package emu.grasscutter.game.activity; import emu.grasscutter.game.props.ActivityType; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; @Retention(RetentionPolicy.RUNTIME) @Target(ElementType.TYPE) public @interface GameActivity { ActivityType value(); }