Commit e45ef7de authored by AZthemute's avatar AZthemute Committed by Melledy
Browse files

General housekeeping and clarification of en-us.json file

parent d15c32df
...@@ -17,22 +17,22 @@ ...@@ -17,22 +17,22 @@
"default_password": "[Dispatch] The default keystore password was loaded successfully. Please consider setting the password to 123456 in config.json." "default_password": "[Dispatch] The default keystore password was loaded successfully. Please consider setting the password to 123456 in config.json."
}, },
"authentication": { "authentication": {
"default_unable_to_verify": "[Authentication] Something called the verifyUser method which is unavailable in the default authentication handler" "default_unable_to_verify": "[Authentication] Something called the verifyUser method which is unavailable in the default authentication handler."
}, },
"no_commands_error": "Commands are not supported in dispatch only mode.", "no_commands_error": "Commands are not supported in dispatch only mode.",
"unhandled_request_error": "[Dispatch] Potential unhandled %s request: %s", "unhandled_request_error": "[Dispatch] Potential unhandled %s request: %s.",
"account": { "account": {
"login_attempt": "[Dispatch] Client %s is trying to log in", "login_attempt": "[Dispatch] Client %s is trying to log in.",
"login_success": "[Dispatch] Client %s logged in as %s", "login_success": "[Dispatch] Client %s logged in as %s.",
"login_token_attempt": "[Dispatch] Client %s is trying to log in via token", "login_token_attempt": "[Dispatch] Client %s is trying to log in via token.",
"login_token_error": "[Dispatch] Client %s failed to log in via token", "login_token_error": "[Dispatch] Client %s failed to log in via token.",
"login_token_success": "[Dispatch] Client %s logged in via token as %s", "login_token_success": "[Dispatch] Client %s logged in via token as %s.",
"combo_token_success": "[Dispatch] Client %s succeed to exchange combo token", "combo_token_success": "[Dispatch] Client %s succeed to exchange combo token.",
"combo_token_error": "[Dispatch] Client %s failed to exchange combo token", "combo_token_error": "[Dispatch] Client %s failed to exchange combo token.",
"account_login_create_success": "[Dispatch] Client %s failed to log in: Account %s created", "account_login_create_success": "[Dispatch] Client %s failed to log in: Account %s created.",
"account_login_create_error": "[Dispatch] Client %s failed to log in: Account create failed", "account_login_create_error": "[Dispatch] Client %s failed to log in: Account create failed.",
"account_login_exist_error": "[Dispatch] Client %s failed to log in: Account no found", "account_login_exist_error": "[Dispatch] Client %s failed to log in: Account not found.",
"account_cache_error": "Game account cache information error", "account_cache_error": "Game account cache information error.",
"session_key_error": "Wrong session key.", "session_key_error": "Wrong session key.",
"username_error": "Username not found.", "username_error": "Username not found.",
"username_create_error": "Username not found, create failed." "username_create_error": "Username not found, create failed."
