Commit d71b7abf authored by Melledy's avatar Melledy
Browse files

Implement script support needed for dungeons

Only a few are supported right now
You will need certain script files in ./resources/Scripts
parent 53cc1822
......@@ -72,8 +72,9 @@ dependencies {
implementation group: 'org.quartz-scheduler', name: 'quartz', version: '2.3.2'
implementation group: 'org.quartz-scheduler', name: 'quartz-jobs', version: '2.3.2'
protobuf files('proto/')
implementation group: 'org.luaj', name: 'luaj-jse', version: '3.0.1'
protobuf files('proto/')
}
application {
......
......@@ -10,6 +10,7 @@ public final class Config {
public String PACKETS_FOLDER = "./packets/";
public String DUMPS_FOLDER = "./dumps/";
public String KEY_FOLDER = "./keys/";
public String SCRIPTS_FOLDER = "./resources/Scripts/";
public String PLUGINS_FOLDER = "./plugins/";
public String RunMode = "HYBRID"; // HYBRID, DISPATCH_ONLY, GAME_ONLY
......
......@@ -9,6 +9,7 @@ import java.net.InetSocketAddress;
import emu.grasscutter.command.CommandMap;
import emu.grasscutter.plugin.PluginManager;
import emu.grasscutter.scripts.ScriptLoader;
import emu.grasscutter.utils.Utils;
import org.reflections.Reflections;
import org.slf4j.LoggerFactory;
......@@ -67,6 +68,7 @@ public final class Grasscutter {
// Load all resources.
ResourceLoader.loadAll();
ScriptLoader.init();
// Database
DatabaseManager.initialize();
......
......@@ -2,12 +2,13 @@ package emu.grasscutter.data.def;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.EntityType;
@ResourceType(name = "GadgetExcelConfigData.json")
public class GadgetData extends GameResource {
private int Id;
private String Type;
private EntityType Type;
private String JsonName;
private boolean IsInteractive;
private String[] Tags;
......@@ -21,7 +22,7 @@ public class GadgetData extends GameResource {
return this.Id;
}
public String getType() {
public EntityType getType() {
return Type;
}
......
package emu.grasscutter.game.dungeons;
import java.util.ArrayList;
import java.util.List;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.server.packet.send.PacketDungeonChallengeBeginNotify;
import emu.grasscutter.server.packet.send.PacketDungeonChallengeFinishNotify;
import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
public class DungeonChallenge {
private final Scene scene;
private final SceneGroup group;
private int challengeIndex;
private int challengeId;
private boolean isSuccess;
private int score;
private int objective = 0;
public DungeonChallenge(Scene scene, SceneGroup group) {
this.scene = scene;
this.group = group;
objective += group.monsters.size();
}
public Scene getScene() {
return scene;
}
public SceneGroup getGroup() {
return group;
}
public int getChallengeIndex() {
return challengeIndex;
}
public void setChallengeIndex(int challengeIndex) {
this.challengeIndex = challengeIndex;
}
public int getChallengeId() {
return challengeId;
}
public void setChallengeId(int challengeId) {
this.challengeId = challengeId;
}
public boolean isSuccess() {
return isSuccess;
}
public void setSuccess(boolean isSuccess) {
this.isSuccess = isSuccess;
}
public void start() {
getScene().broadcastPacket(new PacketDungeonChallengeBeginNotify(this));
}
public void finish() {
getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
if (this.isSuccess()) {
this.getScene().getScriptManager().onChallengeSuccess();
} else {
this.getScene().getScriptManager().onChallengeFailure();
}
}
public void onMonsterDie(EntityMonster entity) {
score++;
if (score >= objective) {
this.setSuccess(true);
finish();
}
}
}
......@@ -45,9 +45,11 @@ public class DungeonManager {
}
int sceneId = data.getSceneId();
player.getScene().setPrevScene(sceneId);
player.getWorld().transferPlayerToScene(player, sceneId, data);
player.getScene().setPrevScenePoint(pointId);
player.sendPacket(new PacketPlayerEnterDungeonRsp(pointId, dungeonId));
}
......@@ -64,7 +66,7 @@ public class DungeonManager {
Position prevPos = new Position(GameConstants.START_POSITION);
if (dungeonData != null) {
ScenePointEntry entry = GameData.getScenePointEntryById(prevScene, dungeonData.getId());
ScenePointEntry entry = GameData.getScenePointEntryById(prevScene, player.getScene().getPrevScenePoint());
if (entry != null) {
prevPos.set(entry.getPointData().getTranPos());
......
package emu.grasscutter.game.entity;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
public abstract class EntityBaseGadget extends GameEntity {
public EntityBaseGadget(Scene scene) {
super(scene);
}
public abstract int getGadgetId();
@Override
public void onDeath(int killerId) {
}
}
......@@ -23,7 +23,7 @@ import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
public class EntityClientGadget extends EntityGadget {
public class EntityClientGadget extends EntityBaseGadget {
private final Player owner;
private final Position pos;
......
