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ziqian zhang
Grasscutter
Commits
e30352a6
Commit
e30352a6
authored
Apr 25, 2022
by
Benjamin Elsdon
Browse files
Forgot to implement levels into GetMailItemRsp
Also added promoteLevels
parent
3f11cc41
Changes
1
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Inline
Side-by-side
src/main/java/emu/grasscutter/server/packet/send/PacketGetMailItemRsp.java
View file @
e30352a6
...
@@ -30,12 +30,31 @@ public class PacketGetMailItemRsp extends GenshinPacket {
...
@@ -30,12 +30,31 @@ public class PacketGetMailItemRsp extends GenshinPacket {
for
(
Mail
.
MailItem
mailItem
:
message
.
itemList
)
{
for
(
Mail
.
MailItem
mailItem
:
message
.
itemList
)
{
EquipParamOuterClass
.
EquipParam
.
Builder
item
=
EquipParamOuterClass
.
EquipParam
.
newBuilder
();
EquipParamOuterClass
.
EquipParam
.
Builder
item
=
EquipParamOuterClass
.
EquipParam
.
newBuilder
();
int
promoteLevel
=
0
;
if
(
mailItem
.
itemLevel
>
20
)
{
// 20/40
promoteLevel
=
1
;
}
else
if
(
mailItem
.
itemLevel
>
40
)
{
// 40/50
promoteLevel
=
2
;
}
else
if
(
mailItem
.
itemLevel
>
50
)
{
// 50/60
promoteLevel
=
3
;
}
else
if
(
mailItem
.
itemLevel
>
60
)
{
// 60/70
promoteLevel
=
4
;
}
else
if
(
mailItem
.
itemLevel
>
70
)
{
// 70/80
promoteLevel
=
5
;
}
else
if
(
mailItem
.
itemLevel
>
80
)
{
// 80/90
promoteLevel
=
6
;
}
item
.
setItemId
(
mailItem
.
itemId
);
item
.
setItemId
(
mailItem
.
itemId
);
item
.
setItemNum
(
mailItem
.
itemCount
);
item
.
setItemNum
(
mailItem
.
itemCount
);
item
.
setItemLevel
(
mailItem
.
itemLevel
);
item
.
setPromoteLevel
(
promoteLevel
);
claimedItems
.
add
(
item
.
build
());
claimedItems
.
add
(
item
.
build
());
GenshinItem
genshinItem
=
new
GenshinItem
(
GenshinData
.
getItemDataMap
().
get
(
mailItem
.
itemId
));
GenshinItem
genshinItem
=
new
GenshinItem
(
GenshinData
.
getItemDataMap
().
get
(
mailItem
.
itemId
));
genshinItem
.
setCount
(
mailItem
.
itemCount
);
genshinItem
.
setCount
(
mailItem
.
itemCount
);
genshinItem
.
setLevel
(
mailItem
.
itemLevel
);
genshinItem
.
setPromoteLevel
(
promoteLevel
);
player
.
getInventory
().
addItem
(
genshinItem
);
player
.
getInventory
().
addItem
(
genshinItem
);
player
.
sendPacket
(
new
PacketItemAddHintNotify
(
genshinItem
,
ActionReason
.
MailAttachment
));
player
.
sendPacket
(
new
PacketItemAddHintNotify
(
genshinItem
,
ActionReason
.
MailAttachment
));
}
}
...
...
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