...@@ -45,7 +45,7 @@ ...@@ -45,7 +45,7 @@
"shutdown": "Shutting down...", "shutdown": "Shutting down...",
"done": "Done! For help, type \"help\"", "done": "Done! For help, type \"help\"",
"error": "An error occurred.", "error": "An error occurred.",
"welcome": "Welcome to Grasscutter", "welcome": "Welcome to Grasscutter!",
"run_mode_error": "Invalid server run mode: %s.", "run_mode_error": "Invalid server run mode: %s.",
"run_mode_help": "Server run mode must be 'HYBRID', 'DISPATCH_ONLY', or 'GAME_ONLY'. Unable to start Grasscutter...", "run_mode_help": "Server run mode must be 'HYBRID', 'DISPATCH_ONLY', or 'GAME_ONLY'. Unable to start Grasscutter...",
"create_resources": "Creating resources folder...", "create_resources": "Creating resources folder...",
...@@ -61,17 +61,17 @@ ...@@ -61,17 +61,17 @@
"console_execute_error": "This command can only be run from the console.", "console_execute_error": "This command can only be run from the console.",
"player_execute_error": "Run this command in-game.", "player_execute_error": "Run this command in-game.",
"command_exist_error": "No command found.", "command_exist_error": "No command found.",
"no_description_specified": "No description specified", "no_description_specified": "No description specified.",
"invalid": { "invalid": {
"amount": "Invalid amount.", "amount": "Invalid amount.",
"artifactId": "Invalid artifactId.", "artifactId": "Invalid artifact ID.",
"avatarId": "Invalid avatarId.", "avatarId": "Invalid avatar ID.",
"avatarLevel": "Invalid avatarLevel.", "avatarLevel": "Invalid avatarLevel.",
"entityId": "Invalid entityId.", "entityId": "Invalid entity ID.",
"itemId": "Invalid itemId.", "itemId": "Invalid item ID.",
"itemLevel": "Invalid itemLevel.", "itemLevel": "Invalid itemLevel.",
"itemRefinement": "Invalid itemRefinement.", "itemRefinement": "Invalid itemRefinement.",
"playerId": "Invalid playerId.", "playerId": "Invalid player ID.",
"uid": "Invalid UID." "uid": "Invalid UID."
} }
}, },
...@@ -101,7 +101,7 @@ ...@@ -101,7 +101,7 @@
"create": "Account created with UID %s.", "create": "Account created with UID %s.",
"delete": "Account deleted.", "delete": "Account deleted.",
"no_account": "Account not found.", "no_account": "Account not found.",
"command_usage": "Usage: account <create|delete> <username> [uid]", "command_usage": "Usage: account <create|delete> <username> [UID]",
"description": "Modify user accounts" "description": "Modify user accounts"
}, },
"broadcast": { "broadcast": {
...@@ -110,7 +110,7 @@ ...@@ -110,7 +110,7 @@
"description": "Sends a message to all the players" "description": "Sends a message to all the players"
}, },
"changescene": { "changescene": {
"usage": "Usage: changescene <sceneId>", "usage": "Usage: changescene <sceneID>",
"already_in_scene": "You are already in that scene.", "already_in_scene": "You are already in that scene.",
"success": "Changed to scene %s.", "success": "Changed to scene %s.",
"exists_error": "The specified scene does not exist.", "exists_error": "The specified scene does not exist.",
...@@ -128,15 +128,15 @@ ...@@ -128,15 +128,15 @@
"description": "Deletes unequipped unlocked items, including yellow rarity ones from your inventory" "description": "Deletes unequipped unlocked items, including yellow rarity ones from your inventory"
}, },
"coop": { "coop": {
"usage": "Usage: coop <playerId> <target playerId>", "usage": "Usage: coop <playerID> <target playerID>",
"success": "Summoned %s to %s's world.", "success": "Summoned %s to %s's world.",
"description": "Forces someone to join the world of others" "description": "Forces someone to join the world of others"
}, },
"enter_dungeon": { "enter_dungeon": {
"usage": "Usage: enterdungeon <dungeon id>", "usage": "Usage: enterdungeon <dungeon ID>",
"changed": "Changed to dungeon %s", "changed": "Changed to dungeon %s.",
"not_found_error": "Dungeon does not exist", "not_found_error": "Dungeon does not exist.",
"in_dungeon_error": "You are already in that dungeon", "in_dungeon_error": "You are already in that dungeon.",
