Commit ecf028d0 authored by Secretboy's avatar Secretboy Committed by GitHub
Browse files

add /language command (#780)

* Fix the following issues:
1. HashMap non-thread-safe issus
2. Fix the same problem in pr621, but use a better implementation

Add the following functions:
1. There is now a language cache inside getLanguage to prepare for different languages corresponding to different time zones where the accounts in the server are located

* add /language command,each account has their own Locate
parent 0f134151
......@@ -15,12 +15,12 @@ public final class PositionCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
Position pos = targetPlayer.getPos();
CommandHandler.sendMessage(sender, translate("commands.position.success",
CommandHandler.sendMessage(sender, translate(sender, "commands.position.success",
Float.toString(pos.getX()), Float.toString(pos.getY()), Float.toString(pos.getZ()),
Integer.toString(targetPlayer.getSceneId())));
}
......
......@@ -14,7 +14,7 @@ public final class ReloadCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
CommandHandler.sendMessage(sender, translate("commands.reload.reload_start"));
CommandHandler.sendMessage(sender, translate(sender, "commands.reload.reload_start"));
Grasscutter.loadConfig();
Grasscutter.loadLanguage();
......@@ -23,6 +23,6 @@ public final class ReloadCommand implements CommandHandler {
Grasscutter.getGameServer().getShopManager().load();
Grasscutter.getDispatchServer().loadQueries();
CommandHandler.sendMessage(sender, translate("commands.reload.reload_done"));
CommandHandler.sendMessage(sender, translate(sender, "commands.reload.reload_done"));
}
}
......@@ -17,13 +17,13 @@ public final class ResetConstCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() > 0 && args.get(0).equalsIgnoreCase("all")) {
targetPlayer.getAvatars().forEach(this::resetConstellation);
CommandHandler.sendMessage(sender, translate("commands.resetConst.reset_all"));
CommandHandler.sendMessage(sender, translate(sender, "commands.resetConst.reset_all"));
} else {
EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity();
if (entity == null) {
......@@ -33,7 +33,7 @@ public final class ResetConstCommand implements CommandHandler {
Avatar avatar = entity.getAvatar();
this.resetConstellation(avatar);
CommandHandler.sendMessage(sender, translate("commands.resetConst.success", avatar.getAvatarData().getName()));
CommandHandler.sendMessage(sender, translate(sender, "commands.resetConst.success", avatar.getAvatarData().getName()));
}
}
......
......@@ -15,12 +15,12 @@ public final class ResetShopLimitCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
targetPlayer.getShopLimit().forEach(x -> x.setNextRefreshTime(0));
targetPlayer.save();
CommandHandler.sendMessage(sender, translate("commands.status.success"));
CommandHandler.sendMessage(sender, translate(sender, "commands.status.success"));
}
}
......@@ -39,7 +39,7 @@ public final class SendMailCommand implements CommandHandler {
MailBuilder mailBuilder;
switch (args.get(0).toLowerCase()) {
case "help" -> {
CommandHandler.sendMessage(sender, translate(this.getClass().getAnnotation(Command.class).description()) + "\nUsage: " + this.getClass().getAnnotation(Command.class).usage());
CommandHandler.sendMessage(sender, translate(sender, this.getClass().getAnnotation(Command.class).description()) + "\nUsage: " + this.getClass().getAnnotation(Command.class).usage());
return;
}
case "all" -> mailBuilder = new MailBuilder(true, new Mail());
......@@ -47,16 +47,16 @@ public final class SendMailCommand implements CommandHandler {
if (DatabaseHelper.getPlayerById(Integer.parseInt(args.get(0))) != null) {
mailBuilder = new MailBuilder(Integer.parseInt(args.get(0)), new Mail());
} else {
CommandHandler.sendMessage(sender, translate("commands.sendMail.user_not_exist", args.get(0)));
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.user_not_exist", args.get(0)));
return;
}
}
}
mailBeingConstructed.put(senderId, mailBuilder);
CommandHandler.sendMessage(sender, translate("commands.sendMail.start_composition"));
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.start_composition"));
}
case 2 -> CommandHandler.sendMessage(sender, translate("commands.sendMail.templates"));
