From af7bbdaadd3a8349d1dc1180db0b697a366125c2 Mon Sep 17 00:00:00 2001
From: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
Date: Mon, 18 Jul 2022 20:19:31 -0700
Subject: [PATCH] Set certain OpenStates on level-up.

---
 .../emu/grasscutter/game/player/Player.java   |  14 +-
 .../game/player/PlayerOpenStateManager.java   | 176 +-----------------
 .../emu/grasscutter/game/props/OpenState.java |  60 +++---
 3 files changed, 54 insertions(+), 196 deletions(-)

diff --git a/src/main/java/emu/grasscutter/game/player/Player.java b/src/main/java/emu/grasscutter/game/player/Player.java
index 3238de22..8f1d2ceb 100644
--- a/src/main/java/emu/grasscutter/game/player/Player.java
+++ b/src/main/java/emu/grasscutter/game/player/Player.java
@@ -453,9 +453,18 @@ public class Player {
 	}
 
 	public boolean setLevel(int level) {
+		if (this.getLevel() == level) {
+			return true;
+		}
+
 		if (this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, level)) {
+			// Update world level and profile.
 			this.updateWorldLevel();
 			this.updateProfile();
+
+			// Handle OpenState unlocks from level-up.
+			this.getOpenStateManager().onPlayerLevelUp();
+
 			return true;
 		}
 		return false;
@@ -538,7 +547,6 @@ public class Player {
 
 	// Directly give player exp
 	public void addExpDirectly(int gain) {
-		boolean hasLeveledUp = false;
 		int level = getLevel();
 		int exp = getExp();
 		int reqExp = getExpRequired(level);
@@ -549,10 +557,8 @@ public class Player {
 			exp -= reqExp;
 			level += 1;
 			reqExp = getExpRequired(level);
-			hasLeveledUp = true;
-		}
 
-		if (hasLeveledUp) {
+			// Set level each time to allow level-up specific logic to run.
 			this.setLevel(level);
 		}
 
diff --git a/src/main/java/emu/grasscutter/game/player/PlayerOpenStateManager.java b/src/main/java/emu/grasscutter/game/player/PlayerOpenStateManager.java
index 562c81ec..ae569106 100644
--- a/src/main/java/emu/grasscutter/game/player/PlayerOpenStateManager.java
+++ b/src/main/java/emu/grasscutter/game/player/PlayerOpenStateManager.java
@@ -32,173 +32,9 @@ public class PlayerOpenStateManager {
     
