package emu.grasscutter.game.dungeons; import emu.grasscutter.data.common.ItemParamData; import emu.grasscutter.data.def.DungeonData; import emu.grasscutter.game.entity.EntityMonster; import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.props.ActionReason; import emu.grasscutter.game.world.Scene; import emu.grasscutter.scripts.constants.EventType; import emu.grasscutter.scripts.data.SceneGroup; import emu.grasscutter.scripts.data.ScriptArgs; import emu.grasscutter.server.packet.send.PacketChallengeDataNotify; import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify; import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify; import emu.grasscutter.server.packet.send.PacketGadgetAutoPickDropInfoNotify; import it.unimi.dsi.fastutil.ints.IntOpenHashSet; import it.unimi.dsi.fastutil.ints.IntSet; import java.util.ArrayList; import java.util.List; public class DungeonChallenge { private final Scene scene; private final SceneGroup group; private int challengeIndex; private int challengeId; private boolean success; private boolean progress; /** * has more challenge */ private boolean stage; private int score; private int objective = 0; private IntSet rewardedPlayers; public DungeonChallenge(Scene scene, SceneGroup group, int challengeId, int challengeIndex, int objective) { this.scene = scene; this.group = group; this.challengeId = challengeId; this.challengeIndex = challengeIndex; this.objective = objective; this.setRewardedPlayers(new IntOpenHashSet()); } public Scene getScene() { return scene; } public SceneGroup getGroup() { return group; } public int getChallengeIndex() { return challengeIndex; } public void setChallengeIndex(int challengeIndex) { this.challengeIndex = challengeIndex; } public int getChallengeId() { return challengeId; } public void setChallengeId(int challengeId) { this.challengeId = challengeId; } public int getObjective() { return objective; } public void setObjective(int objective) { this.objective = objective; } public boolean isSuccess() { return success; } public void setSuccess(boolean isSuccess) { this.success = isSuccess; } public boolean inProgress() { return progress; } public int getScore() { return score; } public boolean isStage() { return stage; } public void setStage(boolean stage) { this.stage = stage; } public int getTimeLimit() { return 600; } public IntSet getRewardedPlayers() { return rewardedPlayers; } public void setRewardedPlayers(IntSet rewardedPlayers) { this.rewardedPlayers = rewardedPlayers; } public void start() { this.progress = true; getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this)); } public void finish() { this.progress = false; getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this)); if (this.isSuccess()) { // Call success script event this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_SUCCESS, null); // Settle settle(); } else { this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_FAIL, null); } } private void settle() { getScene().getDungeonSettleObservers().forEach(o -> o.onDungeonSettle(getScene())); if(!stage){ getScene().getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE, // TODO record the time in PARAM2 and used in action new ScriptArgs(this.isSuccess() ? 1 : 0, 100)); } } public void onMonsterDie(EntityMonster entity) { score = getScore() + 1; getScene().broadcastPacket(new PacketChallengeDataNotify(this, 1, getScore())); if (getScore() >= getObjective() && this.progress) { this.setSuccess(true); finish(); } } public void getStatueDrops(Player player) { DungeonData dungeonData = getScene().getDungeonData(); if (!isSuccess() || dungeonData == null || dungeonData.getRewardPreview() == null || dungeonData.getRewardPreview().getPreviewItems().length == 0) { return; } // Already rewarded if (getRewardedPlayers().contains(player.getUid())) { return; } List rewards = new ArrayList<>(); for (ItemParamData param : getScene().getDungeonData().getRewardPreview().getPreviewItems()) { rewards.add(new GameItem(param.getId(), Math.max(param.getCount(), 1))); } player.getInventory().addItems(rewards, ActionReason.DungeonStatueDrop); player.sendPacket(new PacketGadgetAutoPickDropInfoNotify(rewards)); getRewardedPlayers().add(player.getUid()); } }