default -> CommandHandler.sendMessage(sender, translate("commands.sendMail.invalid_arguments"));
case 2 -> CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.templates"));
default -> CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.invalid_arguments"));
}
} else {
MailBuilder mailBuilder = mailBeingConstructed.get(senderId);
......@@ -65,28 +65,28 @@ public final class SendMailCommand implements CommandHandler {
switch (args.get(0).toLowerCase()) {
case "stop" -> {
mailBeingConstructed.remove(senderId);
CommandHandler.sendMessage(sender, translate("commands.sendMail.sendCancel"));
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.sendCancel"));
return;
}
case "finish" -> {
if (mailBuilder.constructionStage == 3) {
if (!mailBuilder.sendToAll) {
Grasscutter.getGameServer().getPlayerByUid(mailBuilder.recipient, true).sendMail(mailBuilder.mail);
CommandHandler.sendMessage(sender, translate("commands.sendMail.send_done", Integer.toString(mailBuilder.recipient)));
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.send_done", Integer.toString(mailBuilder.recipient)));
} else {
for (Player player : DatabaseHelper.getAllPlayers()) {
Grasscutter.getGameServer().getPlayerByUid(player.getUid(), true).sendMail(mailBuilder.mail);
}
CommandHandler.sendMessage(sender, translate("commands.sendMail.send_all_done"));
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.send_all_done"));
}
mailBeingConstructed.remove(senderId);
} else {
CommandHandler.sendMessage(sender, translate("commands.sendMail.not_composition_end", getConstructionArgs(mailBuilder.constructionStage)));
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.not_composition_end", getConstructionArgs(mailBuilder.constructionStage, sender)));
}
return;
}
case "help" -> {
CommandHandler.sendMessage(sender, translate("commands.sendMail.please_use", getConstructionArgs(mailBuilder.constructionStage)));
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.please_use", getConstructionArgs(mailBuilder.constructionStage, sender)));
return;
}
default -> {
......@@ -94,19 +94,19 @@ public final class SendMailCommand implements CommandHandler {
case 0 -> {
String title = String.join(" ", args.subList(0, args.size()));
mailBuilder.mail.mailContent.title = title;
CommandHandler.sendMessage(sender, translate("commands.sendMail.set_title", title));
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.set_title", title));
mailBuilder.constructionStage++;
}
case 1 -> {
String contents = String.join(" ", args.subList(0, args.size()));
mailBuilder.mail.mailContent.content = contents;
CommandHandler.sendMessage(sender, translate("commands.sendMail.set_contents", contents));
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.set_contents", contents));
mailBuilder.constructionStage++;
}
case 2 -> {
String msgSender = String.join(" ", args.subList(0, args.size()));
mailBuilder.mail.mailContent.sender = msgSender;
CommandHandler.sendMessage(sender, translate("commands.sendMail.set_message_sender", msgSender));
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.set_message_sender", msgSender));
mailBuilder.constructionStage++;
}
case 3 -> {
......@@ -119,21 +119,21 @@ public final class SendMailCommand implements CommandHandler {
try {
refinement = Integer.parseInt(args.get(3));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemRefinement"));
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.itemRefinement"));
return;
} // Fallthrough
case 3: // <itemId|itemName> [amount] [level]
try {
lvl = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemLevel"));
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.itemLevel"));
return;
} // Fallthrough
case 2: // <itemId|itemName> [amount]
try {
amount = Integer.parseInt(args.get(1));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.amount"));
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.amount"));
return;
} // Fallthrough
case 1: // <itemId|itemName>
......@@ -141,33 +141,33 @@ public final class SendMailCommand implements CommandHandler {
item = Integer.parseInt(args.get(0));
} catch (NumberFormatException ignored) {
// TODO: Parse from item name using GM Handbook.