package emu.grasscutter.game.entity;
import java.util.Arrays;
import java.util.List;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.GadgetData;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.EntityType;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.proto.ClientGadgetInfoOuterClass;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.net.proto.WorktopInfoOuterClass.WorktopInfo;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
public class EntityGadget extends EntityBaseGadget {
private final GadgetData data;
private final Position pos;
private final Position rot;
private int gadgetId;
public abstract class EntityGadget extends GameEntity {
private int state;
private IntSet worktopOptions;
public EntityGadget(Scene scene) {
public EntityGadget(Scene scene, int gadgetId, Position pos) {
super(scene);
this.data = GameData.getGadgetDataMap().get(gadgetId);
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
this.gadgetId = gadgetId;
this.pos = pos.clone();
this.rot = new Position();
}
public GadgetData getGadgetData() {
return data;
}
@Override
public Position getPosition() {
// TODO Auto-generated method stub
return this.pos;
}
@Override
public Position getRotation() {
// TODO Auto-generated method stub
return this.rot;
}
public int getGadgetId() {
return gadgetId;
}
public void setGadgetId(int gadgetId) {
this.gadgetId = gadgetId;
}
public int getState() {
return state;
}
public void setState(int state) {
this.state = state;
}
public IntSet getWorktopOptions() {
return worktopOptions;
}
public void addWorktopOptions(int[] options) {
if (this.worktopOptions == null) {
this.worktopOptions = new IntOpenHashSet();
}
Arrays.stream(options).forEach(this.worktopOptions::add);
}
public void removeWorktopOption(int option) {
if (this.worktopOptions == null) {
return;
}
this.worktopOptions.remove(option);
}
public abstract int getGadgetId();
@Override
public Int2FloatOpenHashMap getFightProperties() {
// TODO Auto-generated method stub
return null;
}
@Override
public void onDeath(int killerId) {
}
@Override
public SceneEntityInfo toProto() {
EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
.setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(Vector.newBuilder()))
.setBornPos(Vector.newBuilder())
.build();
SceneEntityInfo.Builder entityInfo = SceneEntityInfo.newBuilder()
.setEntityId(getId())
.setEntityType(ProtEntityType.PROT_ENTITY_GADGET)
.setMotionInfo(MotionInfo.newBuilder().setPos(getPosition().toProto()).setRot(getRotation().toProto()).setSpeed(Vector.newBuilder()))
.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
.setEntityClientData(EntityClientData.newBuilder())
.setEntityAuthorityInfo(authority)
.setLifeState(1);
PropPair pair = PropPair.newBuilder()
.setType(PlayerProperty.PROP_LEVEL.getId())
.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 1))
.build();
entityInfo.addPropList(pair);
SceneGadgetInfo.Builder gadgetInfo = SceneGadgetInfo.newBuilder()
.setGadgetId(this.getGadgetId())
.setGroupId(this.getGroupId())
.setConfigId(this.getConfigId())
.setGadgetState(this.getState())
.setIsEnableInteract(true)
.setAuthorityPeerId(this.getScene().getWorld().getHostPeerId());
if (this.getGadgetData().getType() == EntityType.Worktop && this.getWorktopOptions() != null) {
WorktopInfo worktop = WorktopInfo.newBuilder()
.addAllOptionList(this.getWorktopOptions())
.build();
gadgetInfo.setWorktop(worktop);
}
entityInfo.setGadget(gadgetInfo);
return entityInfo.build();
}
}
......@@ -23,7 +23,7 @@ import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
public class EntityItem extends EntityGadget {
public class EntityItem extends EntityBaseGadget {
private final Position pos;
private final Position rot;
......
......@@ -4,6 +4,7 @@ import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.PropGrowCurve;
import emu.grasscutter.data.def.MonsterCurveData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.game.dungeons.DungeonChallenge;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty;
......@@ -36,9 +37,6 @@ public class EntityMonster extends GameEntity {
private final Position bornPos;
private final int level;
private int weaponEntityId;
private int groupId;
private int configId;
private int poseId;
public EntityMonster(Scene scene, MonsterData monsterData, Position pos, int level) {
......@@ -104,22 +102,6 @@ public class EntityMonster extends GameEntity {
return this.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) > 0f;
}
public int getGroupId() {
return groupId;
}
public void setGroupId(int groupId) {
this.groupId = groupId;
}
public int getConfigId() {
return configId;
}
public void setConfigId(int configId) {
this.configId = configId;
}
public int getPoseId() {
return poseId;
}
......@@ -133,6 +115,9 @@ public class EntityMonster extends GameEntity {
if (this.getSpawnEntry() != null) {
this.getScene().getDeadSpawnedEntities().add(getSpawnEntry());
}
if (getScene().getChallenge() != null && getScene().getChallenge().getGroup().id == this.getGroupId()) {
getScene().getChallenge().onMonsterDie(this);
}
}
public void recalcStats() {
......
