Commit 9fc4b916 authored by Akka's avatar Akka Committed by Melledy
Browse files

Persist Tower Data && Set The Tower Schedule

parent 9ad44f5c
......@@ -70,7 +70,7 @@ dependencies {
implementation group: 'io.netty', name: 'netty-all', version: '4.1.71.Final'
implementation group: 'com.google.code.gson', name: 'gson', version: '2.8.8'
implementation group: 'com.google.code.gson', name: 'gson', version: '2.9.0'
implementation group: 'com.google.protobuf', name: 'protobuf-java', version: '3.18.2'
implementation group: 'org.reflections', name: 'reflections', version: '0.10.2'
......
{
"scheduleId" : 1,
"scheduleStartTime" : "2022-05-01T00:00:00+08:00",
"nextScheduleChangeTime" : "2022-05-30T00:00:00+08:00"
}
\ No newline at end of file
package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.tower.TowerLevelRecord;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "unlocktower", usage = "unlocktower", aliases = {"ut"},
description = "Unlock all levels of tower", permission = "player.tower")
public class UnlockTowerCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
unlockFloor(sender, sender.getServer().getTowerScheduleManager()
.getCurrentTowerScheduleData().getEntranceFloorId());
unlockFloor(sender, sender.getServer().getTowerScheduleManager()
.getScheduleFloors());
CommandHandler.sendMessage(sender, translate("commands.tower.unlock_done"));
}
public void unlockFloor(Player player, List<Integer> floors){
floors.stream()
.filter(id -> !player.getTowerManager().getRecordMap().containsKey(id))
.forEach(id -> player.getTowerManager().getRecordMap().put(id, new TowerLevelRecord(id)));
}
}
......@@ -73,6 +73,7 @@ public class GameData {
private static final Int2ObjectMap<RewardPreviewData> rewardPreviewDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<TowerFloorData> towerFloorDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<TowerLevelData> towerLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<TowerScheduleData> towerScheduleDataMap = new Int2ObjectOpenHashMap<>();
// Cache
private static Map<Integer, List<Integer>> fetters = new HashMap<>();
......@@ -327,4 +328,7 @@ public class GameData {
public static Int2ObjectMap<TowerLevelData> getTowerLevelDataMap(){
return towerLevelDataMap;
}
public static Int2ObjectMap<TowerScheduleData> getTowerScheduleDataMap(){
return towerScheduleDataMap;
}
}
package emu.grasscutter.data.def;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import java.util.List;
@ResourceType(name = "TowerScheduleExcelConfigData.json")
public class TowerScheduleData extends GameResource {
private int ScheduleId;
private List<Integer> EntranceFloorId;
private List<ScheduleDetail> Schedules;
private int MonthlyLevelConfigId;
@Override
public int getId() {
return ScheduleId;
}
@Override
public void onLoad() {
super.onLoad();
this.Schedules = this.Schedules.stream()
.filter(item -> item.getFloorList().size() > 0)
.toList();
}
public int getScheduleId() {
return ScheduleId;
}
public void setScheduleId(int scheduleId) {
ScheduleId = scheduleId;
}
public List<Integer> getEntranceFloorId() {
return EntranceFloorId;
}
public void setEntranceFloorId(List<Integer> entranceFloorId) {
EntranceFloorId = entranceFloorId;
}
public List<ScheduleDetail> getSchedules() {
return Schedules;
}
public void setSchedules(List<ScheduleDetail> schedules) {
Schedules = schedules;
}
public int getMonthlyLevelConfigId() {
return MonthlyLevelConfigId;
}
public void setMonthlyLevelConfigId(int monthlyLevelConfigId) {
MonthlyLevelConfigId = monthlyLevelConfigId;
}
public static class ScheduleDetail{
private List<Integer> FloorList;
public List<Integer> getFloorList() {
return FloorList;
}
public void setFloorList(List<Integer> floorList) {
FloorList = floorList;
}
}
}
......@@ -12,12 +12,18 @@ public class TowerDungeonSettleListener implements DungeonSettleListener {
scene.setAutoCloseTime(Utils.getCurrentSeconds() + 1000);
var towerManager = scene.getPlayers().get(0).getTowerManager();
towerManager.notifyCurLevelRecordChangeWhenDone();
scene.broadcastPacket(new PacketTowerFloorRecordChangeNotify(towerManager.getCurrentFloorId()));
scene.broadcastPacket(new PacketDungeonSettleNotify(scene.getChallenge(),
true,
towerManager.notifyCurLevelRecordChangeWhenDone(3);
scene.broadcastPacket(new PacketTowerFloorRecordChangeNotify(
towerManager.getCurrentFloorId(),
3,
towerManager.canEnterScheduleFloor()
));
scene.broadcastPacket(new PacketDungeonSettleNotify(
scene.getChallenge(),
towerManager.hasNextFloor(),
towerManager.hasNextLevel(),
towerManager.getNextFloorId()
towerManager.hasNextLevel() ? 0 : towerManager.getNextFloorId()
));
}
......
