Commit d32f706c authored by KingRainbow44's avatar KingRainbow44
Browse files

Merge branch 'development' into api

# Conflicts:
#	src/main/java/emu/grasscutter/plugin/api/ServerHook.java
parents 47d8fd3c f0d728b4
...@@ -3,9 +3,9 @@ package emu.grasscutter.command.commands; ...@@ -3,9 +3,9 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command; import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler; import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.def.AvatarSkillDepotData; import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.game.GenshinPlayer; import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.entity.EntityAvatar; import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketAvatarSkillChangeNotify; import emu.grasscutter.server.packet.send.PacketAvatarSkillChangeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarSkillUpgradeRsp; import emu.grasscutter.server.packet.send.PacketAvatarSkillUpgradeRsp;
...@@ -16,7 +16,7 @@ import java.util.List; ...@@ -16,7 +16,7 @@ import java.util.List;
public final class TalentCommand implements CommandHandler { public final class TalentCommand implements CommandHandler {
@Override @Override
public void execute(GenshinPlayer sender, List<String> args) { public void execute(Player sender, List<String> args) {
if (sender == null) { if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game."); CommandHandler.sendMessage(null, "Run this command in-game.");
return; return;
...@@ -41,7 +41,7 @@ public final class TalentCommand implements CommandHandler { ...@@ -41,7 +41,7 @@ public final class TalentCommand implements CommandHandler {
int skillId = Integer.parseInt(args.get(1)); int skillId = Integer.parseInt(args.get(1));
int nextLevel = Integer.parseInt(args.get(2)); int nextLevel = Integer.parseInt(args.get(2));
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity(); EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
GenshinAvatar avatar = entity.getAvatar(); Avatar avatar = entity.getAvatar();
int skillIdNorAtk = avatar.getData().getSkillDepot().getSkills().get(0); int skillIdNorAtk = avatar.getData().getSkillDepot().getSkills().get(0);
int skillIdE = avatar.getData().getSkillDepot().getSkills().get(1); int skillIdE = avatar.getData().getSkillDepot().getSkills().get(1);
int skillIdQ = avatar.getData().getSkillDepot().getEnergySkill(); int skillIdQ = avatar.getData().getSkillDepot().getEnergySkill();
...@@ -97,7 +97,7 @@ public final class TalentCommand implements CommandHandler { ...@@ -97,7 +97,7 @@ public final class TalentCommand implements CommandHandler {
case "n": case "e": case "q": case "n": case "e": case "q":
try { try {
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity(); EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
GenshinAvatar avatar = entity.getAvatar(); Avatar avatar = entity.getAvatar();
AvatarSkillDepotData SkillDepot = avatar.getData().getSkillDepot(); AvatarSkillDepotData SkillDepot = avatar.getData().getSkillDepot();
int skillId; int skillId;
switch (cmdSwitch) { switch (cmdSwitch) {
...@@ -135,7 +135,7 @@ public final class TalentCommand implements CommandHandler { ...@@ -135,7 +135,7 @@ public final class TalentCommand implements CommandHandler {
break; break;
case "getid": case "getid":
EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity(); EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
GenshinAvatar avatar = entity.getAvatar(); Avatar avatar = entity.getAvatar();
int skillIdNorAtk = avatar.getData().getSkillDepot().getSkills().get(0); int skillIdNorAtk = avatar.getData().getSkillDepot().getSkills().get(0);
int skillIdE = avatar.getData().getSkillDepot().getSkills().get(1); int skillIdE = avatar.getData().getSkillDepot().getSkills().get(1);
int skillIdQ = avatar.getData().getSkillDepot().getEnergySkill(); int skillIdQ = avatar.getData().getSkillDepot().getEnergySkill();
......
...@@ -2,7 +2,7 @@ package emu.grasscutter.command.commands; ...@@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command; import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler; import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer; import emu.grasscutter.game.player.Player;
import emu.grasscutter.utils.Position; import emu.grasscutter.utils.Position;
import java.util.List; import java.util.List;
...@@ -12,7 +12,7 @@ import java.util.List; ...@@ -12,7 +12,7 @@ import java.util.List;
public final class TeleportCommand implements CommandHandler { public final class TeleportCommand implements CommandHandler {
@Override @Override
public void execute(GenshinPlayer sender, List<String> args) { public void execute(Player sender, List<String> args) {
if (sender == null) { if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game."); CommandHandler.sendMessage(null, "Run this command in-game.");
return; return;
......
