package emu.grasscutter.command.commands; import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; import java.util.List; import static emu.grasscutter.utils.Language.translate; @Command(label = "reload", usage = "reload", description = "Reload server config", permission = "server.reload") public final class ReloadCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { CommandHandler.sendMessage(sender, translate("commands.reload.reload_start")); Grasscutter.loadConfig(); Grasscutter.loadLanguage(); Grasscutter.getGameServer().getGachaManager().load(); Grasscutter.getGameServer().getDropManager().load(); Grasscutter.getGameServer().getShopManager().load(); Grasscutter.getDispatchServer().loadQueries(); CommandHandler.sendMessage(sender, translate("commands.reload.reload_done")); } }