package emu.grasscutter.game.tower;
import dev.morphia.annotations.Entity;
import java.util.HashMap;
import java.util.Map;
@Entity
public class TowerLevelRecord {
/**
* floorId in config
*/
private int floorId;
/**
* LevelId - Stars
*/
private Map<Integer, Integer> passedLevelMap;
private int floorStarRewardProgress;
public TowerLevelRecord setLevelStars(int levelId, int stars){
passedLevelMap.put(levelId, stars);
return this;
}
public int getStarCount() {
return passedLevelMap.values().stream().mapToInt(Integer::intValue).sum();
}
public TowerLevelRecord(){
}
public TowerLevelRecord(int floorId){
this.floorId = floorId;
this.passedLevelMap = new HashMap<>();
this.floorStarRewardProgress = 0;
}
public int getFloorId() {
return floorId;
}
public void setFloorId(int floorId) {
this.floorId = floorId;
}
public Map<Integer, Integer> getPassedLevelMap() {
return passedLevelMap;
}
public void setPassedLevelMap(Map<Integer, Integer> passedLevelMap) {
this.passedLevelMap = passedLevelMap;
}
public int getFloorStarRewardProgress() {
return floorStarRewardProgress;
}
public void setFloorStarRewardProgress(int floorStarRewardProgress) {
this.floorStarRewardProgress = floorStarRewardProgress;
}
}
......@@ -9,10 +9,12 @@ import emu.grasscutter.game.dungeons.TowerDungeonSettleListener;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketCanUseSkillNotify;
import emu.grasscutter.server.packet.send.PacketTowerCurLevelRecordChangeNotify;
import emu.grasscutter.server.packet.send.PacketTowerEnterLevelRsp;
import emu.grasscutter.server.packet.send.PacketTowerLevelStarCondNotify;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@Entity
public class TowerManager {
......@@ -26,11 +28,19 @@ public class TowerManager {
this.player = player;
}
/**
* the floor players chose
*/
private int currentFloorId;
private int currentLevel;
@Transient
private int currentLevelId;
/**
* floorId - Record
*/
private Map<Integer, TowerLevelRecord> recordMap;
@Transient
private int entryScene;
......@@ -38,7 +48,26 @@ public class TowerManager {
return currentFloorId;
}
public int getCurrentLevelId(){
return this.currentLevelId + currentLevel;
}
/**
* form 1-3
*/
public int getCurrentLevel(){
return currentLevel + 1;
}
private static final List<DungeonSettleListener> towerDungeonSettleListener = List.of(new TowerDungeonSettleListener());
public Map<Integer, TowerLevelRecord> getRecordMap() {
if(recordMap == null){
recordMap = new HashMap<>();
recordMap.put(1001, new TowerLevelRecord(1001));
}
return recordMap;
}
public void teamSelect(int floor, List<List<Long>> towerTeams) {
var floorData = GameData.getTowerFloorDataMap().get(floor);
......@@ -54,51 +83,73 @@ public class TowerManager {
entryScene = player.getSceneId();
}
player.getTeamManager().setupTemporaryTeam(towerTeams);
}
public void enterLevel(int enterPointId) {
var levelData = GameData.getTowerLevelDataMap().get(currentLevelId + currentLevel);
var levelData = GameData.getTowerLevelDataMap().get(getCurrentLevelId());
this.currentLevel++;
var id = levelData.getDungeonId();
var dungeonId = levelData.getDungeonId();
notifyCurLevelRecordChange();