     // For development. Remove entry when properly implemented
     // TODO - Set as boolean in OpenState
-    public static final Set<OpenState> DEV_OPEN_STATES = Set.of(
-        OPEN_STATE_PAIMON,
-        OPEN_STATE_PAIMON_NAVIGATION,
-        OPEN_STATE_AVATAR_PROMOTE,
-        OPEN_STATE_AVATAR_TALENT,
-        OPEN_STATE_WEAPON_PROMOTE,
-        OPEN_STATE_WEAPON_AWAKEN,
-        OPEN_STATE_QUEST_REMIND,
-        OPEN_STATE_GAME_GUIDE,
-        OPEN_STATE_COOK,
-        OPEN_STATE_WEAPON_UPGRADE,
-        OPEN_STATE_RELIQUARY_UPGRADE,
-        OPEN_STATE_RELIQUARY_PROMOTE,
-        OPEN_STATE_WEAPON_PROMOTE_GUIDE,
-        OPEN_STATE_WEAPON_CHANGE_GUIDE,
-        OPEN_STATE_PLAYER_LVUP_GUIDE,
-        OPEN_STATE_FRESHMAN_GUIDE,
-        OPEN_STATE_SKIP_FRESHMAN_GUIDE,
-        OPEN_STATE_GUIDE_MOVE_CAMERA,
-        OPEN_STATE_GUIDE_SCALE_CAMERA,
-        OPEN_STATE_GUIDE_KEYBOARD,
-        OPEN_STATE_GUIDE_MOVE,
-        OPEN_STATE_GUIDE_JUMP,
-        OPEN_STATE_GUIDE_SPRINT,
-        OPEN_STATE_GUIDE_MAP,
-        OPEN_STATE_GUIDE_ATTACK,
-        OPEN_STATE_GUIDE_FLY,
-        OPEN_STATE_GUIDE_TALENT,
-        OPEN_STATE_GUIDE_RELIC,
-        OPEN_STATE_GUIDE_RELIC_PROM,
-        OPEN_STATE_COMBINE,
-        OPEN_STATE_GACHA,
-        OPEN_STATE_GUIDE_GACHA,
-        OPEN_STATE_GUIDE_TEAM,
-        OPEN_STATE_GUIDE_PROUD,
-        OPEN_STATE_GUIDE_AVATAR_PROMOTE,
-        OPEN_STATE_GUIDE_ADVENTURE_CARD,
-        OPEN_STATE_FORGE,
-        OPEN_STATE_GUIDE_BAG,
-        OPEN_STATE_EXPEDITION,
-        OPEN_STATE_GUIDE_ADVENTURE_DAILYTASK,
-        OPEN_STATE_GUIDE_ADVENTURE_DUNGEON,
-        OPEN_STATE_TOWER,
-        OPEN_STATE_WORLD_STAMINA,
-        OPEN_STATE_TOWER_FIRST_ENTER,
-        OPEN_STATE_RESIN,
-        OPEN_STATE_LIMIT_REGION_FRESHMEAT,
-        OPEN_STATE_MULTIPLAYER,
-        OPEN_STATE_GUIDE_MOUSEPC,
-        OPEN_STATE_GUIDE_MULTIPLAYER,
-        OPEN_STATE_GUIDE_DUNGEONREWARD,
-        OPEN_STATE_GUIDE_BLOSSOM,
-        OPEN_STATE_AVATAR_FASHION,
-        OPEN_STATE_PHOTOGRAPH,
-        OPEN_STATE_GUIDE_KSLQUEST,
-        OPEN_STATE_PERSONAL_LINE,
-        OPEN_STATE_GUIDE_PERSONAL_LINE,
-        OPEN_STATE_GUIDE_APPEARANCE,
-        OPEN_STATE_GUIDE_PROCESS,
-        OPEN_STATE_GUIDE_PERSONAL_LINE_KEY,
-        OPEN_STATE_GUIDE_WIDGET,
