package emu.grasscutter.command.commands; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.avatar.Avatar; import emu.grasscutter.game.entity.EntityAvatar; import emu.grasscutter.game.player.Player; import java.util.List; import static emu.grasscutter.utils.Language.translate; @Command( label = "resetConst", aliases = {"resetconstellation"}, usage = "[all]", permission = "player.resetconstellation", permissionTargeted = "player.resetconstellation.others") public final class ResetConstCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (args.size() > 0 && args.get(0).equalsIgnoreCase("all")) { targetPlayer.getAvatars().forEach(this::resetConstellation); CommandHandler.sendMessage(sender, translate(sender, "commands.resetConst.reset_all")); } else { EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity(); if (entity == null) { return; } Avatar avatar = entity.getAvatar(); this.resetConstellation(avatar); CommandHandler.sendMessage(sender, translate(sender, "commands.resetConst.success", avatar.getAvatarData().getName())); } } private void resetConstellation(Avatar avatar) { avatar.forceConstellationLevel(-1); } }