...@@ -2,7 +2,7 @@ package emu.grasscutter.command.commands; ...@@ -2,7 +2,7 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command; import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler; import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer; import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ClimateType; import emu.grasscutter.game.props.ClimateType;
import emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify; import emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify;
...@@ -13,7 +13,7 @@ import java.util.List; ...@@ -13,7 +13,7 @@ import java.util.List;
public final class WeatherCommand implements CommandHandler { public final class WeatherCommand implements CommandHandler {
@Override @Override
public void execute(GenshinPlayer sender, List<String> args) { public void execute(Player sender, List<String> args) {
if (sender == null) { if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game."); CommandHandler.sendMessage(null, "Run this command in-game.");
return; return;
......
...@@ -16,7 +16,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap; ...@@ -16,7 +16,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class GenshinData { public class GameData {
// BinOutputs // BinOutputs
private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>(); private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
...@@ -69,7 +69,7 @@ public class GenshinData { ...@@ -69,7 +69,7 @@ public class GenshinData {
Int2ObjectMap<?> map = null; Int2ObjectMap<?> map = null;
try { try {
Field field = GenshinData.class.getDeclaredField(Utils.lowerCaseFirstChar(resourceDefinition.getSimpleName()) + "Map"); Field field = GameData.class.getDeclaredField(Utils.lowerCaseFirstChar(resourceDefinition.getSimpleName()) + "Map");
field.setAccessible(true); field.setAccessible(true);
map = (Int2ObjectMap<?>) field.get(null); map = (Int2ObjectMap<?>) field.get(null);
......
...@@ -15,21 +15,21 @@ import emu.grasscutter.utils.WeightedList; ...@@ -15,21 +15,21 @@ import emu.grasscutter.utils.WeightedList;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class GenshinDepot { public class GameDepot {
private static Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicMainPropDepot = new Int2ObjectOpenHashMap<>(); private static Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicMainPropDepot = new Int2ObjectOpenHashMap<>();
private static Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot = new Int2ObjectOpenHashMap<>(); private static Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot = new Int2ObjectOpenHashMap<>();
private static Int2ObjectMap<SpatialIndex<SpawnGroupEntry>> spawnLists = new Int2ObjectOpenHashMap<>(); private static Int2ObjectMap<SpatialIndex<SpawnGroupEntry>> spawnLists = new Int2ObjectOpenHashMap<>();
public static void load() { public static void load() {
for (ReliquaryMainPropData data : GenshinData.getReliquaryMainPropDataMap().values()) { for (ReliquaryMainPropData data : GameData.getReliquaryMainPropDataMap().values()) {
if (data.getWeight() <= 0 || data.getPropDepotId() <= 0) { if (data.getWeight() <= 0 || data.getPropDepotId() <= 0) {
continue; continue;
} }
WeightedList<ReliquaryMainPropData> list = relicMainPropDepot.computeIfAbsent(data.getPropDepotId(), k -> new WeightedList<>()); WeightedList<ReliquaryMainPropData> list = relicMainPropDepot.computeIfAbsent(data.getPropDepotId(), k -> new WeightedList<>());
list.add(data.getWeight(), data); list.add(data.getWeight(), data);
} }
for (ReliquaryAffixData data : GenshinData.getReliquaryAffixDataMap().values()) { for (ReliquaryAffixData data : GameData.getReliquaryAffixDataMap().values()) {
if (data.getWeight() <= 0 || data.getDepotId() <= 0) { if (data.getWeight() <= 0 || data.getDepotId() <= 0) {
continue; continue;
} }
......
package emu.grasscutter.data; package emu.grasscutter.data;
public abstract class GenshinResource { public abstract class GameResource {
public int getId() { public int getId() {
return 0; return 0;
......
