publicintMaxEntityLimit=1000;// Max entity limit per world. // TODO: Enforce later.
publicintMaxEntityLimit=1000;// Max entity limit per world. // TODO: Enforce later.
publicbooleanWatchGacha=false;
publicbooleanWatchGacha=false;
publicStringServerNickname="Server";
publicintServerAvatarId=10000007;
publicint[]WelcomeEmotes={2007,1002,4010};
publicint[]WelcomeEmotes={2007,1002,4010};
publicStringWelcomeMotd="Welcome to Grasscutter emu";
publicStringWelcomeMotd="Welcome to Grasscutter emu";
publicStringWelcomeMailContent="Hi there!\r\nFirst of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you! \r\n\r\nCheck out our:\r\n<type=\"browser\" text=\"Discord\" href=\"https://discord.gg/T5vZU6UyeG\"/> <type=\"browser\" text=\"GitHub\" href=\"https://github.com/Melledy/Grasscutter\"/>";
publicStringWelcomeMailContent="Hi there!\r\nFirst of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you! \r\n\r\nCheck out our:\r\n<type=\"browser\" text=\"Discord\" href=\"https://discord.gg/T5vZU6UyeG\"/> <type=\"browser\" text=\"GitHub\" href=\"https://github.com/Melledy/Grasscutter\"/>";