"description": "Enter a dungeon" "description": "Enter a dungeon"
}, },
"giveAll": { "giveAll": {
...@@ -147,26 +147,26 @@ ...@@ -147,26 +147,26 @@
"description": "Gives all items" "description": "Gives all items"
}, },
"giveArtifact": { "giveArtifact": {
"usage": "Usage: giveart|gart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]", "usage": "Usage: giveart|gart [player] <artifactID> <mainPropID> [<appendPropID>[,<times>]]... [level]",
"id_error": "Invalid artifact ID.", "id_error": "Invalid artifact ID.",
"success": "Given %s to %s.", "success": "Given %s to %s.",
"description": "Gives the player a specified artifact" "description": "Gives the player a specified artifact"
}, },
"giveChar": { "giveChar": {
"usage": "Usage: givechar <player> <itemId|itemName> [amount]", "usage": "Usage: givechar <player> <itemID|itemName> [amount]",
"given": "Given %s with level %s to %s.", "given": "Given %s with level %s to %s.",
"invalid_avatar_id": "Invalid avatar id.", "invalid_avatar_id": "Invalid avatar ID.",
"invalid_avatar_level": "Invalid avatar level.", "invalid_avatar_level": "Invalid avatar level.",
"invalid_avatar_or_player_id": "Invalid avatar or player ID.", "invalid_avatar_or_player_id": "Invalid avatar or player ID.",
"description": "Gives the player a specified character" "description": "Gives the player a specified character"
}, },
"give": { "give": {
"usage": "Usage: give <player> <itemId|itemName> [amount] [level]", "usage": "Usage: give <player> <itemID|itemName> [amount] [level]",
"refinement_only_applicable_weapons": "Refinement is only applicable to weapons.", "refinement_only_applicable_weapons": "Refinement is only applicable to weapons.",
"refinement_must_between_1_and_5": "Refinement must be between 1 and 5.", "refinement_must_between_1_and_5": "Refinement must be between 1 and 5.",
"given": "Given %s of %s to %s.", "given": "Given %s of %s to %s.",
"given_with_level_and_refinement": "Given %s with level %s, refinement %s %s times to %s", "given_with_level_and_refinement": "Given %s with level %s, refinement %s %s times to %s.",
"given_level": "Given %s with level %s %s times to %s", "given_level": "Given %s with level %s %s times to %s.",
"description": "Gives an item to you or the specified player" "description": "Gives an item to you or the specified player"
}, },
"godmode": { "godmode": {
...@@ -183,25 +183,25 @@ ...@@ -183,25 +183,25 @@
}, },
"kick": { "kick": {
"player_kick_player": "Player [%s:%s] has kicked player [%s:%s]", "player_kick_player": "Player [%s:%s] has kicked player [%s:%s]",
"server_kick_player": "Kicking player [%s:%s]", "server_kick_player": "Kicking player [%s:%s]...",
"description": "Kicks the specified player from the server (WIP)" "description": "Kicks the specified player from the server (WIP)"
}, },
"kill": { "kill": {
"usage": "Usage: killall [playerUid] [sceneId]", "usage": "Usage: killall [playerUID] [sceneID]",
"scene_not_found_in_player_world": "Scene not found in player world", "scene_not_found_in_player_world": "Scene not found in player world.",
"kill_monsters_in_scene": "Killing %s monsters in scene %s", "kill_monsters_in_scene": "Killing %s monsters in scene %s.",
"description": "Kill all entities" "description": "Kill all entities"
}, },
"killCharacter": { "killCharacter": {
"usage": "Usage: /killcharacter [playerId]", "usage": "Usage: /killcharacter [playerID]",
"success": "Killed %s's current character.", "success": "Killed %s's current character.",
"description": "Kills the players current character" "description": "Kills the players current character"
}, },
"language": { "language": {
"current_language": "current language is %s", "current_language": "Current language is %s.",
"language_changed": "language changed to %s", "language_changed": "Language changed to %s.",
"language_not_found": "currently, server does not have that language: %s", "language_not_found": "Currently, the server does not have that language.",
"description": "display or change current language" "description": "Display or change current language"
