package emu.grasscutter.command.commands; import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.data.GameData; import emu.grasscutter.data.def.ItemData; import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.game.inventory.ItemType; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.props.ActionReason; import java.util.ArrayList; import java.util.Collections; import java.util.List; import static emu.grasscutter.utils.Language.translate; @Command(label = "giveart", usage = "giveart [[,]]... [level]", description = "Gives the player a specified artifact", aliases = {"gart"}, permission = "player.giveart") public final class GiveArtifactCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } if (args.size() < 2) { CommandHandler.sendMessage(sender, translate("commands.giveArtifact.usage")); return; } int itemId; try { itemId = Integer.parseInt(args.remove(0)); } catch (NumberFormatException ignored) { CommandHandler.sendMessage(sender, translate("commands.giveArtifact.id_error")); return; } ItemData itemData = GameData.getItemDataMap().get(itemId); if (itemData.getItemType() != ItemType.ITEM_RELIQUARY) { CommandHandler.sendMessage(sender, translate("commands.giveArtifact.id_error")); return; } int mainPropId; try { mainPropId = Integer.parseInt(args.remove(0)); } catch (NumberFormatException ignored) { CommandHandler.sendMessage(sender, translate("commands.generic.execution.argument_error")); return; } int level = 1; try { int last = Integer.parseInt(args.get(args.size()-1)); if (last > 0 && last < 22) { // Luckily appendPropIds aren't in the range of [1,21] level = last; args.remove(args.size()-1); } } catch (NumberFormatException ignored) { // Could be a stat,times string so no need to panic } List appendPropIdList = new ArrayList<>(); try { args.forEach(it -> { String[] arr; int n = 1; if ((arr = it.split(",")).length == 2) { it = arr[0]; n = Integer.parseInt(arr[1]); if (n > 200) { n = 200; } } appendPropIdList.addAll(Collections.nCopies(n, Integer.parseInt(it))); }); } catch (Exception ignored) { CommandHandler.sendMessage(sender, translate("commands.execution.argument_error")); return; } GameItem item = new GameItem(itemData); item.setLevel(level); item.setMainPropId(mainPropId); item.getAppendPropIdList().clear(); item.getAppendPropIdList().addAll(appendPropIdList); targetPlayer.getInventory().addItem(item, ActionReason.SubfieldDrop); CommandHandler.sendMessage(sender, translate("commands.giveArtifact.success", Integer.toString(itemId), Integer.toString(targetPlayer.getUid()))); } }