...@@ -27,7 +27,7 @@ public class ResourceLoader { ...@@ -27,7 +27,7 @@ public class ResourceLoader {
public static List<Class<?>> getResourceDefClasses() { public static List<Class<?>> getResourceDefClasses() {
Reflections reflections = new Reflections(ResourceLoader.class.getPackage().getName()); Reflections reflections = new Reflections(ResourceLoader.class.getPackage().getName());
Set<?> classes = reflections.getSubTypesOf(GenshinResource.class); Set<?> classes = reflections.getSubTypesOf(GameResource.class);
List<Class<?>> classList = new ArrayList<>(classes.size()); List<Class<?>> classList = new ArrayList<>(classes.size());
classes.forEach(o -> { classes.forEach(o -> {
...@@ -50,12 +50,12 @@ public class ResourceLoader { ...@@ -50,12 +50,12 @@ public class ResourceLoader {
loadResources(); loadResources();
loadScenePoints(); loadScenePoints();
// Process into depots // Process into depots
GenshinDepot.load(); GameDepot.load();
// Load spawn data // Load spawn data
loadSpawnData(); loadSpawnData();
// Custom - TODO move this somewhere else // Custom - TODO move this somewhere else
try { try {
GenshinData.getAvatarSkillDepotDataMap().get(504).setAbilities( GameData.getAvatarSkillDepotDataMap().get(504).setAbilities(
new AbilityEmbryoEntry( new AbilityEmbryoEntry(
"", "",
new String[] { new String[] {
...@@ -68,7 +68,7 @@ public class ResourceLoader { ...@@ -68,7 +68,7 @@ public class ResourceLoader {
"Avatar_Player_WindBreathe_CameraController" "Avatar_Player_WindBreathe_CameraController"
} }
)); ));
GenshinData.getAvatarSkillDepotDataMap().get(704).setAbilities( GameData.getAvatarSkillDepotDataMap().get(704).setAbilities(
new AbilityEmbryoEntry( new AbilityEmbryoEntry(
"", "",
new String[] { new String[] {
...@@ -95,7 +95,7 @@ public class ResourceLoader { ...@@ -95,7 +95,7 @@ public class ResourceLoader {
} }
@SuppressWarnings("rawtypes") @SuppressWarnings("rawtypes")
Int2ObjectMap map = GenshinData.getMapByResourceDef(resourceDefinition); Int2ObjectMap map = GameData.getMapByResourceDef(resourceDefinition);
if (map == null) { if (map == null) {
continue; continue;
...@@ -123,7 +123,7 @@ public class ResourceLoader { ...@@ -123,7 +123,7 @@ public class ResourceLoader {
List list = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, c).getType()); List list = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, c).getType());
for (Object o : list) { for (Object o : list) {
GenshinResource res = (GenshinResource) o; GameResource res = (GameResource) o;
res.onLoad(); res.onLoad();
map.put(res.getId(), res); map.put(res.getId(), res);
} }
...@@ -140,7 +140,7 @@ public class ResourceLoader { ...@@ -140,7 +140,7 @@ public class ResourceLoader {
} }
List<ScenePointEntry> scenePointList = new ArrayList<>(); List<ScenePointEntry> scenePointList = new ArrayList<>();
for (File file : folder.listFiles()) { for (File file : Objects.requireNonNull(folder.listFiles())) {
ScenePointConfig config = null; ScenePointConfig config = null;
Integer sceneId = null; Integer sceneId = null;
...@@ -170,7 +170,7 @@ public class ResourceLoader { ...@@ -170,7 +170,7 @@ public class ResourceLoader {
} }
for (ScenePointEntry entry : scenePointList) { for (ScenePointEntry entry : scenePointList) {
GenshinData.getScenePointEntries().put(entry.getName(), entry); GameData.getScenePointEntries().put(entry.getName(), entry);
} }
} }
} }
...@@ -233,7 +233,7 @@ public class ResourceLoader { ...@@ -233,7 +233,7 @@ public class ResourceLoader {
} }
for (AbilityEmbryoEntry entry : embryoList) { for (AbilityEmbryoEntry entry : embryoList) {
GenshinData.getAbilityEmbryoInfo().put(entry.getName(), entry); GameData.getAbilityEmbryoInfo().put(entry.getName(), entry);
} }
} }
...@@ -260,7 +260,7 @@ public class ResourceLoader { ...@@ -260,7 +260,7 @@ public class ResourceLoader {
entry.getSpawns().stream().forEach(s -> { entry.getSpawns().stream().forEach(s -> {
s.setGroup(entry); s.setGroup(entry);
}); });
GenshinDepot.getSpawnListById(entry.getSceneId()).insert(entry, entry.getPos().getX(), entry.getPos().getZ()); GameDepot.getSpawnListById(entry.getSceneId()).insert(entry, entry.getPos().getX(), entry.getPos().getZ());
} }
} }
...@@ -328,7 +328,7 @@ public class ResourceLoader { ...@@ -328,7 +328,7 @@ public class ResourceLoader {
} }
for (OpenConfigEntry entry : list) { for (OpenConfigEntry entry : list) {
GenshinData.getOpenConfigEntries().put(entry.getName(), entry); GameData.getOpenConfigEntries().put(entry.getName(), entry);
} }
} }
......
