package emu.grasscutter.data.def; import java.util.ArrayList; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.common.FightPropData; @ResourceType(name = "EquipAffixExcelConfigData.json") public class EquipAffixData extends GameResource { private int AffixId; private int Id; private int Level; private long NameTextMapHash; private String OpenConfig; private FightPropData[] AddProps; private float[] ParamList; @Override public int getId() { return AffixId; } public int getMainId() { return Id; } public int getLevel() { return Level; } public long getNameTextMapHash() { return NameTextMapHash; } public String getOpenConfig() { return OpenConfig; } public FightPropData[] getAddProps() { return AddProps; } public float[] getParamList() { return ParamList; } @Override public void onLoad() { ArrayList parsed = new ArrayList(getAddProps().length); for (FightPropData prop : getAddProps()) { if (prop.getPropType() != null || prop.getValue() == 0f) { prop.onLoad(); parsed.add(prop); } } this.AddProps = parsed.toArray(new FightPropData[parsed.size()]); } }