......@@ -17,6 +17,10 @@ public abstract class GameEntity {
private final Scene scene;
private SpawnDataEntry spawnEntry;
private int blockId;
private int configId;
private int groupId;
private MotionState moveState;
private int lastMoveSceneTimeMs;
private int lastMoveReliableSeq;
......@@ -96,6 +100,30 @@ public abstract class GameEntity {
return getFightProperties().getOrDefault(prop.getId(), 0f);
}
public int getBlockId() {
return blockId;
}
public void setBlockId(int blockId) {
this.blockId = blockId;
}
public int getConfigId() {
return configId;
}
public void setConfigId(int configId) {
this.configId = configId;
}
public int getGroupId() {
return groupId;
}
public void setGroupId(int groupId) {
this.groupId = groupId;
}
protected MotionInfo getMotionInfo() {
MotionInfo proto = MotionInfo.newBuilder()
.setPos(getPosition().toProto())
......
......@@ -15,7 +15,7 @@ import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityBaseGadget;
import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.game.props.EnterReason;
import emu.grasscutter.game.props.FightProperty;
......@@ -54,7 +54,7 @@ public class TeamManager {
@Transient private TeamInfo mpTeam;
@Transient private int entityId;
@Transient private final List<EntityAvatar> avatars;
@Transient private final Set<EntityGadget> gadgets;
@Transient private final Set<EntityBaseGadget> gadgets;
@Transient private final IntSet teamResonances;
@Transient private final IntSet teamResonancesConfig;
......@@ -141,7 +141,7 @@ public class TeamManager {
this.entityId = entityId;
}
public Set<EntityGadget> getGadgets() {
public Set<EntityBaseGadget> getGadgets() {
return gadgets;
}
......
package emu.grasscutter.game.props;
import java.util.HashMap;
import java.util.Map;
import java.util.stream.Stream;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public enum EntityType {
None (0),
Avatar (1),
Monster (2),
Bullet (3),
AttackPhyisicalUnit (4),
AOE (5),
Camera (6),
EnviroArea (7),
Equip (8),
MonsterEquip (9),
Grass (10),
Level (11),
NPC (12),
TransPointFirst (13),
TransPointFirstGadget (14),
TransPointSecond (15),
TransPointSecondGadget (16),
DropItem (17),
Field (18),
Gadget (19),
Water (20),
GatherPoint (21),
GatherObject (22),
AirflowField (23),
SpeedupField (24),
Gear (25),
Chest (26),
EnergyBall (27),
ElemCrystal (28),
Timeline (29),
Worktop (30),
Team (31),
Platform (32),
AmberWind (33),
EnvAnimal (34),
SealGadget (35),
Tree (36),
Bush (37),
QuestGadget (38),
Lightning (39),
RewardPoint (40),
RewardStatue (41),
MPLevel (42),
WindSeed (43),
MpPlayRewardPoint (44),
ViewPoint (45),
RemoteAvatar (46),
GeneralRewardPoint (47),
PlayTeam (48),
OfferingGadget (49),
EyePoint (50),
MiracleRing (51),
Foundation (52),
WidgetGadget (53),
PlaceHolder (99);
private final int value;
private static final Int2ObjectMap<EntityType> map = new Int2ObjectOpenHashMap<>();
private static final Map<String, EntityType> stringMap = new HashMap<>();
static {
Stream.of(values()).forEach(e -> {
map.put(e.getValue(), e);
stringMap.put(e.name(), e);
});
}
private EntityType(int value) {
this.value = value;
}
public int getValue() {
return value;
}
public static EntityType getTypeByValue(int value) {
return map.getOrDefault(value, None);
}
public static EntityType getTypeByName(String name) {
return stringMap.getOrDefault(name, None);
}
}
......@@ -7,6 +7,7 @@ import emu.grasscutter.data.def.DungeonData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.data.def.SceneData;
import emu.grasscutter.data.def.WorldLevelData;
import emu.grasscutter.game.dungeons.DungeonChallenge;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.player.TeamInfo;
......@@ -18,6 +19,10 @@ import emu.grasscutter.game.world.SpawnDataEntry.SpawnGroupEntry;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult;
import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
import emu.grasscutter.scripts.SceneScriptManager;
import emu.grasscutter.scripts.data.SceneBlock;
import emu.grasscutter.scripts.data.SceneGadget;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
......@@ -37,14 +42,18 @@ public class Scene {
private final Set<SpawnDataEntry> spawnedEntities;
private final Set<SpawnDataEntry> deadSpawnedEntities;
private final Set<SceneBlock> loadedBlocks;
private boolean dontDestroyWhenEmpty;
private int time;
private ClimateType climate;
private int weather;
private SceneScriptManager scriptManager;
private DungeonChallenge challenge;
private DungeonData dungeonData;
private int prevScene; // Id of the previous scene
private int prevScenePoint;
public Scene(World world, SceneData sceneData) {
this.world = world;
......@@ -58,6 +67,8 @@ public class Scene {
this.spawnedEntities = new HashSet<>();
this.deadSpawnedEntities = new HashSet<>();
this.loadedBlocks = new HashSet<>();