package emu.grasscutter.data.def; package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinData; import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GenshinResource; import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType;
@ResourceType(name = "AvatarCostumeExcelConfigData.json") @ResourceType(name = "AvatarCostumeExcelConfigData.json")
public class AvatarCostumeData extends GenshinResource { public class AvatarCostumeData extends GameResource {
private int CostumeId; private int CostumeId;
private int ItemId; private int ItemId;
private int AvatarId; private int AvatarId;
...@@ -25,6 +25,6 @@ public class AvatarCostumeData extends GenshinResource { ...@@ -25,6 +25,6 @@ public class AvatarCostumeData extends GenshinResource {
@Override @Override
public void onLoad() { public void onLoad() {
GenshinData.getAvatarCostumeDataItemIdMap().put(this.getItemId(), this); GameData.getAvatarCostumeDataItemIdMap().put(this.getItemId(), this);
} }
} }
...@@ -4,12 +4,12 @@ import java.util.HashMap; ...@@ -4,12 +4,12 @@ import java.util.HashMap;
import java.util.Map; import java.util.Map;
import java.util.stream.Stream; import java.util.stream.Stream;
import emu.grasscutter.data.GenshinResource; import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.CurveInfo; import emu.grasscutter.data.common.CurveInfo;
@ResourceType(name = "AvatarCurveExcelConfigData.json") @ResourceType(name = "AvatarCurveExcelConfigData.json")
public class AvatarCurveData extends GenshinResource { public class AvatarCurveData extends GameResource {
private int Level; private int Level;
private CurveInfo[] CurveInfos; private CurveInfo[] CurveInfos;
......
...@@ -2,8 +2,8 @@ package emu.grasscutter.data.def; ...@@ -2,8 +2,8 @@ package emu.grasscutter.data.def;
import java.util.List; import java.util.List;
import emu.grasscutter.data.GenshinData; import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GenshinResource; import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority; import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.common.PropGrowCurve; import emu.grasscutter.data.common.PropGrowCurve;
...@@ -15,7 +15,7 @@ import it.unimi.dsi.fastutil.ints.IntArrayList; ...@@ -15,7 +15,7 @@ import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList; import it.unimi.dsi.fastutil.ints.IntList;
@ResourceType(name = "AvatarExcelConfigData.json", loadPriority = LoadPriority.LOW) @ResourceType(name = "AvatarExcelConfigData.json", loadPriority = LoadPriority.LOW)
public class AvatarData extends GenshinResource { public class AvatarData extends GameResource {
private String name; private String name;
private String IconName; private String IconName;
...@@ -178,7 +178,7 @@ public class AvatarData extends GenshinResource { ...@@ -178,7 +178,7 @@ public class AvatarData extends GenshinResource {
if (growCurve == null) { if (growCurve == null) {
return 1f; return 1f;
} }
AvatarCurveData curveData = GenshinData.getAvatarCurveDataMap().get(level); AvatarCurveData curveData = GameData.getAvatarCurveDataMap().get(level);
if (curveData == null) { if (curveData == null) {
return 1f; return 1f;
} }
...@@ -211,24 +211,24 @@ public class AvatarData extends GenshinResource { ...@@ -211,24 +211,24 @@ public class AvatarData extends GenshinResource {
@Override @Override
public void onLoad() { public void onLoad() {
this.skillDepot = GenshinData.getAvatarSkillDepotDataMap().get(this.SkillDepotId); this.skillDepot = GameData.getAvatarSkillDepotDataMap().get(this.SkillDepotId);
// Get fetters from GenshinData // Get fetters from GameData
this.fetters = GenshinData.getFetterDataEntries().get(this.Id); this.fetters = GameData.getFetterDataEntries().get(this.Id);
if (GenshinData.getFetterCharacterCardDataMap().get(this.Id) != null) { if (GameData.getFetterCharacterCardDataMap().get(this.Id) != null) {
this.nameCardRewardId = GenshinData.getFetterCharacterCardDataMap().get(this.Id).getRewardId(); this.nameCardRewardId = GameData.getFetterCharacterCardDataMap().get(this.Id).getRewardId();
} }
