package emu.grasscutter.command.commands; import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.data.GameData; import emu.grasscutter.data.def.ItemData; import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.game.inventory.ItemType; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.props.ActionReason; import java.util.ArrayList; import java.util.Collections; import java.util.List; @Command(label = "giveart", usage = "giveart [player] [[,]]... [level]", description = "Gives the player a specified reliquary", aliases = {"givea"}, permission = "player.giveart") public final class GiveArtifactCommand implements CommandHandler { @Override public void execute(Player sender, List args) { int size = args.size(), target, itemId, mainPropId, level; ArrayList appendPropIdList = new ArrayList<>(); String msg = "Usage: giveart|givea [player] [[,]]... [level]"; if (sender == null && size < 2) { CommandHandler.sendMessage(null, msg); return; } if (size >= 2) { try { level = Integer.parseInt(args.get(size - 1)); if (level <= 21) size--; else level = 1; target = Integer.parseInt(args.get(0)); int fromIdx; if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) { target = sender.getUid(); itemId = Integer.parseInt(args.get(0)); mainPropId = Integer.parseInt(args.get(1)); fromIdx = 2; } else { target = Integer.parseInt(args.get(0)); itemId = Integer.parseInt(args.get(1)); mainPropId = Integer.parseInt(args.get(2)); fromIdx = 3; } args.subList(fromIdx, size).forEach(it -> { String[] arr; int n = 1; if ((arr = it.split(",")).length == 2) { it = arr[0]; n = Integer.parseInt(arr[1]); } appendPropIdList.addAll(Collections.nCopies(n, Integer.parseInt(it))); }); } catch (Exception ignored) { CommandHandler.sendMessage(sender, msg); return; } } else { CommandHandler.sendMessage(sender, msg); return; } Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target); if (targetPlayer == null) { CommandHandler.sendMessage(sender, "Player not found."); return; } ItemData itemData = GameData.getItemDataMap().get(itemId); if (itemData.getItemType() != ItemType.ITEM_RELIQUARY) { CommandHandler.sendMessage(sender, "Invalid artifact ID."); return; } GameItem item = new GameItem(itemData); item.setLevel(level); item.setMainPropId(mainPropId); item.getAppendPropIdList().clear();//Clear default random props first item.getAppendPropIdList().addAll(appendPropIdList); targetPlayer.getInventory().addItem(item, ActionReason.SubfieldDrop); CommandHandler.sendMessage(sender, String.format("Given %s to %s.", itemId, target)); } }