this.scriptManager = new SceneScriptManager(this);
}
public int getId() {
......@@ -124,6 +135,14 @@ public class Scene {
this.prevScene = prevScene;
}
public int getPrevScenePoint() {
return prevScenePoint;
}
public void setPrevScenePoint(int prevPoint) {
this.prevScenePoint = prevPoint;
}
public boolean dontDestroyWhenEmpty() {
return dontDestroyWhenEmpty;
}
......@@ -132,6 +151,10 @@ public class Scene {
this.dontDestroyWhenEmpty = dontDestroyWhenEmpty;
}
public Set<SceneBlock> getLoadedBlocks() {
return loadedBlocks;
}
public Set<SpawnDataEntry> getSpawnedEntities() {
return spawnedEntities;
}
......@@ -140,6 +163,10 @@ public class Scene {
return deadSpawnedEntities;
}
public SceneScriptManager getScriptManager() {
return scriptManager;
}
public DungeonData getDungeonData() {
return dungeonData;
}
......@@ -151,6 +178,14 @@ public class Scene {
this.dungeonData = dungeonData;
}
public DungeonChallenge getChallenge() {
return challenge;
}
public void setChallenge(DungeonChallenge challenge) {
this.challenge = challenge;
}
public boolean isInScene(GameEntity entity) {
return this.entities.containsKey(entity.getId());
}
......@@ -183,7 +218,7 @@ public class Scene {
this.removePlayerAvatars(player);
// Remove player gadgets
for (EntityGadget gadget : player.getTeamManager().getGadgets()) {
for (EntityBaseGadget gadget : player.getTeamManager().getGadgets()) {
this.removeEntity(gadget);
}
......@@ -338,9 +373,17 @@ public class Scene {
}
public void onTick() {
if (this.getScriptManager().isInit()) {
this.checkBlocks();
} else {
// TEMPORARY
this.checkSpawns();
}
// Triggers
this.getScriptManager().onTick();
}
// TODO - Test
public void checkSpawns() {
SpatialIndex<SpawnGroupEntry> list = GameDepot.getSpawnListById(this.getId());
......@@ -411,6 +454,75 @@ public class Scene {
}
}
public void checkBlocks() {
Set<SceneBlock> visible = new HashSet<>();
for (Player player : this.getPlayers()) {
for (SceneBlock block : getScriptManager().getBlocks()) {
if (!block.contains(player.getPos())) {
continue;
}
visible.add(block);
}
}
Iterator<SceneBlock> it = this.getLoadedBlocks().iterator();
while (it.hasNext()) {
SceneBlock block = it.next();
if (!visible.contains(block)) {
it.remove();
onUnloadBlock(block);
}
}
for (SceneBlock block : visible) {
if (!this.getLoadedBlocks().contains(block)) {
this.getLoadedBlocks().add(block);
this.onLoadBlock(block);
}
}
}
// TODO optimize
public void onLoadBlock(SceneBlock block) {
for (SceneGroup group : block.groups) {
group.triggers.forEach(getScriptManager()::registerTrigger);
}
for (SceneGroup group : block.groups) {
for (SceneGadget g : group.gadgets) {
EntityGadget entity = new EntityGadget(this, g.gadget_id, g.pos);
if (entity.getGadgetData() == null) continue;
entity.setBlockId(block.id);
entity.setConfigId(g.config_id);
entity.setGroupId(group.id);
entity.getRotation().set(g.rot);
entity.setState(g.state);
this.addEntity(entity);
this.getScriptManager().onGadgetCreate(entity);
}
}
}
public void onUnloadBlock(SceneBlock block) {
List<GameEntity> toRemove = this.getEntities().values().stream().filter(e -> e.getBlockId() == block.id).toList();
if (toRemove.size() > 0) {
toRemove.stream().forEach(this::removeEntityDirectly);
this.broadcastPacket(new PacketSceneEntityDisappearNotify(toRemove, VisionType.VISION_REMOVE));
}
for (SceneGroup group : block.groups) {
group.triggers.forEach(getScriptManager()::deregisterTrigger);
}
}
// Gadgets
public void onPlayerCreateGadget(EntityClientGadget gadget) {
......
......@@ -21,11 +21,12 @@ import emu.grasscutter.data.def.DungeonData;
import emu.grasscutter.data.def.SceneData;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.EntityClientGadget;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityBaseGadget;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult;
import emu.grasscutter.net.proto.EnterTypeOuterClass.EnterType;
import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
import emu.grasscutter.scripts.data.SceneConfig;
import emu.grasscutter.server.packet.send.PacketDelTeamEntityNotify;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
......@@ -243,17 +244,23 @@ public class World implements Iterable<Player> {
newScene.addPlayer(player);
// Dungeon
if (dungeonData != null) {
// TODO set position
SceneConfig config = newScene.getScriptManager().getConfig();
if (pos == null && config != null) {
if (config.born_pos != null) {
pos = newScene.getScriptManager().getConfig().born_pos;
}
if (config.born_rot != null) {
player.getRotation().set(config.born_rot);
}
}
// Set player position
if (pos != null) {
player.getPos().set(pos);
} else {
if (pos == null) {
pos = player.getPos();
}
player.getPos().set(pos);
if (oldScene != null) {
newScene.setPrevScene(oldScene.getId());
oldScene.setDontDestroyWhenEmpty(false);
......
