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ziqian zhang
Grasscutter
Commits
eb170bcb
Commit
eb170bcb
authored
Jun 11, 2022
by
Tesutarin
Committed by
Melledy
Jun 10, 2022
Browse files
Language: Update translation
parent
93d49a7a
Changes
4
Show whitespace changes
Inline
Side-by-side
src/main/resources/languages/en-US.json
View file @
eb170bcb
...
@@ -185,10 +185,9 @@
...
@@ -185,10 +185,9 @@
"description"
:
"Keep your endurance to the maximum."
"description"
:
"Keep your endurance to the maximum."
},
},
"unlimitenergy"
:
{
"unlimitenergy"
:
{
"usage"
:
"unlimitenergy [targetUID] [on | off | toggle ]"
,
"success"
:
"UnlimitEnergy is now %s for %s."
,
"success"
:
"unlimitenergy is now %s for %s."
,
"config_error"
:
"Command is disabled, because energyUsage is false in config.json."
,
"description"
:
"Use the element does not waste energy in unlimitenergy on"
,
"description"
:
"Use the element does not waste energy"
"config_error"
:
"Command is disable,because energyUsage is false in config.json."
},
},
"heal"
:
{
"heal"
:
{
"success"
:
"All characters have been healed."
,
"success"
:
"All characters have been healed."
,
...
@@ -369,7 +368,7 @@
...
@@ -369,7 +368,7 @@
"description"
:
"Change the player's position"
"description"
:
"Change the player's position"
},
},
"weather"
:
{
"weather"
:
{
"usage"
:
"Usage: weather <climate type(weatherId)> <weather type(climateId)>
\n
Weather types
: '
0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist
'
"
,
"usage"
:
"Usage: weather <climate type(weatherId)> <weather type(climateId)>
\n
Weather types
0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist"
,
"success"
:
"Changed climate type to %s with weather type %s."
,
"success"
:
"Changed climate type to %s with weather type %s."
,
"invalid_id"
:
"Invalid ID."
,
"invalid_id"
:
"Invalid ID."
,
"description"
:
"Changes the weather"
"description"
:
"Changes the weather"
...
...
src/main/resources/languages/pl-PL.json
View file @
eb170bcb
...
@@ -291,7 +291,7 @@
...
@@ -291,7 +291,7 @@
"success"
:
"Przeteleportowano %s do %s, %s, %s w scenie %s"
"success"
:
"Przeteleportowano %s do %s, %s, %s w scenie %s"
},
},
"weather"
:
{
"weather"
:
{
"usage"
:
"Użycie: weather <climate type(weatherId)> <weather type(climateId)>
\n
Weather types
: '
0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist
'
"
,
"usage"
:
"Użycie: weather <climate type(weatherId)> <weather type(climateId)>
\n
Weather types
0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist"
,
"success"
:
"Changed climate type to %s with weather type %s."
,
"success"
:
"Changed climate type to %s with weather type %s."
,
"invalid_id"
:
"Błędne ID."
"invalid_id"
:
"Błędne ID."
},
},
...
...
src/main/resources/languages/zh-CN.json
View file @
eb170bcb
...
@@ -14,7 +14,7 @@
...
@@ -14,7 +14,7 @@
"general_error"
:
"[Dispatch] 加载 keystore 文件时发生错误!"
,
"general_error"
:
"[Dispatch] 加载 keystore 文件时发生错误!"
,
"password_error"
:
"[Dispatch] 加载 keystore 失败。正在尝试使用 keystore 默认密码..."
,
"password_error"
:
"[Dispatch] 加载 keystore 失败。正在尝试使用 keystore 默认密码..."
,
"no_keystore_error"
:
"[Dispatch] 未找到 SSL 证书!已降级到 HTTP 模式"
,
"no_keystore_error"
:
"[Dispatch] 未找到 SSL 证书!已降级到 HTTP 模式"
,
"default_password"
:
"[Dispatch] 成功加载 keystore 默认密码。请考虑将 config.json 的默认密码设置为 123456"
"default_password"
:
"[Dispatch] 成功加载 keystore 默认密码。请考虑将 config.json
中
的默认密码设置为 123456"
},
},
"authentication"
:
{
"authentication"
:
{
"default_unable_to_verify"
:
"[Authentication] 称为 verifyUser 的方法在默认验证程序中不可用"
"default_unable_to_verify"
:
"[Authentication] 称为 verifyUser 的方法在默认验证程序中不可用"
...
@@ -25,10 +25,10 @@
...