if (GenshinData.getRewardDataMap().get(this.nameCardRewardId) != null) { if (GameData.getRewardDataMap().get(this.nameCardRewardId) != null) {
this.nameCardId = GenshinData.getRewardDataMap().get(this.nameCardRewardId).getRewardItemList().get(0).getItemId(); this.nameCardId = GameData.getRewardDataMap().get(this.nameCardRewardId).getRewardItemList().get(0).getItemId();
} }
int size = GenshinData.getAvatarCurveDataMap().size(); int size = GameData.getAvatarCurveDataMap().size();
this.hpGrowthCurve = new float[size]; this.hpGrowthCurve = new float[size];
this.attackGrowthCurve = new float[size]; this.attackGrowthCurve = new float[size];
this.defenseGrowthCurve = new float[size]; this.defenseGrowthCurve = new float[size];
for (AvatarCurveData curveData : GenshinData.getAvatarCurveDataMap().values()) { for (AvatarCurveData curveData : GameData.getAvatarCurveDataMap().values()) {
int level = curveData.getLevel() - 1; int level = curveData.getLevel() - 1;
for (PropGrowCurve growCurve : this.PropGrowCurves) { for (PropGrowCurve growCurve : this.PropGrowCurves) {
FightProperty prop = FightProperty.getPropByName(growCurve.getType()); FightProperty prop = FightProperty.getPropByName(growCurve.getType());
...@@ -260,7 +260,7 @@ public class AvatarData extends GenshinResource { ...@@ -260,7 +260,7 @@ public class AvatarData extends GenshinResource {
if (split.length > 0) { if (split.length > 0) {
this.name = split[split.length - 1]; this.name = split[split.length - 1];
AbilityEmbryoEntry info = GenshinData.getAbilityEmbryoInfo().get(this.name); AbilityEmbryoEntry info = GameData.getAbilityEmbryoInfo().get(this.name);
if (info != null) { if (info != null) {
this.abilities = new IntArrayList(info.getAbilities().length); this.abilities = new IntArrayList(info.getAbilities().length);
for (String ability : info.getAbilities()) { for (String ability : info.getAbilities()) {
......
package emu.grasscutter.data.def; package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource; import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType;
@ResourceType(name = "AvatarFettersLevelExcelConfigData.json") @ResourceType(name = "AvatarFettersLevelExcelConfigData.json")
public class AvatarFetterLevelData extends GenshinResource { public class AvatarFetterLevelData extends GameResource {
private int FetterLevel; private int FetterLevel;
private int NeedExp; private int NeedExp;
......
package emu.grasscutter.data.def; package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource; import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType;
@ResourceType(name = "AvatarFlycloakExcelConfigData.json") @ResourceType(name = "AvatarFlycloakExcelConfigData.json")
public class AvatarFlycloakData extends GenshinResource { public class AvatarFlycloakData extends GameResource {
private int FlycloakId; private int FlycloakId;
private long NameTextMapHash; private long NameTextMapHash;
......
package emu.grasscutter.data.def; package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource; import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType;
@ResourceType(name = "AvatarLevelExcelConfigData.json") @ResourceType(name = "AvatarLevelExcelConfigData.json")
public class AvatarLevelData extends GenshinResource { public class AvatarLevelData extends GameResource {
private int Level; private int Level;
private int Exp; private int Exp;
......
package emu.grasscutter.data.def; package emu.grasscutter.data.def;
import java.util.ArrayList; import java.util.ArrayList;
import emu.grasscutter.data.GenshinResource; import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.FightPropData; import emu.grasscutter.data.common.FightPropData;
import emu.grasscutter.data.common.ItemParamData; import emu.grasscutter.data.common.ItemParamData;
@ResourceType(name = "AvatarPromoteExcelConfigData.json") @ResourceType(name = "AvatarPromoteExcelConfigData.json")
public class AvatarPromoteData extends GenshinResource { public class AvatarPromoteData extends GameResource {
private int AvatarPromoteId; private int AvatarPromoteId;
private int PromoteLevel; private int PromoteLevel;
......