package emu.grasscutter.scripts;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import javax.script.Bindings;
import javax.script.CompiledScript;
import javax.script.ScriptException;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.lib.jse.CoerceJavaToLua;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.constants.ScriptEventType;
import emu.grasscutter.scripts.constants.ScriptGadgetState;
import emu.grasscutter.scripts.constants.ScriptRegionShape;
import emu.grasscutter.scripts.data.SceneBlock;
import emu.grasscutter.scripts.data.SceneConfig;
import emu.grasscutter.scripts.data.SceneGadget;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneInitConfig;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.scripts.data.SceneSuite;
import emu.grasscutter.scripts.data.SceneTrigger;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class SceneScriptManager {
private final Scene scene;
private final ScriptLib scriptLib;
private final LuaValue scriptLibLua;
private Bindings bindings;
private SceneConfig config;
private List<SceneBlock> blocks;
private Int2ObjectOpenHashMap<Set<SceneTrigger>> triggers;
private boolean isInit;
public SceneScriptManager(Scene scene) {
this.scene = scene;
this.scriptLib = new ScriptLib(this);
this.scriptLibLua = CoerceJavaToLua.coerce(this.scriptLib);
this.triggers = new Int2ObjectOpenHashMap<>();
// TEMPORARY
if (this.getScene().getId() < 10) {
return;
}
// Create
this.init();
}
public Scene getScene() {
return scene;
}
public ScriptLib getScriptLib() {
return scriptLib;
}
public LuaValue getScriptLibLua() {
return scriptLibLua;
}
public Bindings getBindings() {
return bindings;
}
public SceneConfig getConfig() {
return config;
}
public List<SceneBlock> getBlocks() {
return blocks;
}
public Set<SceneTrigger> getTriggersByEvent(int eventId) {
return triggers.computeIfAbsent(eventId, e -> new HashSet<>());
}
public void registerTrigger(SceneTrigger trigger) {
getTriggersByEvent(trigger.event).add(trigger);
}
public void deregisterTrigger(SceneTrigger trigger) {
getTriggersByEvent(trigger.event).remove(trigger);
}
// TODO optimize
public SceneGroup getGroupById(int groupId) {
for (SceneBlock block : this.getScene().getLoadedBlocks()) {
for (SceneGroup group : block.groups) {
if (group.id == groupId) {
return group;
}
}
}
return null;
}
private void init() {
// Get compiled script if cached
CompiledScript cs = ScriptLoader.getScriptByPath(
Grasscutter.getConfig().SCRIPTS_FOLDER + "Scene/" + getScene().getId() + "/scene" + getScene().getId() + "." + ScriptLoader.getScriptType());
if (cs == null) {
Grasscutter.getLogger().warn("No script found for scene " + getScene().getId());
return;
}
// Create bindings
bindings = ScriptLoader.getEngine().createBindings();
// Set variables
bindings.put("EventType", new ScriptEventType()); // TODO - make static class to avoid instantiating a new class every scene
bindings.put("GadgetState", new ScriptGadgetState());
bindings.put("RegionShape", new ScriptRegionShape());
bindings.put("ScriptLib", getScriptLib());
// Eval script
try {
cs.eval(getBindings());
this.config = ScriptLoader.getSerializer().toObject(SceneConfig.class, bindings.get("scene_config"));
// TODO optimize later
// Create blocks
List<Integer> blockIds = ScriptLoader.getSerializer().toList(Integer.class, bindings.get("blocks"));
List<SceneBlock> blocks = ScriptLoader.getSerializer().toList(SceneBlock.class, bindings.get("block_rects"));
for (int i = 0; i < blocks.size(); i++) {
SceneBlock block = blocks.get(0);
block.id = blockIds.get(i);
loadBlock(block);
}
this.blocks = blocks;
} catch (ScriptException e) {
Grasscutter.getLogger().error("Error running script", e);
}
// TEMP
this.isInit = true;
}
public boolean isInit() {
return isInit;
}
private void loadBlock(SceneBlock block) {
CompiledScript cs = ScriptLoader.getScriptByPath(
Grasscutter.getConfig().SCRIPTS_FOLDER + "Scene/" + getScene().getId() + "/scene" + getScene().getId() + "_block" + block.id + "." + ScriptLoader.getScriptType());
if (cs == null) {
return;
}
// Eval script
try {
cs.eval(getBindings());
// Set groups
block.groups = ScriptLoader.getSerializer().toList(SceneGroup.class, bindings.get("groups"));
block.groups.forEach(this::loadGroup);
} catch (ScriptException e) {
Grasscutter.getLogger().error("Error loading block " + block.id + " in scene " + getScene().getId(), e);
}
}
private void loadGroup(SceneGroup group) {
