package emu.grasscutter.data.def; import emu.grasscutter.data.GameData; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; @ResourceType(name = {"WeaponCodexExcelConfigData.json"}) public class CodexWeaponData extends GameResource { private int Id; private int WeaponId; private int SortOrder; public int getSortOrder() { return SortOrder; } public int getWeaponId() { return WeaponId; } public int getId() { return Id; } @Override public void onLoad() { GameData.getCodexWeaponDataIdMap().put(this.getWeaponId(), this); } }