}, },
"list": { "list": {
"success": "There are %s player(s) online:", "success": "There are %s player(s) online:",
...@@ -217,16 +217,16 @@ ...@@ -217,16 +217,16 @@
"description": "Grants or removes a permission for a user" "description": "Grants or removes a permission for a user"
}, },
"position": { "position": {
"success": "Coordinates: %s, %s, %s\nScene id: %s", "success": "Coordinates: %s, %s, %s\nScene ID: %s",
"description": "Get coordinates." "description": "Get coordinates"
}, },
"quest": { "quest": {
"description": "Add or finish quests", "usage": "quest <add|finish> [quest ID]",
"usage": "quest <add|finish> [quest id]", "added": "Quest %s added.",
"added": "Quest %s added", "finished": "Finished quest %s.",
"finished": "Finished quest %s", "not_found": "Quest not found.",
"not_found": "Quest not found", "invalid_id": "Invalid quest ID.",
"invalid_id": "Invalid quest id" "description": "Add or finish quests"
}, },
"reload": { "reload": {
"reload_start": "Reloading config.", "reload_start": "Reloading config.",
...@@ -236,34 +236,34 @@ ...@@ -236,34 +236,34 @@
"resetConst": { "resetConst": {
"reset_all": "Reset all avatars' constellations.", "reset_all": "Reset all avatars' constellations.",
"success": "Constellations for %s have been reset. Please relog to see changes.", "success": "Constellations for %s have been reset. Please relog to see changes.",
"description": "Resets the constellation level on your current active character, will need to relog after using the command to see any changes." "description": "Resets the constellation level on your current active character, you will need to relog after using the command to see any changes"
}, },
"resetShopLimit": { "resetShopLimit": {
"usage": "Usage: /resetshop <player id>", "usage": "Usage: /resetshop <player ID>",
"description": "Reset target player's shop refresh time." "description": "Reset target player's shop refresh time"
}, },
"sendMail": { "sendMail": {
"usage": "Usage: give [player] <itemId|itemName> [amount]", "usage": "Usage: give [player] <itemID|itemName> [amount]",
"user_not_exist": "The user with an id of '%s' does not exist", "user_not_exist": "The user with an ID of '%s' does not exist.",
"start_composition": "Starting composition of message.\nPlease use `/sendmail <title>` to continue.\nYou can use `/sendmail stop` at any time", "start_composition": "Starting composition of message.\nPlease use `/sendmail <title>` to continue.\nYou can use `/sendmail stop` at any time.",
"templates": "Mail templates coming soon implemented...", "templates": "Mail templates coming soon implemented...",
"invalid_arguments": "Invalid arguments.\nUsage `/sendmail <userId|all|help> [templateId]`", "invalid_arguments": "Invalid arguments.\nUsage `/sendmail <userID|all|help> [templateID]`",
"send_cancel": "Message sending cancelled", "send_cancel": "Message sending cancelled.",
"send_done": "Message sent to user %s!", "send_done": "Message sent to user %s!",
"send_all_done": "Message sent to all users!", "send_all_done": "Message sent to all users!",
"not_composition_end": "Message composition not at final stage.\nPlease use `/sendmail %s` or `/sendmail stop` to cancel", "not_composition_end": "Message composition not at final stage.\nPlease use `/sendmail %s` or `/sendmail stop` to cancel",
"please_use": "Please use `/sendmail %s`", "please_use": "Please use `/sendmail %s`",
"set_title": "Message title set as '%s'.\nUse '/sendmail <content>' to continue.", "set_title": "Message title set as '%s'.\nUse '/sendmail <content>' to continue.",
"set_contents": "Message contents set as '%s'.\nUse '/sendmail <sender>' to continue.", "set_contents": "Message contents set as '%s'.\nUse '/sendmail <sender>' to continue.",
"set_message_sender": "Message sender set as '%s'.\nUse '/sendmail <itemId|itemName|finish> [amount] [level]' to continue.", "set_message_sender": "Message sender set as '%s'.\nUse '/sendmail <itemID|itemName|finish> [amount] [level]' to continue.",