...@@ -2,12 +2,12 @@ package emu.grasscutter.data.def; ...@@ -2,12 +2,12 @@ package emu.grasscutter.data.def;
import java.util.List; import java.util.List;
import emu.grasscutter.data.GenshinResource; import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority; import emu.grasscutter.data.ResourceType.LoadPriority;
@ResourceType(name = "AvatarSkillExcelConfigData.json", loadPriority = LoadPriority.HIGHEST) @ResourceType(name = "AvatarSkillExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
public class AvatarSkillData extends GenshinResource { public class AvatarSkillData extends GameResource {
private int Id; private int Id;
private float CdTime; private float CdTime;
private int CostElemVal; private int CostElemVal;
......
...@@ -2,8 +2,8 @@ package emu.grasscutter.data.def; ...@@ -2,8 +2,8 @@ package emu.grasscutter.data.def;
import java.util.List; import java.util.List;
import emu.grasscutter.data.GenshinData; import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GenshinResource; import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority; import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.custom.AbilityEmbryoEntry; import emu.grasscutter.data.custom.AbilityEmbryoEntry;
...@@ -13,7 +13,7 @@ import it.unimi.dsi.fastutil.ints.IntArrayList; ...@@ -13,7 +13,7 @@ import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList; import it.unimi.dsi.fastutil.ints.IntList;
@ResourceType(name = "AvatarSkillDepotExcelConfigData.json", loadPriority = LoadPriority.HIGH) @ResourceType(name = "AvatarSkillDepotExcelConfigData.json", loadPriority = LoadPriority.HIGH)
public class AvatarSkillDepotData extends GenshinResource { public class AvatarSkillDepotData extends GameResource {
private int Id; private int Id;
private int EnergySkill; private int EnergySkill;
...@@ -94,7 +94,7 @@ public class AvatarSkillDepotData extends GenshinResource { ...@@ -94,7 +94,7 @@ public class AvatarSkillDepotData extends GenshinResource {
@Override @Override
public void onLoad() { public void onLoad() {
this.energySkillData = GenshinData.getAvatarSkillDataMap().get(this.EnergySkill); this.energySkillData = GameData.getAvatarSkillDataMap().get(this.EnergySkill);
if (getEnergySkillData() != null) { if (getEnergySkillData() != null) {
this.elementType = ElementType.getTypeByName(getEnergySkillData().getCostElemType()); this.elementType = ElementType.getTypeByName(getEnergySkillData().getCostElemType());
} else { } else {
......
package emu.grasscutter.data.def; package emu.grasscutter.data.def;
import java.util.ArrayList; import java.util.ArrayList;
import emu.grasscutter.data.GenshinResource; import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority; import emu.grasscutter.data.ResourceType.LoadPriority;
import emu.grasscutter.data.common.FightPropData; import emu.grasscutter.data.common.FightPropData;
@ResourceType(name = "AvatarTalentExcelConfigData.json", loadPriority = LoadPriority.HIGHEST) @ResourceType(name = "AvatarTalentExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
public class AvatarTalentData extends GenshinResource { public class AvatarTalentData extends GameResource {
private int TalentId; private int TalentId;
private int PrevTalent; private int PrevTalent;
private long NameTextMapHash; private long NameTextMapHash;
......
package emu.grasscutter.data.def;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "CombineExcelConfigData.json")
public class CombineData {
}
package emu.grasscutter.data.def; package emu.grasscutter.data.def;
import java.util.ArrayList; import java.util.ArrayList;
import emu.grasscutter.data.GenshinResource; import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.FightPropData; import emu.grasscutter.data.common.FightPropData;
@ResourceType(name = "EquipAffixExcelConfigData.json") @ResourceType(name = "EquipAffixExcelConfigData.json")
public class EquipAffixData extends GenshinResource { public class EquipAffixData extends GameResource {
private int AffixId; private int AffixId;
private int Id; private int Id;
......
package emu.grasscutter.data.def; package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource; import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType; import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority; import emu.grasscutter.data.ResourceType.LoadPriority;
@ResourceType(name = "FetterCharacterCardExcelConfigData.json", loadPriority = LoadPriority.HIGHEST) @ResourceType(name = "FetterCharacterCardExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
public class FetterCharacterCardData extends GenshinResource { public class FetterCharacterCardData extends GameResource {
private int AvatarId; private int AvatarId;
private int RewardId; private int RewardId;
......
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