@@ -25,10 +25,10 @@
"login_attempt"
:
"[Dispatch] 客户端 %s 正在尝试登录"
,
"login_attempt"
:
"[Dispatch] 客户端 %s 正在尝试登录"
,
"login_success"
:
"[Dispatch] 客户端 %s 已登录,UID 为 %s"
,
"login_success"
:
"[Dispatch] 客户端 %s 已登录,UID 为 %s"
,
"login_max_player_limit"
:
"[Dispatch] 客户端 %s 登录失败:在线人数已满"
,
"login_max_player_limit"
:
"[Dispatch] 客户端 %s 登录失败:在线人数已满"
,
"login_token_attempt"
:
"[Dispatch] 客户端 %s 正在尝试
使用
token 登录"
,
"login_token_attempt"
:
"[Dispatch] 客户端 %s 正在尝试
通过
token 登录"
,
"login_token_error"
:
"[Dispatch] 客户端 %s
使用
token 登录失败"
,
"login_token_error"
:
"[Dispatch] 客户端 %s
通过
token 登录失败"
,
"login_token_success"
:
"[Dispatch] 客户端 %s 已通过 token 登录,UID 为 %s"
,
"login_token_success"
:
"[Dispatch] 客户端 %s 已通过 token 登录,UID 为 %s"
,
"combo_token_success"
:
"[Dispatch] 客户端 %s 交换 token
成功
"
,
"combo_token_success"
:
"[Dispatch] 客户端 %s
成功
交换 token"
,
"combo_token_error"
:
"[Dispatch] 客户端 %s 交换 token 失败"
,
"combo_token_error"
:
"[Dispatch] 客户端 %s 交换 token 失败"
,
"account_login_create_success"
:
"[Dispatch] 客户端 %s 登录失败:已注册 UID 为 %s 的账号"
,
"account_login_create_success"
:
"[Dispatch] 客户端 %s 登录失败:已注册 UID 为 %s 的账号"
,
"account_login_create_error"
:
"[Dispatch] 客户端 %s 登录失败:账号创建失败"
,
"account_login_create_error"
:
"[Dispatch] 客户端 %s 登录失败:账号创建失败"
,
...
@@ -53,7 +53,7 @@
...
@@ -53,7 +53,7 @@
"create_resources"
:
"正在创建 resources 目录..."
,
"create_resources"
:
"正在创建 resources 目录..."
,
"resources_error"
:
"请将 BinOutput 和 ExcelBinOutput 复制到 resources 目录。"
,
"resources_error"
:
"请将 BinOutput 和 ExcelBinOutput 复制到 resources 目录。"
,
"version"
:
"Grasscutter 版本:%s-%s"
,
"version"
:
"Grasscutter 版本:%s-%s"
,
"game_version"
:
"游戏版本
:
%s"
"game_version"
:
"游戏版本
:
%s"
}
}
},
},
"commands"
:
{
"commands"
:
{
...
@@ -137,7 +137,7 @@
...
@@ -137,7 +137,7 @@
"coop"
:
{
"coop"
:
{
"usage"
:
"用法:coop [指定玩家UID]"
,
"usage"
:
"用法:coop [指定玩家UID]"
,
"success"
:
"已强制传送 %s 到 %s 的世界。"
,
"success"
:
"已强制传送 %s 到 %s 的世界。"
,
"description"
:
"强制传送指定玩家到他人的世界"
"description"
:
"强制传送指定玩家到他人的世界
。如果没有指定玩家,则会使你进入多人游戏模式
"
},
},
"enter_dungeon"
:
{
"enter_dungeon"
:
{
"usage"
:
"用法:enterdungeon <秘境ID>"
,
"usage"
:
"用法:enterdungeon <秘境ID>"
,
...
@@ -153,16 +153,6 @@
...
@@ -153,16 +153,6 @@
"invalid_amount_or_playerId"
:
"无效的数量/玩家ID。"
,
"invalid_amount_or_playerId"
:
"无效的数量/玩家ID。"
,
"description"
:
"给予所有物品"
"description"
:
"给予所有物品"
},
},
"nostamina"
:
{
"success"
:
"NoStamina 已设为 %s。[用户:%s]"
,
"description"
:
"保持你的体力处于最高状态"
},
"unlimitenergy"
:
{
"usage"
:
"用法:unlimitenergy [目标玩家] [on | off | toggle ]"
,
"success"
:
"unlimitEnergy 已设为 %s。[用户:%s]"
,
"description"
:
"使用元素爆发不消耗能量"
,
"config_error"
:
"当前命令不可用,需要在config.json中配置 energyUsage : true 才可生效"
},
"giveArtifact"
:
{
"giveArtifact"
:
{
"usage"
:
"用法:giveart|gart [玩家] <圣遗物ID> <主词条ID> [<副词条ID>[,<强化次数>]]... [等级]"
,
"usage"
:
"用法:giveart|gart [玩家] <圣遗物ID> <主词条ID> [<副词条ID>[,<强化次数>]]... [等级]"
,
"id_error"
:
"无效的圣遗物ID。"
,
"id_error"
:
"无效的圣遗物ID。"
,
...
@@ -187,9 +177,18 @@
...