CompiledScript cs = ScriptLoader.getScriptByPath(
Grasscutter.getConfig().SCRIPTS_FOLDER + "Scene/" + getScene().getId() + "/scene" + getScene().getId() + "_group" + group.id + "." + ScriptLoader.getScriptType());
if (cs == null) {
return;
}
// Eval script
try {
cs.eval(getBindings());
// Set
group.monsters = ScriptLoader.getSerializer().toList(SceneMonster.class, bindings.get("monsters"));
group.gadgets = ScriptLoader.getSerializer().toList(SceneGadget.class, bindings.get("gadgets"));
group.triggers = ScriptLoader.getSerializer().toList(SceneTrigger.class, bindings.get("triggers"));
group.suites = ScriptLoader.getSerializer().toList(SceneSuite.class, bindings.get("suites"));
group.init_config = ScriptLoader.getSerializer().toObject(SceneInitConfig.class, bindings.get("init_config"));
} catch (ScriptException e) {
Grasscutter.getLogger().error("Error loading group " + group.id + " in scene " + getScene().getId(), e);
}
}
public void onTick() {
checkTriggers();
}
public void checkTriggers() {
}
// Events
private LuaValue getFunc(String name) {
return (LuaValue) this.getBindings().get(name);
}
public void onGadgetCreate(EntityGadget gadget) {
LuaTable params = new LuaTable();
params.set("param1", gadget.getConfigId());
for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_GADGET_CREATE)) {
LuaValue condition = getFunc(trigger.condition);
LuaValue ret = condition.call(this.getScriptLibLua(), params);
if (ret.checkboolean() == true) {
LuaValue action = getFunc(trigger.action);
action.call(this.getScriptLibLua(), LuaValue.NIL);
}
}
}
public void onOptionSelect(int entityId, int optionId) {
GameEntity entity = this.getScene().getEntityById(entityId);
if (entity == null || !(entity instanceof EntityGadget)) {
return;
}
LuaTable params = new LuaTable();
params.set("param1", entity.getConfigId());
params.set("param2", optionId);
for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_SELECT_OPTION)) {
LuaValue condition = getFunc(trigger.condition);
LuaValue ret = condition.call(this.getScriptLibLua(), params);
if (ret.checkboolean() == true) {
LuaValue action = getFunc(trigger.action);
action.call(this.getScriptLibLua(), LuaValue.NIL);
}
}
}
public void onMonsterSpawn(EntityMonster entity) {
LuaTable params = new LuaTable();
params.set("param1", entity.getConfigId());
for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_ANY_MONSTER_LIVE)) {
LuaValue condition = getFunc(trigger.condition);
LuaValue ret = condition.call(this.getScriptLibLua(), params);
if (ret.checkboolean() == true) {
LuaValue action = getFunc(trigger.action);
action.call(this.getScriptLibLua(), LuaValue.NIL);
}
}
}
public void onChallengeSuccess() {
for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_CHALLENGE_SUCCESS)) {
LuaValue action = getFunc(trigger.action);
action.call(this.getScriptLibLua(), LuaValue.NIL);
}
}
public void onChallengeFailure() {
for (SceneTrigger trigger : this.getTriggersByEvent(ScriptEventType.EVENT_CHALLENGE_FAIL)) {
LuaValue action = getFunc(trigger.action);
action.call(this.getScriptLibLua(), LuaValue.NIL);
}
}
}
package emu.grasscutter.scripts;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
import org.luaj.vm2.LuaTable;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.game.dungeons.DungeonChallenge;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.server.packet.send.PacketGadgetStateNotify;
import emu.grasscutter.server.packet.send.PacketWorktopOptionNotify;
public class ScriptLib {
private final SceneScriptManager sceneScriptManager;
public ScriptLib(SceneScriptManager sceneScriptManager) {
this.sceneScriptManager = sceneScriptManager;
}
public SceneScriptManager getSceneScriptManager() {
return sceneScriptManager;
}
public int SetGadgetStateByConfigId(int configId, int gadgetState) {
Optional<GameEntity> entity = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e.getConfigId() == configId).findFirst();
if (entity.isEmpty()) {
return 1;
}
if (!(entity.get() instanceof EntityGadget)) {
return 1;
}
EntityGadget gadget = (EntityGadget) entity.get();
gadget.setState(gadgetState);
getSceneScriptManager().getScene().broadcastPacket(new PacketGadgetStateNotify(gadget, gadgetState));
return 0;
}
public int SetGroupGadgetStateByConfigId(int groupId, int configId, int gadgetState) {
List<GameEntity> list = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e.getGroupId() == groupId).toList();
for (GameEntity entity : list) {
EntityGadget gadget = (EntityGadget) entity;
