Commit c115fe1a authored by 2y8e9h22's avatar 2y8e9h22 Committed by GitHub
Browse files

update zh-CN.json (#1662)

Original commits:
* .
* Apply suggestions from code review
parent dc9cef8a
...@@ -47,7 +47,7 @@ ...@@ -47,7 +47,7 @@
"router_error": "[Dispatch] 无法连接路由" "router_error": "[Dispatch] 无法连接路由"
}, },
"status": { "status": {
"free_software": "Grasscutter 是免费开源软件,遵循 AGPL-3.0 license。如果你是付费购买的,那你已经被骗了。项目地址:https://github.com/Grasscutters/Grasscutter", "free_software": "Grasscutter 是免费开源软件,遵循 AGPL-3.0 license。如果你是付费购买的,那你已经被骗了。\n\t项目地址:https://github.com/Grasscutters/Grasscutter",
"starting": "正在启动 Grasscutter...", "starting": "正在启动 Grasscutter...",
"shutdown": "正在关闭...", "shutdown": "正在关闭...",
"done": "加载完成!输入 \"help\" 查看命令列表", "done": "加载完成!输入 \"help\" 查看命令列表",
...@@ -231,7 +231,7 @@ ...@@ -231,7 +231,7 @@
}, },
"sendMail": { "sendMail": {
"give_usage": "🇺🇸Usage: give <player> <itemID|itemName> [amount] [level] [refinement]", "give_usage": "🇺🇸Usage: give <player> <itemID|itemName> [amount] [level] [refinement]",
"user_not_exist": "用户 '%s' 不存在。", "user_not_exist": "玩家 '%s' 不存在。",
"start_composition": "开始撰写邮件。\n请使用 '/sendmail <标题>' 继续。\n你可以随时使用 '/sendmail stop' 停止。", "start_composition": "开始撰写邮件。\n请使用 '/sendmail <标题>' 继续。\n你可以随时使用 '/sendmail stop' 停止。",
"templates": "邮件模板尚未实装...", "templates": "邮件模板尚未实装...",
"invalid_arguments": "无效的参数。", "invalid_arguments": "无效的参数。",
...@@ -275,10 +275,10 @@ ...@@ -275,10 +275,10 @@
}, },
"setStats": { "setStats": {
"description": "设置当前角色的属性\n\t可更改的属性列表:hp(生命值)|maxhp(最大生命值)|def(防御力)|atk(攻击力)|em(元素精通)|er(元素充能效率)|crate(暴击率)|cdmg(暴击伤害)|cdr(冷却缩减)|heal(治疗加成)|heali(受治疗加成)|shield(护盾强效)|defi(无视防御)\n元素增伤:epyro(火)|ecryo(冰)|ehydro(水)|egeo(岩)|edendro(草)|eelectro(雷)|ephys(物理)\n元素抗性:respyro(火)|rescryo(冰)|reshydro(水)|resgeo(岩)|resdendro(草)|reselectro(雷)|resphys(物理)", "description": "设置当前角色的属性\n\t可更改的属性列表:hp(生命值)|maxhp(最大生命值)|def(防御力)|atk(攻击力)|em(元素精通)|er(元素充能效率)|crate(暴击率)|cdmg(暴击伤害)|cdr(冷却缩减)|heal(治疗加成)|heali(受治疗加成)|shield(护盾强效)|defi(无视防御)\n元素增伤:epyro(火)|ecryo(冰)|ehydro(水)|egeo(岩)|edendro(草)|eelectro(雷)|ephys(物理)\n元素抗性:respyro(火)|rescryo(冰)|reshydro(水)|resgeo(岩)|resdendro(草)|reselectro(雷)|resphys(物理)",
"locked_to": "🇺🇸%s locked to %s.", "locked_to": "%s 已锁定为:%s",
"locked_for_to": "🇺🇸%s for %s locked to %s.", "locked_for_to": "%s 属于 %s 的,已锁定为:%s",
"unlocked": "🇺🇸%s unlocked.", "unlocked": "%s 已解锁。",
"unlocked_for": "🇺🇸%s for %s unlocked." "unlocked_for": "%s 属于 %s 的,已解锁。"
}, },
"spawn": { "spawn": {
"success": "已生成 %s 个 %s。", "success": "已生成 %s 个 %s。",
...@@ -330,7 +330,7 @@ ...@@ -330,7 +330,7 @@
"weather": { "weather": {
"success": "已设置天气ID 为 %s,气候类型为 %s。", "success": "已设置天气ID 为 %s,气候类型为 %s。",
"status": "当前天气ID 为 %s,气候类型为 %s。", "status": "当前天气ID 为 %s,气候类型为 %s。",
"description": "更改天气ID和气候类型。天气ID可以在 ./Resources/ExcelBinOutput/WeatherExcelConfigData.json 中找到。\n气候类型:sunny(晴天), cloudy(多云), rain(雨), thunderstorm(雷雨), snow(雪), mist(雾)" "description": "更改天气ID和气候类型。天气ID可以在 ./Resources/ExcelBinOutput/WeatherExcelConfigData.json 中找到。\n\t气候类型:sunny(晴天), cloudy(多云), rain(雨), thunderstorm(雷雨), snow(雪), mist(雾)"
}, },
"ban": { "ban": {
"success": "成功封禁玩家。", "success": "成功封禁玩家。",
...@@ -339,8 +339,8 @@ ...@@ -339,8 +339,8 @@
"description": "封禁玩家" "description": "封禁玩家"
}, },
"unlockall": { "unlockall": {
"success": "🇺🇸Unlocked all open states for %s.", "success": "已为:%s 解锁全部开放状态。",
"description": "🇺🇸Unlocks all open states for a player." "description": "为玩家解锁全部开放状态"
}, },
"unban": { "unban": {
"success": "成功取消玩家的封禁。", "success": "成功取消玩家的封禁。",
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment