package emu.grasscutter.command.commands; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.game.inventory.Inventory; import emu.grasscutter.game.inventory.ItemType; import emu.grasscutter.game.player.Player; import java.util.List; import java.util.regex.Matcher; import java.util.regex.Pattern; import java.util.stream.Stream; @Command( label = "clear", usage = {"(all|wp|art|mat) [lv] [r] [*]"}, permission = "player.clearinv", permissionTargeted = "player.clearinv.others") public final class ClearCommand implements CommandHandler { private static Pattern lvlRegex = Pattern.compile("l(?:vl?)?(\\d+)"); // Java doesn't have raw string literals :( private static Pattern refineRegex = Pattern.compile("r(\\d+)"); private static Pattern rankRegex = Pattern.compile("(\\d+)\\*"); private static int matchIntOrNeg(Pattern pattern, String arg) { Matcher match = pattern.matcher(arg); if (match.find()) { return Integer.parseInt(match.group(1)); // This should be exception-safe as only \d+ can be passed to it (i.e. non-empty string of pure digits) } return -1; } private static class ClearItemParameters { public int lvl = 1; public int refinement = 1; public int rank = 4; }; private Stream getOther(ItemType type, Inventory playerInventory, ClearItemParameters param) { return playerInventory.getItems().values().stream() .filter(item -> item.getItemType() == type) .filter(item -> item.getItemData().getRankLevel() <= param.rank) .filter(item -> !item.isLocked() && !item.isEquipped()); } private Stream getWeapons(Inventory playerInventory, ClearItemParameters param) { return getOther(ItemType.ITEM_WEAPON, playerInventory, param) .filter(item -> item.getLevel() <= param.lvl) .filter(item -> item.getRefinement() < param.refinement); } private Stream getRelics(Inventory playerInventory, ClearItemParameters param) { return getOther(ItemType.ITEM_RELIQUARY, playerInventory, param) .filter(item -> item.getLevel() <= param.lvl + 1); } @Override public void execute(Player sender, Player targetPlayer, List args) { Inventory playerInventory = targetPlayer.getInventory(); ClearItemParameters param = new ClearItemParameters(); // Extract any tagged arguments (e.g. "lv90", "x100", "r5") for (int i = args.size() - 1; i >= 0; i--) { // Reverse iteration as we are deleting elements String arg = args.get(i).toLowerCase(); boolean deleteArg = false; int argNum; // Note that a single argument can actually match all of these, e.g. "lv90r5*" if ((argNum = matchIntOrNeg(lvlRegex, arg)) != -1) { param.lvl = argNum; deleteArg = true; } if ((argNum = matchIntOrNeg(refineRegex, arg)) != -1) { param.refinement = argNum; deleteArg = true; } if ((argNum = matchIntOrNeg(rankRegex, arg)) != -1) { param.rank = argNum; deleteArg = true; } if (deleteArg) { args.remove(i); } } if (args.size() < 1) { sendUsageMessage(sender); return; } String playerString = targetPlayer.getNickname(); // Should probably be UID instead but whatever switch (args.get(0)) { case "wp" -> { playerInventory.removeItems(getWeapons(playerInventory, param).toList()); CommandHandler.sendTranslatedMessage(sender, "commands.clear.weapons", playerString); } case "art" -> { playerInventory.removeItems(getRelics(playerInventory, param).toList()); CommandHandler.sendTranslatedMessage(sender, "commands.clear.artifacts", playerString); } case "mat" -> { playerInventory.removeItems(getOther(ItemType.ITEM_MATERIAL, playerInventory, param).toList()); CommandHandler.sendTranslatedMessage(sender, "commands.clear.materials", playerString); } case "all" -> { playerInventory.removeItems(getRelics(playerInventory, param).toList()); CommandHandler.sendTranslatedMessage(sender, "commands.clear.artifacts", playerString); playerInventory.removeItems(getWeapons(playerInventory, param).toList()); CommandHandler.sendTranslatedMessage(sender, "commands.clear.weapons", playerString); playerInventory.removeItems(getOther(ItemType.ITEM_MATERIAL, playerInventory, param).toList()); CommandHandler.sendTranslatedMessage(sender, "commands.clear.materials", playerString); playerInventory.removeItems(getOther(ItemType.ITEM_FURNITURE, playerInventory, param).toList()); CommandHandler.sendTranslatedMessage(sender, "commands.clear.furniture", playerString); playerInventory.removeItems(getOther(ItemType.ITEM_DISPLAY, playerInventory, param).toList()); CommandHandler.sendTranslatedMessage(sender, "commands.clear.displays", playerString); playerInventory.removeItems(getOther(ItemType.ITEM_VIRTUAL, playerInventory, param).toList()); CommandHandler.sendTranslatedMessage(sender, "commands.clear.virtuals", playerString); CommandHandler.sendTranslatedMessage(sender, "commands.clear.everything", playerString); } } } }