-        OPEN_STATE_GUIDE_ACTIVITY_SKILL_ASTER,
-        OPEN_STATE_GUIDE_COLDCLIMATE,
-        OPEN_STATE_DERIVATIVE_MALL,
-        OPEN_STATE_GUIDE_EXITMULTIPLAYER,
-        OPEN_STATE_GUIDE_THEATREMACHANICUS_BUILD,
-        OPEN_STATE_GUIDE_THEATREMACHANICUS_REBUILD,
-        OPEN_STATE_GUIDE_THEATREMACHANICUS_CARD,
-        OPEN_STATE_GUIDE_THEATREMACHANICUS_MONSTER,
-        OPEN_STATE_GUIDE_THEATREMACHANICUS_MISSION_CHECK,
-        OPEN_STATE_GUIDE_THEATREMACHANICUS_BUILD_SELECT,
-        OPEN_STATE_GUIDE_THEATREMACHANICUS_CHALLENGE_START,
-        OPEN_STATE_GUIDE_CONVERT,
-        OPEN_STATE_GUIDE_THEATREMACHANICUS_MULTIPLAYER,
-        OPEN_STATE_GUIDE_COOP_TASK,
-        OPEN_STATE_GUIDE_HOMEWORLD_ADEPTIABODE,
-        OPEN_STATE_GUIDE_HOMEWORLD_DEPLOY,
-        OPEN_STATE_GUIDE_CHANNELLERSLAB_EQUIP,
-        OPEN_STATE_GUIDE_CHANNELLERSLAB_MP_SOLUTION,
-        OPEN_STATE_GUIDE_CHANNELLERSLAB_POWER,
-        OPEN_STATE_GUIDE_HIDEANDSEEK_SKILL,
-        OPEN_STATE_GUIDE_HOMEWORLD_MAPLIST,
-        OPEN_STATE_GUIDE_RELICRESOLVE,
-        OPEN_STATE_GUIDE_GGUIDE,
-        OPEN_STATE_GUIDE_GGUIDE_HINT,
-        OPEN_STATE_GUIDE_QUICK_TEAMMEMBERCHANGE,
-        OPEN_STATE_CITY_REPUATION_MENGDE,
-        OPEN_STATE_CITY_REPUATION_LIYUE,
-        OPEN_STATE_CITY_REPUATION_UI_HINT,
-        OPEN_STATE_CITY_REPUATION_INAZUMA,
-        OPEN_STATE_SHOP_TYPE_MALL,
-        OPEN_STATE_SHOP_TYPE_RECOMMANDED,
-        OPEN_STATE_SHOP_TYPE_GENESISCRYSTAL,
-        OPEN_STATE_SHOP_TYPE_GIFTPACKAGE,
-        OPEN_STATE_SHOP_TYPE_PAIMON,
-        OPEN_STATE_SHOP_TYPE_CITY,
-        OPEN_STATE_SHOP_TYPE_BLACKSMITH,
-        OPEN_STATE_SHOP_TYPE_GROCERY,
-        OPEN_STATE_SHOP_TYPE_FOOD,
-        OPEN_STATE_SHOP_TYPE_SEA_LAMP,
-        OPEN_STATE_SHOP_TYPE_VIRTUAL_SHOP,
-        OPEN_STATE_SHOP_TYPE_LIYUE_GROCERY,
-        OPEN_STATE_SHOP_TYPE_LIYUE_SOUVENIR,
-        OPEN_STATE_SHOP_TYPE_LIYUE_RESTAURANT,
-        OPEN_STATE_SHOP_TYPE_INAZUMA_SOUVENIR,
-        OPEN_STATE_SHOP_TYPE_NPC_TOMOKI,
-        OPEN_ADVENTURE_MANUAL,
-        OPEN_ADVENTURE_MANUAL_CITY_MENGDE,
-        OPEN_ADVENTURE_MANUAL_CITY_LIYUE,
-        OPEN_ADVENTURE_MANUAL_MONSTER,
-        OPEN_ADVENTURE_MANUAL_BOSS_DUNGEON,
-        OPEN_STATE_ACTIVITY_SEALAMP,
-        OPEN_STATE_ACTIVITY_SEALAMP_TAB2,