gadget.setState(gadgetState);
getSceneScriptManager().getScene().broadcastPacket(new PacketGadgetStateNotify(gadget, gadgetState));
}
return 0;
}
public int SetWorktopOptionsByGroupId(int groupId, int configId, int[] options) {
Optional<GameEntity> entity = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e.getConfigId() == configId && e.getGroupId() == groupId).findFirst();
if (entity.isEmpty()) {
return 1;
}
if (!(entity.get() instanceof EntityGadget)) {
return 1;
}
EntityGadget gadget = (EntityGadget) entity.get();
gadget.addWorktopOptions(options);
getSceneScriptManager().getScene().broadcastPacket(new PacketWorktopOptionNotify(gadget));
return 0;
}
public int DelWorktopOptionByGroupId(int groupId, int configId, int option) {
Optional<GameEntity> entity = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e.getConfigId() == configId && e.getGroupId() == groupId).findFirst();
if (entity.isEmpty()) {
return 1;
}
if (!(entity.get() instanceof EntityGadget)) {
return 1;
}
EntityGadget gadget = (EntityGadget) entity.get();
gadget.removeWorktopOption(option);
getSceneScriptManager().getScene().broadcastPacket(new PacketWorktopOptionNotify(gadget));
return 0;
}
// Some fields are guessed
public int AutoMonsterTide(int challengeIndex, int groupId, int[] config_ids, int param4, int param5, int param6) {
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
if (group == null || group.monsters == null) {
return 1;
}
// TODO just spawn all from group for now
List<GameEntity> toAdd = new ArrayList<>();
for (SceneMonster monster : group.monsters) {
MonsterData data = GameData.getMonsterDataMap().get(monster.monster_id);
if (data == null) {
continue;
}
EntityMonster entity = new EntityMonster(getSceneScriptManager().getScene(), data, monster.pos, monster.level);
entity.getRotation().set(monster.rot);
entity.setGroupId(group.id);
entity.setConfigId(monster.config_id);
toAdd.add(entity);
}
if (toAdd.size() > 0) {
getSceneScriptManager().getScene().addEntities(toAdd);
for (GameEntity entity : toAdd) {
this.getSceneScriptManager().onMonsterSpawn((EntityMonster) entity);
}
}
return 0;
}
public int ActiveChallenge(int challengeId, int challengeIndex, int param3, int groupId, int param4, int param5) {
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
if (group == null || group.monsters == null) {
return 1;
}
DungeonChallenge challenge = new DungeonChallenge(getSceneScriptManager().getScene(), group);
challenge.setChallengeId(challengeId);
challenge.setChallengeIndex(challengeIndex);
getSceneScriptManager().getScene().setChallenge(challenge);
challenge.start();
return 0;
}
public int RefreshGroup(LuaTable table) {
// Add group back to suite
return 0;
}
public void PrintContextLog(String msg) {
Grasscutter.getLogger().info("[LUA] " + msg);
}
}
package emu.grasscutter.scripts;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
import javax.script.Compilable;
import javax.script.CompiledScript;
import javax.script.ScriptEngine;
import javax.script.ScriptEngineFactory;
import javax.script.ScriptEngineManager;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.scripts.serializer.LuaSerializer;
import emu.grasscutter.scripts.serializer.Serializer;
public class ScriptLoader {
private static ScriptEngineManager sm;
private static ScriptEngine engine;
private static ScriptEngineFactory factory;
private static String fileType;
private static Serializer serializer;
private static Map<String, CompiledScript> scripts = new HashMap<>();
public synchronized static void init() throws Exception {
if (sm != null) {
throw new Exception("Script loader already initialized");
}
sm = new ScriptEngineManager();
engine = sm.getEngineByName("luaj");
factory = getEngine().getFactory();
fileType = "lua";
serializer = new LuaSerializer();
}
public static ScriptEngine getEngine() {
return engine;
}
public static String getScriptType() {
return fileType;
}
public static Serializer getSerializer() {
return serializer;
}
public static CompiledScript getScriptByPath(String path) {
CompiledScript sc = scripts.get(path);
Grasscutter.getLogger().info("Loaded " + path);
if (sc == null) {
File file = new File(path);
if (!file.exists()) return null;
try (FileReader fr = new FileReader(file)) {
sc = ((Compilable) getEngine()).compile(fr);
scripts.put(path, sc);
} catch (Exception e) {
//e.printStackTrace();
return null;
}
}
return sc;
}
}
package emu.grasscutter.scripts.constants;