"send": "Attached %s of %s (level %s) to the message.\nContinue adding more items or use `/sendmail finish` to send the message.", "send": "Attached %s of %s (level %s) to the message.\nContinue adding more items or use `/sendmail finish` to send the message.",
"invalid_arguments_please_use": "Invalid arguments \n Please use `/sendmail %s`", "invalid_arguments_please_use": "Invalid arguments \n Please use `/sendmail %s`",
"title": "<title>", "title": "<title>",
"message": "<message>", "message": "<message>",
"sender": "<sender>", "sender": "<sender>",
"arguments": "<itemId|itemName|finish> [amount] [level]", "arguments": "<itemID|itemName|finish> [amount] [level]",
"error": "ERROR: invalid construction stage %s. Check console for stacktrace.", "error": "ERROR: Invalid construction stage %s. Check console for stacktrace.",
"description": "Sends mail to the specified user. The usage of this command changes based on it's composition state." "description": "Sends mail to the specified user. The usage of this command changes based on its composition state"
}, },
"sendMessage": { "sendMessage": {
"usage": "Usage: sendmessage <player> <message>", "usage": "Usage: sendmessage <player> <message>",
...@@ -273,7 +273,7 @@ ...@@ -273,7 +273,7 @@
"setFetterLevel": { "setFetterLevel": {
"usage": "Usage: setfetterlevel <level>", "usage": "Usage: setfetterlevel <level>",
"range_error": "Fetter level must be between 0 and 10.", "range_error": "Fetter level must be between 0 and 10.",
"success": "Fetter level set to %s", "success": "Fetter level set to %s.",
"level_error": "Invalid fetter level.", "level_error": "Invalid fetter level.",
"description": "Sets your fetter level for your current active character" "description": "Sets your fetter level for your current active character"
}, },
...@@ -287,17 +287,17 @@ ...@@ -287,17 +287,17 @@
"set_self": "%s set to %s.", "set_self": "%s set to %s.",
"set_for_uid": "%s for %s set to %s.", "set_for_uid": "%s for %s set to %s.",
"set_max_hp": "MAX HP set to %s.", "set_max_hp": "MAX HP set to %s.",
"description": "Set fight property for your current active character" "description": "Sets fight property for your current active character"
}, },
"setWorldLevel": { "setWorldLevel": {
"usage": "Usage: setworldlevel <level>", "usage": "Usage: setworldlevel <level>",
"value_error": "World level must be between 0-8", "value_error": "World level must be between 0-8.",
"success": "World level set to %s.", "success": "World level set to %s.",
"invalid_world_level": "Invalid world level.", "invalid_world_level": "Invalid world level.",
"description": "Sets your world level (Relog to see proper effects)" "description": "Sets your world level (Relog to see proper effects)"
}, },
"spawn": { "spawn": {
"usage": "Usage: spawn <entityId> [amount] [level(monster only)]", "usage": "Usage: spawn <entityID> [amount] [level(monster only)]",
"success": "Spawned %s of %s.", "success": "Spawned %s of %s.",
"description": "Spawns an entity near you" "description": "Spawns an entity near you"
}, },
...@@ -309,7 +309,7 @@ ...@@ -309,7 +309,7 @@
"usage_1": "To set talent level: /talent set <talentID> <value>", "usage_1": "To set talent level: /talent set <talentID> <value>",
"usage_2": "Another way to set talent level: /talent <n or e or q> <value>", "usage_2": "Another way to set talent level: /talent <n or e or q> <value>",
"usage_3": "To get talent ID: /talent getid", "usage_3": "To get talent ID: /talent getid",
"lower_16": "Invalid talent level. Level should be lower than 16", "lower_16": "Invalid talent level. Level should be lower than 16.",
"set_id": "Set talent to %s.", "set_id": "Set talent to %s.",
"set_atk": "Set talent Normal ATK to %s.", "set_atk": "Set talent Normal ATK to %s.",
"set_e": "Set talent E to %s.", "set_e": "Set talent E to %s.",
...@@ -323,44 +323,44 @@ ...@@ -323,44 +323,44 @@
"description": "Set talent level for your current active character" "description": "Set talent level for your current active character"
}, },