-        OPEN_STATE_ACTIVITY_SEALAMP_TAB3,
-        OPEN_STATE_BATTLE_PASS,
-        OPEN_STATE_BATTLE_PASS_ENTRY,
-        OPEN_STATE_ACTIVITY_CRUCIBLE,
-        OPEN_STATE_ACTIVITY_NEWBEEBOUNS_OPEN,
-        OPEN_STATE_ACTIVITY_NEWBEEBOUNS_CLOSE,
-        OPEN_STATE_ACTIVITY_ENTRY_OPEN,
-        OPEN_STATE_MENGDE_INFUSEDCRYSTAL,
-        OPEN_STATE_LIYUE_INFUSEDCRYSTAL,
-        OPEN_STATE_SNOW_MOUNTAIN_ELDER_TREE,
-        OPEN_STATE_MIRACLE_RING,
-        OPEN_STATE_COOP_LINE,
-        OPEN_STATE_INAZUMA_INFUSEDCRYSTAL,
-        OPEN_STATE_FISH,
-        OPEN_STATE_GUIDE_SUMO_TEAM_SKILL,
-        OPEN_STATE_GUIDE_FISH_RECIPE,
-        OPEN_STATE_HOME,
-        OPEN_STATE_ACTIVITY_HOMEWORLD,
-        OPEN_STATE_ADEPTIABODE,
-        OPEN_STATE_HOME_AVATAR,
-        OPEN_STATE_HOME_EDIT,
-        OPEN_STATE_HOME_EDIT_TIPS,
-        OPEN_STATE_RELIQUARY_DECOMPOSE,
-        OPEN_STATE_ACTIVITY_H5,
-        OPEN_STATE_ORAIONOKAMI,
-        OPEN_STATE_GUIDE_CHESS_MISSION_CHECK,
-        OPEN_STATE_GUIDE_CHESS_BUILD,
-        OPEN_STATE_GUIDE_CHESS_WIND_TOWER_CIRCLE,
-        OPEN_STATE_GUIDE_CHESS_CARD_SELECT,
-        OPEN_STATE_INAZUMA_MAINQUEST_FINISHED,
-        OPEN_STATE_PAIMON_LVINFO,
-        OPEN_STATE_TELEPORT_HUD,
-        OPEN_STATE_GUIDE_MAP_UNLOCK,
-        OPEN_STATE_GUIDE_PAIMON_LVINFO,
-        OPEN_STATE_GUIDE_AMBORTRANSPORT,
-        OPEN_STATE_GUIDE_FLY_SECOND,
-        OPEN_STATE_GUIDE_KAEYA_CLUE,
-        OPEN_STATE_CAPTURE_CODEX,
-        OPEN_STATE_ACTIVITY_FISH_OPEN,
-        OPEN_STATE_ACTIVITY_FISH_CLOSE,
-        OPEN_STATE_GUIDE_ROGUE_MAP,
-        OPEN_STATE_GUIDE_ROGUE_RUNE,
-        OPEN_STATE_GUIDE_BARTENDER_FORMULA,
-        OPEN_STATE_GUIDE_BARTENDER_MIX,
-        OPEN_STATE_GUIDE_BARTENDER_CUP,
-        OPEN_STATE_GUIDE_MAIL_FAVORITES,
-        OPEN_STATE_GUIDE_POTION_CONFIGURE,
-        OPEN_STATE_GUIDE_LANV2_FIREWORK,
-        OPEN_STATE_LOADINGTIPS_ENKANOMIYA,
-        OPEN_STATE_MICHIAE_CASKET,
-        OPEN_STATE_MAIL_COLLECT_UNLOCK_RED_POINT,
-        OPEN_STATE_LUMEN_STONE,
-        OPEN_STATE_GUIDE_CRYSTALLINK_BUFF
-    );
+    public static final Set<OpenState> DEV_OPEN_STATES = Stream.of(OpenState.values())
+        .filter(s -> s != OpenState.OPEN_STATE_NONE && s.getUnlockLevel() <= 1)
+        .collect(Collectors.toSet());
 
