package emu.grasscutter.data.def; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; @ResourceType(name = "WeaponLevelExcelConfigData.json") public class WeaponLevelData extends GameResource { private int Level; private int[] RequiredExps; @Override public int getId() { return this.Level; } public int getLevel() { return Level; } public int[] getRequiredExps() { return RequiredExps; } }