package emu.grasscutter.data.def; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; @ResourceType(name = "ReliquarySetExcelConfigData.json") public class ReliquarySetData extends GameResource { private int SetId; private int[] SetNeedNum; private int EquipAffixId; private int DisableFilter; private int[] ContainsList; @Override public int getId() { return SetId; } public int[] getSetNeedNum() { return SetNeedNum; } public int getEquipAffixId() { return EquipAffixId; } public int getDisableFilter() { return DisableFilter; } public int[] getContainsList() { return ContainsList; } @Override public void onLoad() { } }