package emu.grasscutter.command.commands; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; import java.util.List; import static emu.grasscutter.utils.Language.translate; @Command(label = "kick", usage = "kick", description = "Kicks the specified player from the server (WIP)", permission = "server.kick") public final class KickCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } if (sender != null) { CommandHandler.sendMessage(sender, translate("commands.kick.player_kick_player", Integer.toString(sender.getAccount().getPlayerUid()), sender.getAccount().getUsername(), Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername())); } else { CommandHandler.sendMessage(null, translate("commands.kick.server_kick_player", Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername())); } targetPlayer.getSession().close(); } }