public class ScriptEventType {
public static final int EVENT_NONE = 0;
public static final int EVENT_ANY_MONSTER_DIE = 1;
public static final int EVENT_ANY_GADGET_DIE = 2;
public static final int EVENT_VARIABLE_CHANGE = 3;
public static final int EVENT_ENTER_REGION = 4;
public static final int EVENT_LEAVE_REGION = 5;
public static final int EVENT_GADGET_CREATE = 6;
public static final int EVENT_GADGET_STATE_CHANGE = 7;
public static final int EVENT_DUNGEON_SETTLE = 8;
public static final int EVENT_SELECT_OPTION = 9;
public static final int EVENT_CLIENT_EXECUTE = 10;
public static final int EVENT_ANY_MONSTER_LIVE = 11;
public static final int EVENT_SPECIFIC_MONSTER_HP_CHANGE = 12;
public static final int EVENT_CITY_LEVELUP_UNLOCK_DUNGEON_ENTRY = 13;
public static final int EVENT_DUNGEON_BROADCAST_ONTIMER = 14;
public static final int EVENT_TIMER_EVENT = 15;
public static final int EVENT_CHALLENGE_SUCCESS = 16;
public static final int EVENT_CHALLENGE_FAIL = 17;
public static final int EVENT_SEAL_BATTLE_BEGIN = 18;
public static final int EVENT_SEAL_BATTLE_END = 19;
public static final int EVENT_GATHER = 20;
public static final int EVENT_QUEST_FINISH = 21;
public static final int EVENT_MONSTER_BATTLE = 22;
public static final int EVENT_CITY_LEVELUP = 23;
public static final int EVENT_CUTSCENE_END = 24;
public static final int EVENT_AVATAR_NEAR_PLATFORM = 25;
public static final int EVENT_PLATFORM_REACH_POINT = 26;
public static final int EVENT_UNLOCK_TRANS_POINT = 27;
public static final int EVENT_QUEST_START = 28;
public static final int EVENT_GROUP_LOAD = 29;
public static final int EVENT_GROUP_WILL_UNLOAD = 30;
public static final int EVENT_GROUP_WILL_REFRESH = 31;
public static final int EVENT_GROUP_REFRESH = 32;
public static final int EVENT_DUNGEON_REWARD_GET = 33;
public static final int EVENT_SPECIFIC_GADGET_HP_CHANGE = 34;
public static final int EVENT_MONSTER_TIDE_OVER = 35;
public static final int EVENT_MONSTER_TIDE_CREATE = 36;
public static final int EVENT_MONSTER_TIDE_DIE = 37;
public static final int EVENT_SEALAMP_PHASE_CHANGE = 38;
public static final int EVENT_BLOSSOM_PROGRESS_FINISH = 39;
public static final int EVENT_BLOSSOM_CHEST_DIE = 40;
public static final int EVENT_GADGET_PLAY_START = 41;
public static final int EVENT_GADGET_PLAY_START_CD = 42;
public static final int EVENT_GADGET_PLAY_STOP = 43;
public static final int EVENT_GADGET_LUA_NOTIFY = 44;
public static final int EVENT_MP_PLAY_PREPARE = 45;
public static final int EVENT_MP_PLAY_BATTLE = 46;
public static final int EVENT_MP_PLAY_PREPARE_INTERRUPT = 47;
public static final int EVENT_SELECT_DIFFICULTY = 48;
public static final int EVENT_SCENE_MP_PLAY_BATTLE_STATE = 49;
public static final int EVENT_SCENE_MP_PLAY_BATTLE_STAGE_CHANGE = 50;
public static final int EVENT_SCENE_MP_PLAY_BATTLE_RESULT = 51;
public static final int EVENT_SEAL_BATTLE_PROGRESS_DECREASE = 52;
public static final int EVENT_GENERAL_REWARD_DIE = 53;
public static final int EVENT_SCENE_MP_PLAY_BATTLE_INTERRUPT = 54;
public static final int EVENT_MONSTER_DIE_BEFORE_LEAVE_SCENE = 55;
public static final int EVENT_SCENE_MP_PLAY_OPEN = 56;
public static final int EVENT_OFFERING_LEVELUP = 57;
public static final int EVENT_DUNGEON_REVIVE = 58;
public static final int EVENT_SCENE_MP_PLAY_ALL_AVATAR_DIE = 59;
public static final int EVENT_DUNGEON_ALL_AVATAR_DIE = 60;
public static final int EVENT_GENERAL_REWARD_TAKEN = 61;
public static final int EVENT_PLATFORM_REACH_ARRAYPOINT = 62;
public static final int EVENT_SCENE_MULTISTAGE_PLAY_STAGE_END = 63;
public static final int EVENT_SCENE_MULTISTAGE_PLAY_END_STAGE_REQ = 64;
public static final int EVENT_MECHANICUS_PICKED_CARD = 65;
public static final int EVENT_POOL_MONSTER_TIDE_OVER = 66;
public static final int EVENT_POOL_MONSTER_TIDE_CREATE = 67;
public static final int EVENT_POOL_MONSTER_TIDE_DIE = 68;
public static final int EVENT_DUNGEON_AVATAR_SLIP_DIE = 69;
public static final int EVENT_GALLERY_START = 70;
public static final int EVENT_GALLERY_STOP = 71;
public static final int EVENT_TIME_AXIS_PASS = 72;
public static final int EVENT_FLEUR_FAIR_DUNGEON_ALL_PLAYER_ENTER = 73;
public static final int EVENT_GADGETTALK_DONE = 74;
public static final int EVENT_SET_GAME_TIME = 75;
public static final int EVENT_HIDE_AND_SEEK_PLAYER_QUIT = 76;
public static final int EVENT_AVATAR_DIE = 77;
}
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