_player": "Player [%s:%s] has kicked player [%s:%s]", "server_kick_player": "Kicking player [%s:%s]", "description": "Kicks the specified player from the server (WIP)" }, "kill": { "usage": "Usage: killall [playerUid] [sceneId]", "scene_not_found_in_player_world": "Scene not found in player world", "kill_monsters_in_scene": "Killing %s monsters in scene %s", "description": "Kill all entities" }, "killCharacter": { "usage": "Usage: /killcharacter [playerId]", "success": "Killed %s's current character.", "description": "Kills the players current character" }, "language": { "current_language": "current language is %s", "language_changed": "language changed to %s", "language_not_found": "currently, server does not have that language: %s", "description": "display or change current language" }, "list": { "success": "There are %s player(s) online:", "description": "List online players" }, "permission": { "usage": "Usage: permission ", "add": "Permission added.", "has_error": "They already have this permission!", "remove": "Permission removed.", "not_have_error": "They don't have this permission!", "account_error": "The account cannot be found.", "description": "Grants or removes a permission for a user" }, "position": { "success": "Coordinates: %s, %s, %s\nScene id: %s", "description": "Get coordinates." }, "reload": { "reload_start": "Reloading config.", "reload_done": "Reload complete.", "description": "Reload server config" }, "resetConst": { "reset_all": "Reset all avatars' constellations.", "success": "Constellations for %s have been reset. Please relog to see changes.", "description": "Resets the constellation level on your current active character, will need to relog after using the command to see any changes." }, "resetShopLimit": { "usage": "Usage: /resetshop ", "description": "Reset target player's shop refresh time." }, "sendMail": { "usage": "Usage: give [player] [amount]", "user_not_exist": "The user with an id of '%s' does not exist", "start_composition": "Starting composition of message.\nPlease use `/sendmail ` to continue.\nYou can use `/sendmail stop` at any time", "templates": "Mail templates coming soon implemented...", "invalid_arguments": "Invalid arguments.\nUsage `/sendmail <userId|all|help> [templateId]`", "send_cancel": "Message sending cancelled", "send_done": "Message sent to user %s!", "send_all_done": "Message sent to all users!", "not_composition_end": "Message composition not at final stage.\nPlease use `/sendmail %s` or `/sendmail stop` to cancel", "please_use": "Please use `/sendmail %s`", "set_title": "Message title set as '%s'.\nUse '/sendmail <content>' to continue.", "set_contents": "Message contents set as '%s'.\nUse '/sendmail <sender>' to continue.", "set_message_sender": "Message sender set as '%s'.\nUse '/sendmail <itemId|itemName|finish> [amount] [level]' to continue.", "send": "Attached %s of %s (level %s) to the message.\nContinue adding more items or use `/sendmail finish` to send the message.", "invalid_arguments_please_use": "Invalid arguments \n Please use `/sendmail %s`", "title": "<title>", "message": "<message>", "sender": "<sender>", "arguments": "<itemId|itemName|finish> [amount] [level]", "error": "ERROR: invalid construction stage %s. Check console for stacktrace.", "description": "Sends mail to the specified user. The usage of this command changes based on it's composition state." }, "sendMessage": { "usage": "Usage: sendmessage <player> <message>", "success": "Message sent.", "description": "Sends a message to a player as the server" }, "setFetterLevel": { "usage": "Usage: setfetterlevel <level>", "range_error": "Fetter level must be between 0 and 10.", "success": "Fetter level set to %s", "level_error": "Invalid fetter level.", "description": "Sets your fetter level for your current active character" }, "setStats": { "usage_console": "Usage: setstats|stats @<UID> <stat> <value>", "usage_ingame": "Usage: setstats|stats [@UID] <stat> <value>", "help_message": "\n\tValues for <stat>: hp | maxhp | def | atk | em | er | crate | cdmg | cdr | heal | heali | shield | defi\n\t(cont.) Elemental DMG Bonus: epyro | ecryo | ehydro | egeo | edendro | eelectro | ephys\n\t(cont.) Elemental RES: respyro | rescryo | reshydro | resgeo | resdendro | reselectro | resphys\n", "value_error": "Invalid stat value.", "uid_error": "Invalid UID.", "player_error": "Player not found or offline.", "set_self": "%s set to %s.", "set_for_uid": "%s for %s set to %s.", "set_max_hp": "MAX HP set to %s.", "description": "Set fight property for your current active character" }, "setWorldLevel": { "usage": "Usage: setworldlevel <level>", "value_error": "World level must be between 0-8", "success": "World level set to %s.", "invalid_world_level": "Invalid world level.", "description": "Sets your world level (Relog to see proper effects)" }, "spawn": { "usage": "Usage: spawn <entityId> [amount] [level(monster only)]", "success": "Spawned %s of %s.", "description": "Spawns an entity near you" }, "stop": { "success": "Server shutting down...", "description": "Stops the server" }, "talent": { "usage_1": "To set talent level: /talent set <talentID> <value>", "usage_2": "Another way to set talent level: /talent <n or e or q> <value>", "usage_3": "To get talent ID: /talent getid", "lower_16": "Invalid talent level. Level should be lower than 16", "set_id": "Set talent to %s.", "set_atk": "Set talent Normal ATK to %s.", "set_e": "Set talent E to %s.", "set_q": "Set talent Q to %s.", "invalid_skill_id": "Invalid skill ID.", "set_this": "Set this talent to %s.", "invalid_level": "Invalid talent level.", "normal_attack_id": "Normal Attack ID %s.", "e_skill_id": "E skill ID %s.", "q_skill_id": "Q skill ID %s.", "description": "Set talent level for your current active character" }, "teleportAll": { "success": "Summoned all players to your location.", "error": "You only can use this command in MP mode.", "description": "Teleports all players in your world to your position" }, "teleport": { "usage_server": "Usage: /tp @<player id> <x> <y> <z> [scene id]", "usage": "Usage: /tp [@<player id>] <x> <y> <z> [scene id]", "specify_player_id": "You must specify a player id.", "invalid_position": "Invalid position.", "success": "Teleported %s to %s, %s, %s in scene %s", "description": "Change the player's position." }, "tower": { "unlock_done": "Abyss Corridor's Floors are all unlocked now." }, "weather": { "usage": "Usage: weather <weatherId> [climateId]", "success": "Changed weather to %s with climate %s", "invalid_id": "Invalid ID.", "description": "Changes the weather." }, "drop": { "command_usage": "Usage: drop <itemId|itemName> [amount]", "success": "Dropped %s of %s.", "description": "Drops an item near you" }, "help": { "usage": "Usage: ", "aliases": "Aliases: ", "available_commands": "Available commands: ", "description": "Sends the help message or shows information about a specified command" }, "restart": { "description": "Restarts the current session" }, "unlocktower": { "success": "unlock done", "description": "Unlock all levels of tower" }, "resetshop": { "description": "reset shop" } }, "gacha": { "details": { "title": "Banner Details", "available_five_stars": "Available 5-star Items", "available_four_stars": "Available 4-star Items", "available_three_stars": "Available 3-star Items", "template_missing": "data/gacha_details.html is missing." } } }