     public PlayerOpenStateManager(Player player) {
         this.player = player;
@@ -236,4 +72,10 @@ public class PlayerOpenStateManager {
     public void onPlayerLogin() {
         player.getSession().send(new PacketOpenStateUpdateNotify(this));
     }
+
+    public void onPlayerLevelUp() {
+        Stream.of(OpenState.values())
+            .filter(s -> s.getUnlockLevel() == this.player.getLevel())
+            .forEach(s -> this.setOpenState(s, 1));
+    }
 }
\ No newline at end of file
diff --git a/src/main/java/emu/grasscutter/game/props/OpenState.java b/src/main/java/emu/grasscutter/game/props/OpenState.java
index 560edf5f..536c57d4 100644
--- a/src/main/java/emu/grasscutter/game/props/OpenState.java
+++ b/src/main/java/emu/grasscutter/game/props/OpenState.java
@@ -38,16 +38,16 @@ public enum OpenState {
 	OPEN_STATE_GUIDE_TALENT (27),
 	OPEN_STATE_GUIDE_RELIC (28),
 	OPEN_STATE_GUIDE_RELIC_PROM (29),
-	OPEN_STATE_COMBINE (30),
+	OPEN_STATE_COMBINE (30, 2),
 	OPEN_STATE_GACHA (31),
 	OPEN_STATE_GUIDE_GACHA (32),
 	OPEN_STATE_GUIDE_TEAM (33),
 	OPEN_STATE_GUIDE_PROUD (34),
 	OPEN_STATE_GUIDE_AVATAR_PROMOTE (35),
 	OPEN_STATE_GUIDE_ADVENTURE_CARD (36),
-	OPEN_STATE_FORGE (37),
+	OPEN_STATE_FORGE (37, 2),
 	OPEN_STATE_GUIDE_BAG (38),
-	OPEN_STATE_EXPEDITION (39),
+	OPEN_STATE_EXPEDITION (39, 14),
 	OPEN_STATE_GUIDE_ADVENTURE_DAILYTASK (40),
 	OPEN_STATE_GUIDE_ADVENTURE_DUNGEON (41),
 	OPEN_STATE_TOWER (42),
@@ -56,15 +56,15 @@ public enum OpenState {
 	OPEN_STATE_RESIN (45),
 	OPEN_STATE_LIMIT_REGION_FRESHMEAT (47),
 	OPEN_STATE_LIMIT_REGION_GLOBAL (48),
-	OPEN_STATE_MULTIPLAYER (49),
+	OPEN_STATE_MULTIPLAYER (49, 16),
 	OPEN_STATE_GUIDE_MOUSEPC (50),
 	OPEN_STATE_GUIDE_MULTIPLAYER (51),
 	OPEN_STATE_GUIDE_DUNGEONREWARD (52),
-	OPEN_STATE_GUIDE_BLOSSOM (53),
+	OPEN_STATE_GUIDE_BLOSSOM (53, 8),
 	OPEN_STATE_AVATAR_FASHION (54),
 	OPEN_STATE_PHOTOGRAPH (55),
 	OPEN_STATE_GUIDE_KSLQUEST (56),
-	OPEN_STATE_PERSONAL_LINE (57),
+	OPEN_STATE_PERSONAL_LINE (57, 26),
 	OPEN_STATE_GUIDE_PERSONAL_LINE (58),
 	OPEN_STATE_GUIDE_APPEARANCE (59),
 	OPEN_STATE_GUIDE_PROCESS (60),
@@ -102,35 +102,35 @@ public enum OpenState {
 	OPEN_STATE_GGUIDE_MAINPAGE_ENTRY_DISAPPEAR (92),
 	OPEN_STATE_CITY_REPUATION_MENGDE (800),
 	OPEN_STATE_CITY_REPUATION_LIYUE (801),
-	OPEN_STATE_CITY_REPUATION_UI_HINT (802),
+	OPEN_STATE_CITY_REPUATION_UI_HINT (802, 25),
 	OPEN_STATE_CITY_REPUATION_INAZUMA (803),
 	OPEN_STATE_SHOP_TYPE_MALL (900),
-	OPEN_STATE_SHOP_TYPE_RECOMMANDED (901),
-	OPEN_STATE_SHOP_TYPE_GENESISCRYSTAL (902),
-	OPEN_STATE_SHOP_TYPE_GIFTPACKAGE (903),
+	OPEN_STATE_SHOP_TYPE_RECOMMANDED (901, 1),
+	OPEN_STATE_SHOP_TYPE_GENESISCRYSTAL (902, 1),
+	OPEN_STATE_SHOP_TYPE_GIFTPACKAGE (903, 1),
 	OPEN_STATE_SHOP_TYPE_PAIMON (1001),
 	OPEN_STATE_SHOP_TYPE_CITY (1002),
 	OPEN_STATE_SHOP_TYPE_BLACKSMITH (1003),
-	OPEN_STATE_SHOP_TYPE_GROCERY (1004),
-	OPEN_STATE_SHOP_TYPE_FOOD (1005),
-	OPEN_STATE_SHOP_TYPE_SEA_LAMP (1006),
+	OPEN_STATE_SHOP_TYPE_GROCERY (1004, 5),
+	OPEN_STATE_SHOP_TYPE_FOOD (1005, 5),
+	OPEN_STATE_SHOP_TYPE_SEA_LAMP (1006, 13),
 	OPEN_STATE_SHOP_TYPE_VIRTUAL_SHOP (1007),
-	OPEN_STATE_SHOP_TYPE_LIYUE_GROCERY (1008),
+	OPEN_STATE_SHOP_TYPE_LIYUE_GROCERY (1008, 5),
 	OPEN_STATE_SHOP_TYPE_LIYUE_SOUVENIR (1009),
-	OPEN_STATE_SHOP_TYPE_LIYUE_RESTAURANT (1010),
+	OPEN_STATE_SHOP_TYPE_LIYUE_RESTAURANT (1010, 5),
