package emu.grasscutter.command.commands; import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.data.GameData; import emu.grasscutter.data.def.ItemData; import emu.grasscutter.game.entity.EntityItem; import emu.grasscutter.game.player.Player; import emu.grasscutter.utils.Position; import java.util.List; import static emu.grasscutter.utils.Language.translate; @Command(label = "drop", usage = "drop [amount]", aliases = {"d", "dropitem"}, permission = "server.drop", permissionTargeted = "server.drop.others", description = "commands.drop.description") public final class DropCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { int item = 0; int amount = 1; switch (args.size()) { case 2: try { amount = Integer.parseInt(args.get(1)); } catch (NumberFormatException ignored) { CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.amount")); return; } // Slightly cheeky here: no break, so it falls through to initialize the first argument too case 1: try { item = Integer.parseInt(args.get(0)); } catch (NumberFormatException ignored) { CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.itemId")); return; } break; default: CommandHandler.sendMessage(sender, translate(sender, "commands.drop.command_usage")); return; } ItemData itemData = GameData.getItemDataMap().get(item); if (itemData == null) { CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.itemId")); return; } if (itemData.isEquip()) { float range = (5f + (.1f * amount)); for (int i = 0; i < amount; i++) { Position pos = targetPlayer.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2)); EntityItem entity = new EntityItem(targetPlayer.getScene(), targetPlayer, itemData, pos, 1); targetPlayer.getScene().addEntity(entity); } } else { EntityItem entity = new EntityItem(targetPlayer.getScene(), targetPlayer, itemData, targetPlayer.getPos().clone().addY(3f), amount); targetPlayer.getScene().addEntity(entity); } CommandHandler.sendMessage(sender, translate(sender, "commands.drop.success", Integer.toString(amount), Integer.toString(item))); } }