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemId"));
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.itemId"));
return;
}
break;
default: // *No args*
CommandHandler.sendMessage(sender, translate("commands.give.usage"));
CommandHandler.sendMessage(sender, translate(sender, "commands.give.usage"));
return;
}
mailBuilder.mail.itemList.add(new Mail.MailItem(item, amount, lvl));
CommandHandler.sendMessage(sender, translate("commands.sendMail.send", Integer.toString(amount), Integer.toString(item), Integer.toString(lvl)));
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.send", Integer.toString(amount), Integer.toString(item), Integer.toString(lvl)));
}
}
}
}
} else {
CommandHandler.sendMessage(sender, translate("commands.sendMail.invalid_arguments_please_use", getConstructionArgs(mailBuilder.constructionStage)));
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMail.invalid_arguments_please_use", getConstructionArgs(mailBuilder.constructionStage, sender)));
}
}
}
private String getConstructionArgs(int stage) {
private String getConstructionArgs(int stage, Player sender) {
return switch(stage) {
case 0 -> translate("commands.sendMail.title");
case 1 -> translate("commands.sendMail.message");
case 2 -> translate("commands.sendMail.sender");
case 3 -> translate("commands.sendMail.arguments");
default -> translate("commands.sendMail.error", Integer.toString(stage));
case 0 -> translate(sender, "commands.sendMail.title");
case 1 -> translate(sender, "commands.sendMail.message");
case 2 -> translate(sender, "commands.sendMail.sender");
case 3 -> translate(sender, "commands.sendMail.arguments");
default -> translate(sender, "commands.sendMail.error", Integer.toString(stage));
};
}
......
......@@ -15,16 +15,16 @@ public final class SendMessageCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() == 0) {
CommandHandler.sendMessage(null, translate("commands.sendMessage.usage"));
CommandHandler.sendMessage(null, translate(sender, "commands.sendMessage.usage"));
return;
}
String message = String.join(" ", args);
CommandHandler.sendMessage(targetPlayer, message);
CommandHandler.sendMessage(sender, translate("commands.sendMessage.success"));
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMessage.success"));
}
}
......@@ -18,19 +18,19 @@ public final class SetFetterLevelCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() != 1) {
CommandHandler.sendMessage(sender, translate("commands.setFetterLevel.usage"));
CommandHandler.sendMessage(sender, translate(sender, "commands.setFetterLevel.usage"));
return;
}
try {
int fetterLevel = Integer.parseInt(args.get(0));
if (fetterLevel < 0 || fetterLevel > 10) {
CommandHandler.sendMessage(sender, translate("commands.setFetterLevel.range_error"));
CommandHandler.sendMessage(sender, translate(sender, "commands.setFetterLevel.range_error"));
return;
}
Avatar avatar = targetPlayer.getTeamManager().getCurrentAvatarEntity().getAvatar();
......@@ -42,9 +42,9 @@ public final class SetFetterLevelCommand implements CommandHandler {
avatar.save();
targetPlayer.sendPacket(new PacketAvatarFetterDataNotify(avatar));
CommandHandler.sendMessage(sender, translate("commands.setFetterLevel.success", fetterLevel));
CommandHandler.sendMessage(sender, translate(sender, "commands.setFetterLevel.success", fetterLevel));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.setFetterLevel.level_error"));
CommandHandler.sendMessage(sender, translate(sender, "commands.setFetterLevel.level_error"));
}
}
......
......@@ -175,13 +175,13 @@ public final class SetStatsCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
String syntax = sender == null ? translate("commands.setStats.usage_console") : translate("commands.setStats.usage_ingame");
String usage = syntax + translate("commands.setStats.help_message");
String syntax = sender == null ? translate(sender, "commands.setStats.usage_console") : translate(sender, "commands.setStats.usage_ingame");
String usage = syntax + translate(sender, "commands.setStats.help_message");
String statStr;
String valueStr;
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
......@@ -203,7 +203,7 @@ public final class SetStatsCommand implements CommandHandler {
value = Float.parseFloat(valueStr);
}
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.setStats.value_error"));
CommandHandler.sendMessage(sender, translate(sender, "commands.setStats.value_error"));
return;
}
......@@ -217,10 +217,10 @@ public final class SetStatsCommand implements CommandHandler {
valueStr = String.format("%.0f", value);
}
if (targetPlayer == sender) {
CommandHandler.sendMessage(sender, translate("commands.setStats.set_self", stat.name, valueStr));
CommandHandler.sendMessage(sender, translate(sender, "commands.setStats.set_self", stat.name, valueStr));
} else {
String uidStr = targetPlayer.getAccount().getId();
CommandHandler.sendMessage(sender, translate("commands.setStats.set_self", stat.name, uidStr, valueStr));
CommandHandler.sendMessage(sender, translate(sender, "commands.setStats.set_self", stat.name, uidStr, valueStr));
}
} else {
CommandHandler.sendMessage(sender, usage);
......
