package emu.grasscutter.scripts.data; import lombok.Setter; import lombok.ToString; @ToString @Setter public class SceneGadget extends SceneObject{ public int gadget_id; public int state; public int point_type; public SceneBossChest boss_chest; public int interact_id; public boolean isOneoff; public int draft_id; public void setIsOneoff(boolean isOneoff){ this.isOneoff = isOneoff; } }