package emu.grasscutter.game.dungeons; import emu.grasscutter.GameConstants; import emu.grasscutter.Grasscutter; import emu.grasscutter.data.GameData; import emu.grasscutter.data.custom.ScenePointEntry; import emu.grasscutter.data.def.DungeonData; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.props.SceneType; import emu.grasscutter.net.packet.BasePacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.server.game.GameServer; import emu.grasscutter.server.packet.send.PacketDungeonEntryInfoRsp; import emu.grasscutter.server.packet.send.PacketPlayerEnterDungeonRsp; import emu.grasscutter.utils.Position; public class DungeonManager { private final GameServer server; public DungeonManager(GameServer server) { this.server = server; } public GameServer getServer() { return server; } public void getEntryInfo(Player player, int pointId) { ScenePointEntry entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId); if (entry == null || entry.getPointData().getDungeonIds() == null) { // Error player.sendPacket(new PacketDungeonEntryInfoRsp()); return; } player.sendPacket(new PacketDungeonEntryInfoRsp(player, entry.getPointData())); } public void enterDungeon(Player player, int pointId, int dungeonId) { DungeonData data = GameData.getDungeonDataMap().get(dungeonId); if (data == null) { return; } int sceneId = data.getSceneId(); player.getWorld().transferPlayerToScene(player, sceneId, data); player.sendPacket(new PacketPlayerEnterDungeonRsp(pointId, dungeonId)); } public void exitDungeon(Player player) { if (player.getScene().getSceneType() != SceneType.SCENE_DUNGEON) { return; } // Get previous scene int prevScene = player.getScene().getPrevScene() > 0 ? player.getScene().getPrevScene() : 3; // Get previous position DungeonData dungeonData = player.getScene().getDungeonData(); Position prevPos = new Position(GameConstants.START_POSITION); if (dungeonData != null) { ScenePointEntry entry = GameData.getScenePointEntryById(prevScene, dungeonData.getId()); if (entry != null) { prevPos.set(entry.getPointData().getTranPos()); } } // Transfer player back to world player.getWorld().transferPlayerToScene(player, prevScene, prevPos); player.sendPacket(new BasePacket(PacketOpcodes.PlayerQuitDungeonRsp)); } }