package emu.grasscutter.game.entity; import emu.grasscutter.data.def.ItemData; import emu.grasscutter.game.GenshinPlayer; import emu.grasscutter.game.GenshinScene; import emu.grasscutter.game.World; import emu.grasscutter.game.inventory.GenshinItem; import emu.grasscutter.game.props.EntityIdType; import emu.grasscutter.game.props.PlayerProperty; import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo; import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair; import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo; import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData; import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo; import emu.grasscutter.net.proto.GadgetBornTypeOuterClass.GadgetBornType; import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo; import emu.grasscutter.net.proto.PropPairOuterClass.PropPair; import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType; import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo; import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo; import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo; import emu.grasscutter.net.proto.VectorOuterClass.Vector; import emu.grasscutter.utils.Position; import emu.grasscutter.utils.ProtoHelper; import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap; public class EntityItem extends EntityGadget { private final Position pos; private final Position rot; private final GenshinItem item; private final long guid; public EntityItem(GenshinScene scene, GenshinPlayer player, ItemData itemData, Position pos, int count) { super(scene); this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET); this.pos = new Position(pos); this.rot = new Position(); this.guid = player.getNextGenshinGuid(); this.item = new GenshinItem(itemData, count); } @Override public int getId() { return this.id; } private GenshinItem getItem() { return this.item; } public ItemData getItemData() { return this.getItem().getItemData(); } public long getGuid() { return guid; } public int getCount() { return this.getItem().getCount(); } @Override public int getGadgetId() { return this.getItemData().getGadgetId(); } @Override public Position getPosition() { return this.pos; } @Override public Position getRotation() { return this.rot; } @Override public Int2FloatOpenHashMap getFightProperties() { return null; } @Override public SceneEntityInfo toProto() { EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder() .setAbilityInfo(AbilitySyncStateInfo.newBuilder()) .setRendererChangedInfo(EntityRendererChangedInfo.newBuilder()) .setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(Vector.newBuilder())) .setBornPos(Vector.newBuilder()) .build(); SceneEntityInfo.Builder entityInfo = SceneEntityInfo.newBuilder() .setEntityId(getId()) .setEntityType(ProtEntityType.ProtEntityGadget) .setMotionInfo(MotionInfo.newBuilder().setPos(getPosition().toProto()).setRot(getRotation().toProto()).setSpeed(Vector.newBuilder())) .addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder()) .setEntityClientData(EntityClientData.newBuilder()) .setEntityAuthorityInfo(authority) .setLifeState(1); PropPair pair = PropPair.newBuilder() .setType(PlayerProperty.PROP_LEVEL.getId()) .setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 1)) .build(); entityInfo.addPropList(pair); SceneGadgetInfo.Builder gadgetInfo = SceneGadgetInfo.newBuilder() .setGadgetId(this.getItemData().getGadgetId()) .setTrifleItem(this.getItem().toProto()) .setBornType(GadgetBornType.GadgetBornInAir) .setAuthorityPeerId(this.getWorld().getHostPeerId()) .setIsEnableInteract(true); entityInfo.setGadget(gadgetInfo); return entityInfo.build(); } }