......@@ -16,19 +16,19 @@ public final class SetWorldLevelCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() < 1) {
CommandHandler.sendMessage(sender, translate("commands.setWorldLevel.usage"));
CommandHandler.sendMessage(sender, translate(sender, "commands.setWorldLevel.usage"));
return;
}
try {
int level = Integer.parseInt(args.get(0));
if (level > 8 || level < 0) {
CommandHandler.sendMessage(sender, translate("commands.setWorldLevel.value_error"));
CommandHandler.sendMessage(sender, translate(sender, "commands.setWorldLevel.value_error"));
return;
}
......@@ -36,9 +36,9 @@ public final class SetWorldLevelCommand implements CommandHandler {
targetPlayer.getWorld().setWorldLevel(level);
targetPlayer.setWorldLevel(level);
CommandHandler.sendMessage(sender, translate("commands.setWorldLevel.success", Integer.toString(level)));
CommandHandler.sendMessage(sender, translate(sender, "commands.setWorldLevel.success", Integer.toString(level)));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, translate("commands.setWorldLevel.invalid_world_level"));
CommandHandler.sendMessage(null, translate(sender, "commands.setWorldLevel.invalid_world_level"));
}
}
}
......@@ -28,7 +28,7 @@ public final class SpawnCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
......@@ -40,23 +40,23 @@ public final class SpawnCommand implements CommandHandler {
try {
level = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.execution.argument_error"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.argument_error"));
} // Fallthrough
case 2:
try {
amount = Integer.parseInt(args.get(1));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.amount"));
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.amount"));
} // Fallthrough
case 1:
try {
id = Integer.parseInt(args.get(0));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.entityId"));
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.entityId"));
}
break;
default:
CommandHandler.sendMessage(sender, translate("commands.spawn.usage"));
CommandHandler.sendMessage(sender, translate(sender, "commands.spawn.usage"));
return;
}
......@@ -64,7 +64,7 @@ public final class SpawnCommand implements CommandHandler {
GadgetData gadgetData = GameData.getGadgetDataMap().get(id);
ItemData itemData = GameData.getItemDataMap().get(id);
if (monsterData == null && gadgetData == null && itemData == null) {
CommandHandler.sendMessage(sender, translate("commands.generic.invalid.entityId"));
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.entityId"));
return;
}
Scene scene = targetPlayer.getScene();
......@@ -100,7 +100,7 @@ public final class SpawnCommand implements CommandHandler {
scene.addEntity(entity);
}
CommandHandler.sendMessage(sender, translate("commands.spawn.success", Integer.toString(amount), Integer.toString(id)));
CommandHandler.sendMessage(sender, translate(sender, "commands.spawn.success", Integer.toString(amount), Integer.toString(id)));
}
private Position GetRandomPositionInCircle(Position origin, double radius){
......
......@@ -14,9 +14,9 @@ public final class StopCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
CommandHandler.sendMessage(null, translate("commands.stop.success"));
CommandHandler.sendMessage(null, translate(sender, "commands.stop.success"));
for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
CommandHandler.sendMessage(p, translate("commands.stop.success"));
CommandHandler.sendMessage(p, translate(sender, "commands.stop.success"));
}
System.exit(1000);
......
......@@ -19,7 +19,7 @@ public final class TalentCommand implements CommandHandler {
private void setTalentLevel(Player sender, Player player, Avatar avatar, int talentId, int talentLevel) {
int oldLevel = avatar.getSkillLevelMap().get(talentId);
if (talentLevel < 0 || talentLevel > 15) {
CommandHandler.sendMessage(sender, translate("commands.talent.lower_16"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.lower_16"));
return;
}
......@@ -40,20 +40,20 @@ public final class TalentCommand implements CommandHandler {
} else if (talentId == depot.getEnergySkill()) {
successMessage = "commands.talent.set_q";
}
CommandHandler.sendMessage(sender, translate(successMessage, talentLevel));
CommandHandler.sendMessage(sender, translate(sender, successMessage, talentLevel));
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (args.size() < 1){
CommandHandler.sendMessage(sender, translate("commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate("commands.talent.usage_2"));
CommandHandler.sendMessage(sender, translate("commands.talent.usage_3"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_2"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_3"));
return;
}
......@@ -62,15 +62,15 @@ public final class TalentCommand implements CommandHandler {
String cmdSwitch = args.get(0);
switch (cmdSwitch) {
default -> {
CommandHandler.sendMessage(sender, translate("commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate("commands.talent.usage_2"));
CommandHandler.sendMessage(sender, translate("commands.talent.usage_3"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_2"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_3"));
return;
}
case "set" -> {
if (args.size() < 3) {
CommandHandler.sendMessage(sender, translate("commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate("commands.talent.usage_3"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_1"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_3"));
return;
}
try {
......@@ -78,13 +78,13 @@ public final class TalentCommand implements CommandHandler {
int newLevel = Integer.parseInt(args.get(2));
setTalentLevel(sender, targetPlayer, avatar, skillId, newLevel);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.talent.invalid_skill_id"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.invalid_skill_id"));
return;
}
}
case "n", "e", "q" -> {
if (args.size() < 2) {
CommandHandler.sendMessage(sender, translate("commands.talent.usage_2"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.usage_2"));
return;
}
AvatarSkillDepotData SkillDepot = avatar.getData().getSkillDepot();
......@@ -97,7 +97,7 @@ public final class TalentCommand implements CommandHandler {
int newLevel = Integer.parseInt(args.get(1));
setTalentLevel(sender, targetPlayer, avatar, skillId, newLevel);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.talent.invalid_level"));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.invalid_level"));
return;
}
}
......@@ -105,9 +105,9 @@ public final class TalentCommand implements CommandHandler {
int skillIdNorAtk = avatar.getData().getSkillDepot().getSkills().get(0);
int skillIdE = avatar.getData().getSkillDepot().getSkills().get(1);
int skillIdQ = avatar.getData().getSkillDepot().getEnergySkill();
CommandHandler.sendMessage(sender, translate("commands.talent.normal_attack_id", Integer.toString(skillIdNorAtk)));
CommandHandler.sendMessage(sender, translate("commands.talent.e_skill_id", Integer.toString(skillIdE)));
CommandHandler.sendMessage(sender, translate("commands.talent.q_skill_id", Integer.toString(skillIdQ)));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.normal_attack_id", Integer.toString(skillIdNorAtk)));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.e_skill_id", Integer.toString(skillIdE)));
CommandHandler.sendMessage(sender, translate(sender, "commands.talent.q_skill_id", Integer.toString(skillIdQ)));
}
}
}
......
......@@ -16,12 +16,12 @@ public final class TeleportAllCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
if (!targetPlayer.getWorld().isMultiplayer()) {
CommandHandler.sendMessage(sender, translate("commands.teleportAll.error"));
CommandHandler.sendMessage(sender, translate(sender, "commands.teleportAll.error"));
return;
}
......@@ -33,6 +33,6 @@ public final class TeleportAllCommand implements CommandHandler {
player.getWorld().transferPlayerToScene(player, targetPlayer.getSceneId(), pos);
}
CommandHandler.sendMessage(sender, translate("commands.teleportAll.success"));
CommandHandler.sendMessage(sender, translate(sender, "commands.teleportAll.success"));
}
}
......@@ -27,7 +27,7 @@ public final class TeleportCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
......@@ -42,7 +42,7 @@ public final class TeleportCommand implements CommandHandler {
try {
sceneId = Integer.parseInt(args.get(3));
}catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.execution.argument_error"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.argument_error"));
} // Fallthrough
case 3:
try {
......@@ -50,20 +50,20 @@ public final class TeleportCommand implements CommandHandler {
y = parseRelative(args.get(1), y);
z = parseRelative(args.get(2), z);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.teleport.invalid_position"));
CommandHandler.sendMessage(sender, translate(sender, "commands.teleport.invalid_position"));
}
break;
default:
CommandHandler.sendMessage(sender, translate("commands.teleport.usage"));
CommandHandler.sendMessage(sender, translate(sender, "commands.teleport.usage"));
return;
}
Position target_pos = new Position(x, y, z);
boolean result = targetPlayer.getWorld().transferPlayerToScene(targetPlayer, sceneId, target_pos);
if (!result) {
CommandHandler.sendMessage(sender, translate("commands.teleport.invalid_position"));
CommandHandler.sendMessage(sender, translate(sender, "commands.teleport.invalid_position"));
} else {
CommandHandler.sendMessage(sender, translate("commands.teleport.success",
CommandHandler.sendMessage(sender, translate(sender, "commands.teleport.success",
targetPlayer.getNickname(), Float.toString(x), Float.toString(y),
Float.toString(z), Integer.toString(sceneId))
);
......