"team": { "team": {
"usage": "Usage: team <add|remove|set> [avatarId,...] [index|first|last|index-index,...]", "usage": "Usage: team <add|remove|set> [avatarID,...] [index|first|last|index-index,...]",
"invalid_usage": "invalid usage", "invalid_usage": "Invalid usage.",
"add_usage": "usage(add): team add <avatarId,...> [index]", "add_usage": "Usage (add): team add <avatarID,...> [index]",
"invalid_index": "index is invalid", "invalid_index": "Index is invalid.",
"add_too_much": "server is only allow you to have at most %d avatar(s) in your team", "add_too_much": "The server only allows you to have at most %d avatar(s) in your team.",
"failed_to_add_avatar": "failed to add avatar by id: %s", "failed_to_add_avatar": "Failed to add avatar ID %s.",
"remove_usage": "usage(remove): team remove <index|first|last|index-index,...>", "remove_usage": "Usage (remove): team remove <index|first|last|index-index,...>",
"failed_parse_index": "failed to parse index: %s", "failed_to_parse_index": "Failed to parse index: %s",
"remove_too_much": "you can't remove so many avatars, your team list will be empty for this", "remove_too_much": "You can't remove all your avatars.",
"ignore_index": "ignored index(es): %s", "ignore_index": "Ignored index(es): %s",
"set_usage": "usage(set): team set <index> <avatarId>", "set_usage": "Usage (set): team set <index> <avatarID>",
"index_out_of_range": "index your specified is out of range", "index_out_of_range": "The index you specified is out of range.",
"failed_parse_avatar_id": "failed to parse avatar id: %s", "failed_parse_avatar_id": "Failed to parse avatar ID: %s",
"avatar_already_in_team": "avatar is already in team", "avatar_already_in_team": "Avatar is already in team.",
"avatar_not_found": "avatar not found: %d", "avatar_not_found": "Avatar %d not found.",
"description": "modify your team manually" "description": "Modify your team manually."
}, },
"teleportAll": { "teleportAll": {
"success": "Summoned all players to your location.", "success": "Summoned all players to your location.",
"error": "You only can use this command in MP mode.", "error": "You can only use this command in MP mode.",
"description": "Teleports all players in your world to your position" "description": "Teleports all players in your world to your position"
}, },
"teleport": { "teleport": {
"usage_server": "Usage: /tp @<player id> <x> <y> <z> [scene id]", "usage_server": "Usage: /tp @<player ID> <x> <y> <z> [scene ID]",
"usage": "Usage: /tp [@<player id>] <x> <y> <z> [scene id]", "usage": "Usage: /tp [@<player ID>] <x> <y> <z> [scene ID]",
"specify_player_id": "You must specify a player id.", "specify_player_id": "You must specify a player ID.",
"invalid_position": "Invalid position.", "invalid_position": "Invalid position.",
"success": "Teleported %s to %s, %s, %s in scene %s", "success": "Teleported %s to %s, %s, %s in scene %s.",
"description": "Change the player's position." "description": "Change the player's position"
}, },
"weather": { "weather": {
"usage": "Usage: weather <weatherId> [climateId]", "usage": "Usage: weather <weatherID> [climateID]",
"success": "Changed weather to %s with climate %s", "success": "Changed weather to %s with climate %s.",
"invalid_id": "Invalid ID.", "invalid_id": "Invalid ID.",
"description": "Changes the weather." "description": "Changes the weather"
}, },
"drop": { "drop": {
"command_usage": "Usage: drop <itemId|itemName> [amount]", "command_usage": "Usage: drop <itemID|itemName> [amount]",
"success": "Dropped %s of %s.", "success": "Dropped %s of %s.",
"description": "Drops an item near you" "description": "Drops an item near you"
}, },
...@@ -374,7 +374,7 @@ ...@@ -374,7 +374,7 @@
"description": "Restarts the current session" "description": "Restarts the current session"
}, },
"unlocktower": { "unlocktower": {
"success": "unlock done", "success": "Unlock done.",
"description": "Unlock all levels of tower" "description": "Unlock all levels of tower"
} }
}, },
......
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