@@ -187,9 +177,18 @@
"description"
:
"给予指定物品"
"description"
:
"给予指定物品"
},
},
"godmode"
:
{
"godmode"
:
{
"success"
:
"
上帝模式
已设为 %s。[用户:%s]"
,
"success"
:
"
Godmode
已设为 %s。[用户:%s]"
,
"description"
:
"防止你受到伤害"
"description"
:
"防止你受到伤害"
},
},
"nostamina"
:
{
"success"
:
"NoStamina 已设为 %s。[用户:%s]"
,
"description"
:
"保持你的体力处于最高状态"
},
"unlimitenergy"
:
{
"success"
:
"UnlimitEnergy 已设为 %s。[用户:%s]"
,
"config_error"
:
"命令不可用。因为 config.json 中 energyUsage 为 false"
,
"description"
:
"使用元素爆发而不消耗能量"
},
"heal"
:
{
"heal"
:
{
"success"
:
"已治疗所有角色。"
,
"success"
:
"已治疗所有角色。"
,
"description"
:
"治疗当前队伍的角色"
"description"
:
"治疗当前队伍的角色"
...
@@ -369,7 +368,7 @@
...
@@ -369,7 +368,7 @@
"description"
:
"改变指定玩家的位置"
"description"
:
"改变指定玩家的位置"
},
},
"weather"
:
{
"weather"
:
{
"usage"
:
"用法:weather <气候类型(天气ID)> <天气类型(气候ID)>
\n
天气类型
:'
0: 无, 1: 晴天, 2: 多云, 3: 雨, 4: 雷雨, 5: 雪, 6: 雾
'
"
,
"usage"
:
"用法:weather <气候类型(天气ID)> <天气类型(气候ID)>
\n
天气类型
0: 无, 1: 晴天, 2: 多云, 3: 雨, 4: 雷雨, 5: 雪, 6: 雾"
,
"success"
:
"已更改气候类型为 %s,天气类型为 %s。"
,
"success"
:
"已更改气候类型为 %s,天气类型为 %s。"
,
"invalid_id"
:
"无效的ID。"
,
"invalid_id"
:
"无效的ID。"
,
"description"
:
"更改天气"
"description"
:
"更改天气"
...
@@ -390,7 +389,7 @@
...
@@ -390,7 +389,7 @@
},
},
"unlocktower"
:
{
"unlocktower"
:
{
"success"
:
"解锁完成。"
,
"success"
:
"解锁完成。"
,
"description"
:
"解锁深境螺旋
的所有层
"
"description"
:
"解锁
全部
深境螺旋"
}
}
},
},
"gacha"
:
{
"gacha"
:
{
...
...
src/main/resources/languages/zh-TW.json
View file @
eb170bcb
...
@@ -52,8 +52,8 @@
...
@@ -52,8 +52,8 @@
"run_mode_help"
:
"伺服器運行模式必須為 HYBRID 或者 DISPATCH_ONLY 或者 GAME_ONLY。Grasscutter 啟動失敗..."
,
"run_mode_help"
:
"伺服器運行模式必須為 HYBRID 或者 DISPATCH_ONLY 或者 GAME_ONLY。Grasscutter 啟動失敗..."
,
"create_resources"
:
"正在建立 resources 資料夾..."
,
"create_resources"
:
"正在建立 resources 資料夾..."
,
"resources_error"
:
"請將 BinOutput 和 ExcelBinOutput 複製到 resources 資料夾。"
,
"resources_error"
:
"請將 BinOutput 和 ExcelBinOutput 複製到 resources 資料夾。"
,
"version"
:
"Grasscutter版本:
%s-%s"
,
"version"
:
"Grasscutter版本:%s-%s"
,
"game_version"
:
"游戏版本
:
%s"
"game_version"
:
"游戏版本
:
%s"
}
}
},
},
"commands"
:
{
"commands"
:
{
...
@@ -368,8 +368,8 @@
...
@@ -368,8 +368,8 @@
"description"
:
"將玩家的位置傳送到你所指定的座標。"
"description"
:
"將玩家的位置傳送到你所指定的座標。"
},
},
"weather"
:
{
"weather"
:
{
"usage"
:
"用法:weather <氣候型別(天氣ID)> <天氣型別(氣候ID)>
\n
天氣型別
:'
0: 無, 1: 晴天, 2: 多雲, 3: 雨, 4: 雷雨, 5: 雪, 6: 霧
'
"
,
"usage"
:
"用法:weather <氣候型別(天氣ID)> <天氣型別(氣候ID)>
\n
天氣型別
0: 無, 1: 晴天, 2: 多雲, 3: 雨, 4: 雷雨, 5: 雪, 6: 霧"
,
"success"
:
"已將當前氣候型別設定為 %s,天氣型別為 %s。"
,
"success"
:
"已將當前氣候型別設定為 %s,天氣型別
則
為 %s。"
,
"invalid_id"
:
"無效的ID。"
,
"invalid_id"
:
"無效的ID。"
,
"description"
:
"更改目前的天氣。"
"description"
:
"更改目前的天氣。"
},
},
...
...
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