......@@ -21,7 +21,7 @@ public class UnlockTowerCommand implements CommandHandler {
unlockFloor(sender, sender.getServer().getTowerScheduleManager()
.getScheduleFloors());
CommandHandler.sendMessage(sender, translate("commands.unlocktower.success"));
CommandHandler.sendMessage(sender, translate(sender, "commands.unlocktower.success"));
}
public void unlockFloor(Player player, List<Integer> floors){
......
......@@ -17,7 +17,7 @@ public final class WeatherCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.need_target"));
return;
}
......@@ -28,17 +28,17 @@ public final class WeatherCommand implements CommandHandler {
try {
climateId = Integer.parseInt(args.get(1));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.weather.invalid_id"));
CommandHandler.sendMessage(sender, translate(sender, "commands.weather.invalid_id"));
}
case 1:
try {
weatherId = Integer.parseInt(args.get(0));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate("commands.weather.invalid_id"));
CommandHandler.sendMessage(sender, translate(sender, "commands.weather.invalid_id"));
}
break;
default:
CommandHandler.sendMessage(sender, translate("commands.weather.usage"));
CommandHandler.sendMessage(sender, translate(sender, "commands.weather.usage"));
return;
}
......@@ -47,6 +47,6 @@ public final class WeatherCommand implements CommandHandler {
targetPlayer.getScene().setWeather(weatherId);
targetPlayer.getScene().setClimate(climate);
targetPlayer.getScene().broadcastPacket(new PacketSceneAreaWeatherNotify(targetPlayer));
CommandHandler.sendMessage(sender, translate("commands.weather.success", Integer.toString(weatherId), Integer.toString(climateId)));
CommandHandler.sendMessage(sender, translate(sender, "commands.weather.success", Integer.toString(weatherId), Integer.toString(climateId)));
}
}
......@@ -8,6 +8,7 @@ import emu.grasscutter.utils.Utils;
import java.util.ArrayList;
import java.util.List;
import java.util.Locale;
import org.bson.Document;
......@@ -28,10 +29,12 @@ public class Account {
private String token;
private String sessionKey; // Session token for dispatch server
private List<String> permissions;
private Locale locale;
@Deprecated
public Account() {
this.permissions = new ArrayList<>();
this.locale = Grasscutter.getConfig().LocaleLanguage;
}
public String getId() {
......@@ -96,6 +99,14 @@ public class Account {
return this.sessionKey;
}
public Locale getLocale() {
return locale;
}
public void setLocale(Locale locale) {
this.locale = locale;
}
/**
* The collection of a player's permissions.
*/
......@@ -166,5 +177,10 @@ public class Account {
if (!document.containsKey("permissions")) {
this.addPermission("*");
}
// Set account default language as server default language
if (!document.containsKey("locale")) {
this.locale = Grasscutter.getConfig().LocaleLanguage;
}
}
}
......@@ -3,6 +3,8 @@ package emu.grasscutter.utils;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.player.Player;
import javax.annotation.Nullable;
import java.io.InputStream;
......@@ -11,6 +13,7 @@ import java.util.Map;
public final class Language {
private final JsonObject languageData;
private final String languageCode;
private final Map<String, String> cachedTranslations = new ConcurrentHashMap<>();
private static final Map<String, Language> cachedLanguages = new ConcurrentHashMap<>();
......@@ -24,8 +27,21 @@ public final class Language {
return cachedLanguages.get(langCode);
}
var languageInst = new Language(langCode + ".json", Utils.getLanguageCode(Grasscutter.getConfig().DefaultLanguage) + ".json");
var fallbackLanguageCode = Utils.getLanguageCode(Grasscutter.getConfig().DefaultLanguage);
var descripter = getLanguageFileStreamDescripter(langCode, fallbackLanguageCode);
var actualLanguageCode = descripter.getLanguageCode();
Language languageInst = null;
if (descripter.getLanguageFile() != null) {
languageInst = new Language(descripter);
cachedLanguages.put(actualLanguageCode, languageInst);
}
else {
languageInst = cachedLanguages.get(actualLanguageCode);
cachedLanguages.put(langCode, languageInst);
}
return languageInst;
}
......@@ -46,33 +62,89 @@ public final class Language {
}
}
/**
* Returns the translated value from the key while substituting arguments.
* @param player Target player
* @param key The key of the translated value to return.
* @param args The arguments to substitute.
