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ziqian zhang
Grasscutter
Commits
c115fe1a
Commit
c115fe1a
authored
Aug 16, 2022
by
2y8e9h22
Committed by
GitHub
Aug 16, 2022
Browse files
update zh-CN.json (#1662)
Original commits: * . * Apply suggestions from code review
parent
dc9cef8a
Changes
1
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src/main/resources/languages/zh-CN.json
View file @
c115fe1a
...
@@ -47,7 +47,7 @@
...
@@ -47,7 +47,7 @@
"router_error"
:
"[Dispatch] 无法连接路由"
"router_error"
:
"[Dispatch] 无法连接路由"
},
},
"status"
:
{
"status"
:
{
"free_software"
:
"Grasscutter 是免费开源软件,遵循 AGPL-3.0 license。如果你是付费购买的,那你已经被骗了。项目地址:https://github.com/Grasscutters/Grasscutter"
,
"free_software"
:
"Grasscutter 是免费开源软件,遵循 AGPL-3.0 license。如果你是付费购买的,那你已经被骗了。
\n\t
项目地址:https://github.com/Grasscutters/Grasscutter"
,
"starting"
:
"正在启动 Grasscutter..."
,
"starting"
:
"正在启动 Grasscutter..."
,
"shutdown"
:
"正在关闭..."
,
"shutdown"
:
"正在关闭..."
,
"done"
:
"加载完成!输入
\"
help
\"
查看命令列表"
,
"done"
:
"加载完成!输入
\"
help
\"
查看命令列表"
,
...
@@ -231,7 +231,7 @@
...
@@ -231,7 +231,7 @@
},
},
"sendMail"
:
{
"sendMail"
:
{
"give_usage"
:
"🇺🇸Usage: give <player> <itemID|itemName> [amount] [level] [refinement]"
,
"give_usage"
:
"🇺🇸Usage: give <player> <itemID|itemName> [amount] [level] [refinement]"
,
"user_not_exist"
:
"
用户
'%s' 不存在。"
,
"user_not_exist"
:
"
玩家
'%s' 不存在。"
,
"start_composition"
:
"开始撰写邮件。
\n
请使用 '/sendmail <标题>' 继续。
\n
你可以随时使用 '/sendmail stop' 停止。"
,
"start_composition"
:
"开始撰写邮件。
\n
请使用 '/sendmail <标题>' 继续。
\n
你可以随时使用 '/sendmail stop' 停止。"
,
"templates"
:
"邮件模板尚未实装..."
,
"templates"
:
"邮件模板尚未实装..."
,
"invalid_arguments"
:
"无效的参数。"
,
"invalid_arguments"
:
"无效的参数。"
,
...
@@ -275,10 +275,10 @@
...
@@ -275,10 +275,10 @@
},
},
"setStats"
:
{
"setStats"
:
{
"description"
:
"设置当前角色的属性
\n\t
可更改的属性列表:hp(生命值)|maxhp(最大生命值)|def(防御力)|atk(攻击力)|em(元素精通)|er(元素充能效率)|crate(暴击率)|cdmg(暴击伤害)|cdr(冷却缩减)|heal(治疗加成)|heali(受治疗加成)|shield(护盾强效)|defi(无视防御)
\n
元素增伤:epyro(火)|ecryo(冰)|ehydro(水)|egeo(岩)|edendro(草)|eelectro(雷)|ephys(物理)
\n
元素抗性:respyro(火)|rescryo(冰)|reshydro(水)|resgeo(岩)|resdendro(草)|reselectro(雷)|resphys(物理)"
,
"description"
:
"设置当前角色的属性
\n\t
可更改的属性列表:hp(生命值)|maxhp(最大生命值)|def(防御力)|atk(攻击力)|em(元素精通)|er(元素充能效率)|crate(暴击率)|cdmg(暴击伤害)|cdr(冷却缩减)|heal(治疗加成)|heali(受治疗加成)|shield(护盾强效)|defi(无视防御)
\n
元素增伤:epyro(火)|ecryo(冰)|ehydro(水)|egeo(岩)|edendro(草)|eelectro(雷)|ephys(物理)
\n
元素抗性:respyro(火)|rescryo(冰)|reshydro(水)|resgeo(岩)|resdendro(草)|reselectro(雷)|resphys(物理)"
,
"locked_to"
:
"
🇺🇸
%s
locked to
%s
.
"
,
"locked_to"
:
"%s
已锁定为:
%s
。
"
,
"locked_for_to"
:
"
🇺🇸
%s
for
%s
locked to
%s
.
"
,
"locked_for_to"
:
"%s
属于
%s
的,已锁定为:
%s
。
"
,
"unlocked"
:
"
🇺🇸
%s
unlocked.
"
,
"unlocked"
:
"%s
已解锁。
"
,
"unlocked_for"
:
"
🇺🇸
%s
for
%s
unlocked.
"
"unlocked_for"
:
"%s
属于
%s
的,已解锁。
"
},
},
"spawn"
:
{
"spawn"
:
{
"success"
:
"已生成 %s 个 %s。"
,
"success"
:
"已生成 %s 个 %s。"
,
...
@@ -330,7 +330,7 @@
...
@@ -330,7 +330,7 @@
"weather"
:
{
"weather"
:
{
"success"
:
"已设置天气ID 为 %s,气候类型为 %s。"
,
"success"
:
"已设置天气ID 为 %s,气候类型为 %s。"
,
"status"
:
"当前天气ID 为 %s,气候类型为 %s。"
,
"status"
:
"当前天气ID 为 %s,气候类型为 %s。"
,
"description"
:
"更改天气ID和气候类型。天气ID可以在 ./Resources/ExcelBinOutput/WeatherExcelConfigData.json 中找到。
\n
气候类型:sunny(晴天), cloudy(多云), rain(雨), thunderstorm(雷雨), snow(雪), mist(雾)"
"description"
:
"更改天气ID和气候类型。天气ID可以在 ./Resources/ExcelBinOutput/WeatherExcelConfigData.json 中找到。
\n
\t
气候类型:sunny(晴天), cloudy(多云), rain(雨), thunderstorm(雷雨), snow(雪), mist(雾)"
},
},
"ban"
:
{
"ban"
:
{
"success"
:
"成功封禁玩家。"
,
"success"
:
"成功封禁玩家。"
,
...
@@ -339,8 +339,8 @@
...
@@ -339,8 +339,8 @@
"description"
:
"封禁玩家"
"description"
:
"封禁玩家"
},
},
"unlockall"
:
{
"unlockall"
:
{
"success"
:
"
🇺🇸Unlocked all open states for %s.
"
,
"success"
:
"
已为:%s 解锁全部开放状态。
"
,
"description"
:
"
🇺🇸Unlocks all open states for a player.
"
"description"
:
"
为玩家解锁全部开放状态
"
},
},
"unban"
:
{
"unban"
:
{
"success"
:
"成功取消玩家的封禁。"
,
"success"
:
"成功取消玩家的封禁。"
,
...
...
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