 	OPEN_STATE_SHOP_TYPE_INAZUMA_SOUVENIR (1011),
 	OPEN_STATE_SHOP_TYPE_NPC_TOMOKI (1012),
 	OPEN_STATE_SHOP_TYPE_INAZUMA_SOUVENIR_BLACK_BAR (1013),
 	OPEN_ADVENTURE_MANUAL (1100),
 	OPEN_ADVENTURE_MANUAL_CITY_MENGDE (1101),
 	OPEN_ADVENTURE_MANUAL_CITY_LIYUE (1102),
-	OPEN_ADVENTURE_MANUAL_MONSTER (1103),
+	OPEN_ADVENTURE_MANUAL_MONSTER (1103, 8),
 	OPEN_ADVENTURE_MANUAL_BOSS_DUNGEON (1104),
 	OPEN_STATE_ACTIVITY_SEALAMP (1200),
 	OPEN_STATE_ACTIVITY_SEALAMP_TAB2 (1201),
 	OPEN_STATE_ACTIVITY_SEALAMP_TAB3 (1202),
-	OPEN_STATE_BATTLE_PASS (1300),
-	OPEN_STATE_BATTLE_PASS_ENTRY (1301),
+	OPEN_STATE_BATTLE_PASS (1300, 1),
+	OPEN_STATE_BATTLE_PASS_ENTRY (1301, 20),
 	OPEN_STATE_ACTIVITY_CRUCIBLE (1400),
 	OPEN_STATE_ACTIVITY_NEWBEEBOUNS_OPEN (1401),
 	OPEN_STATE_ACTIVITY_NEWBEEBOUNS_CLOSE (1402),
@@ -139,27 +139,27 @@ public enum OpenState {
 	OPEN_STATE_LIYUE_INFUSEDCRYSTAL (1405),
 	OPEN_STATE_SNOW_MOUNTAIN_ELDER_TREE (1406),
 	OPEN_STATE_MIRACLE_RING (1407),
-	OPEN_STATE_COOP_LINE (1408),
+	OPEN_STATE_COOP_LINE (1408, 26),
 	OPEN_STATE_INAZUMA_INFUSEDCRYSTAL (1409),
 	OPEN_STATE_FISH (1410),
 	OPEN_STATE_GUIDE_SUMO_TEAM_SKILL (1411),
 	OPEN_STATE_GUIDE_FISH_RECIPE (1412),
 	OPEN_STATE_HOME (1500),
-	OPEN_STATE_ACTIVITY_HOMEWORLD (1501),
+	OPEN_STATE_ACTIVITY_HOMEWORLD (1501, 28),
 	OPEN_STATE_ADEPTIABODE (1502),
 	OPEN_STATE_HOME_AVATAR (1503),
 	OPEN_STATE_HOME_EDIT (1504),
 	OPEN_STATE_HOME_EDIT_TIPS (1505),
-	OPEN_STATE_RELIQUARY_DECOMPOSE (1600),
-	OPEN_STATE_ACTIVITY_H5 (1700),
+	OPEN_STATE_RELIQUARY_DECOMPOSE (1600, 45),
+	OPEN_STATE_ACTIVITY_H5 (1700, 10),
 	OPEN_STATE_ORAIONOKAMI (2000),
 	OPEN_STATE_GUIDE_CHESS_MISSION_CHECK (2001),
 	OPEN_STATE_GUIDE_CHESS_BUILD (2002),
 	OPEN_STATE_GUIDE_CHESS_WIND_TOWER_CIRCLE (2003),
 	OPEN_STATE_GUIDE_CHESS_CARD_SELECT (2004),
 	OPEN_STATE_INAZUMA_MAINQUEST_FINISHED (2005),
-	OPEN_STATE_PAIMON_LVINFO (2100),
-	OPEN_STATE_TELEPORT_HUD (2101),
+	OPEN_STATE_PAIMON_LVINFO (2100, 7),
+	OPEN_STATE_TELEPORT_HUD (2101, 2),
 	OPEN_STATE_GUIDE_MAP_UNLOCK (2102),
 	OPEN_STATE_GUIDE_PAIMON_LVINFO (2103),
 	OPEN_STATE_GUIDE_AMBORTRANSPORT (2104),
@@ -177,7 +177,7 @@ public enum OpenState {
 	OPEN_STATE_GUIDE_POTION_CONFIGURE (2401),
 	OPEN_STATE_GUIDE_LANV2_FIREWORK (2402),
 	OPEN_STATE_LOADINGTIPS_ENKANOMIYA (2403),
-	OPEN_STATE_MICHIAE_CASKET (2500),
+	OPEN_STATE_MICHIAE_CASKET (2500, 30),
 	OPEN_STATE_MAIL_COLLECT_UNLOCK_RED_POINT (2501),
 	OPEN_STATE_LUMEN_STONE (2600),
 	OPEN_STATE_GUIDE_CRYSTALLINK_BUFF (2601),
@@ -190,6 +190,7 @@ public enum OpenState {
 	OPEN_ADVENTURE_MANUAL_EDUCATION (2801);
 	
 	private final int value;
+	private final int unlockLevel;
 	private static final Int2ObjectMap<OpenState> map = new Int2ObjectOpenHashMap<>();
 	private static final Map<String, OpenState> stringMap = new HashMap<>();
 	
@@ -202,11 +203,20 @@ public enum OpenState {
 	
 	private OpenState(int value) {
 		this.value = value;
+		this.unlockLevel = -1;
+	}
+	private OpenState(int value, int unlockLevel) {
+		this.value = value;
+		this.unlockLevel = unlockLevel;
 	}
 
 	public int getValue() {
 		return value;
 	}
+
+	public int getUnlockLevel() {
+		return this.unlockLevel;
+	}
 	
 	public static OpenState getTypeByValue(int value) {
 		return map.getOrDefault(value, OPEN_STATE_NONE);
-- 
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