* @return A translated value with arguments substituted.
*/
public static String translate(Player player, String key, Object... args) {
if (player == null) {
return translate(key, args);
}
var langCode = Utils.getLanguageCode(player.getAccount().getLocale());
String translated = Grasscutter.getLanguage(langCode).get(key);
try {
return translated.formatted(args);
} catch (Exception exception) {
Grasscutter.getLogger().error("Failed to format string: " + key, exception);
return translated;
}
}
/**
* get language code
*/
public String getLanguageCode() {
return languageCode;
}
/**
* Reads a file and creates a language instance.
* @param fileName The name of the language file.
* @param fallback The name of the fallback language file.
*/
private Language(String fileName, String fallback) {
private Language(InternalLanguageFileStreamDescripter descripter) {
@Nullable JsonObject languageData = null;
languageCode = descripter.getLanguageCode();
try {
languageData = Grasscutter.getGsonFactory().fromJson(Utils.readFromInputStream(descripter.getLanguageFile()), JsonObject.class);
} catch (Exception exception) {
Grasscutter.getLogger().warn("Failed to load language file: " + descripter.getLanguageCode(), exception);
}
this.languageData = languageData;
}
/**
* create a InternalLanguageFileStreamDescripter
* @param languageCode The name of the language code.
* @param fallbackLanguageCode The name of the fallback language code.
*/
private static InternalLanguageFileStreamDescripter getLanguageFileStreamDescripter(String languageCode, String fallbackLanguageCode) {
var fileName = languageCode + ".json";
var fallback = fallbackLanguageCode + ".json";
String actualLanguageCode = languageCode;
if (cachedLanguages.containsKey(actualLanguageCode)) {
return new InternalLanguageFileStreamDescripter(actualLanguageCode, null);
}
InputStream file = Grasscutter.class.getResourceAsStream("/languages/" + fileName);
if (file == null) { // Provided fallback language.
actualLanguageCode = fallbackLanguageCode;
if (cachedLanguages.containsKey(actualLanguageCode)) {
return new InternalLanguageFileStreamDescripter(actualLanguageCode, null);
}
file = Grasscutter.class.getResourceAsStream("/languages/" + fallback);
Grasscutter.getLogger().warn("Failed to load language file: " + fileName + ", falling back to: " + fallback);
}
if(file == null) { // Fallback the fallback language.
actualLanguageCode = "en-US";
if (cachedLanguages.containsKey(actualLanguageCode)) {
return new InternalLanguageFileStreamDescripter(actualLanguageCode, null);
}
file = Grasscutter.class.getResourceAsStream("/languages/en-US.json");
Grasscutter.getLogger().warn("Failed to load language file: " + fallback + ", falling back to: en-US.json");
}
if(file == null)
throw new RuntimeException("Unable to load the primary, fallback, and 'en-US' language files.");
try {
languageData = Grasscutter.getGsonFactory().fromJson(Utils.readFromInputStream(file), JsonObject.class);
} catch (Exception exception) {
Grasscutter.getLogger().warn("Failed to load language file: " + fileName, exception);
}
this.languageData = languageData;
return new InternalLanguageFileStreamDescripter(actualLanguageCode, file);
}
/**
......@@ -107,4 +179,22 @@ public final class Language {
this.cachedTranslations.put(key, result); return result;
}
private static class InternalLanguageFileStreamDescripter {
private String languageCode;
private InputStream languageFile;
public InternalLanguageFileStreamDescripter(String languageCode, InputStream languageFile) {
this.languageCode = languageCode;
this.languageFile = languageFile;
}
public String getLanguageCode() {
return languageCode;
}
public InputStream getLanguageFile() {
return languageFile;
}
}
}
......@@ -188,6 +188,11 @@
"success": "Killed %s's current character.",
"description": "Kills the players current character"
},
"language": {
"current_language": "current language is %s",
"language_changed": "language changed to %s",
"description": "display or change current language"
},
"list": {
"success": "There are %s player(s) online:",
"description": "List online players"
......
......@@ -188,6 +188,11 @@
"success": "已杀死 %s 当前角色。",
"description": "杀死当前角色"
},
"language": {
"current_language": "当前语言是: %s",
"language_changed": "语言切换至: %s",
"description": "显示或切换当前语言"
},
"list": {
"success": "目前在线人数:%s",
"description": "查看所有玩家"
......
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