// use team user choose
player.getTeamManager().useTemporaryTeam(0);
player.getServer().getDungeonManager().handoffDungeon(player, id,
player.getServer().getDungeonManager().handoffDungeon(player, dungeonId,
towerDungeonSettleListener);
// make sure user can exit dungeon correctly
player.getScene().setPrevScene(entryScene);
player.getScene().setPrevScenePoint(enterPointId);
player.getSession().send(new PacketTowerEnterLevelRsp(currentFloorId, currentLevel));
player.getSession().send(new PacketTowerEnterLevelRsp(currentFloorId, getCurrentLevel()));
// stop using skill
player.getSession().send(new PacketCanUseSkillNotify(false));
// notify the cond of stars
player.getSession().send(new PacketTowerLevelStarCondNotify(currentFloorId, getCurrentLevel()));
}
public void notifyCurLevelRecordChange(){
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, currentLevel));
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
}
public void notifyCurLevelRecordChangeWhenDone(int stars){
if(!recordMap.containsKey(currentFloorId)){
recordMap.put(currentFloorId,
new TowerLevelRecord(currentFloorId).setLevelStars(getCurrentLevelId(),stars));
}else{
recordMap.put(currentFloorId,
recordMap.get(currentFloorId).setLevelStars(getCurrentLevelId(),stars));
}
this.currentLevel++;
if(!hasNextLevel()){
// set up the next floor
recordMap.put(getNextFloorId(), new TowerLevelRecord(getNextFloorId()));
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(getNextFloorId(), 1));
}else{
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
}
public void notifyCurLevelRecordChangeWhenDone(){
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, currentLevel + 1));
}
public boolean hasNextLevel(){
return this.currentLevel < 3;
}
public int getNextFloorId() {
if(hasNextLevel()){
return 0;
return player.getServer().getTowerScheduleManager().getNextFloorId(this.currentFloorId);
}
this.currentFloorId++;
return this.currentFloorId;
public boolean hasNextFloor(){
return player.getServer().getTowerScheduleManager().getNextFloorId(this.currentFloorId) > 0;
}
public void clearEntry() {
this.entryScene = 0;
}
public boolean canEnterScheduleFloor(){
if(!recordMap.containsKey(player.getServer().getTowerScheduleManager().getLastEntranceFloor())){
return false;
}
return recordMap.get(player.getServer().getTowerScheduleManager().getLastEntranceFloor())
.getStarCount() >= 6;
}
}
package emu.grasscutter.game.tower;
import java.util.Date;
public class TowerScheduleConfig {
private int scheduleId;
private Date scheduleStartTime;
private Date nextScheduleChangeTime;
public int getScheduleId() {
return scheduleId;
}
public void setScheduleId(int scheduleId) {
this.scheduleId = scheduleId;
}
public Date getScheduleStartTime() {
return scheduleStartTime;
}
public void setScheduleStartTime(Date scheduleStartTime) {
this.scheduleStartTime = scheduleStartTime;
}
public Date getNextScheduleChangeTime() {
return nextScheduleChangeTime;
}
public void setNextScheduleChangeTime(Date nextScheduleChangeTime) {
this.nextScheduleChangeTime = nextScheduleChangeTime;
}
}
package emu.grasscutter.game.tower;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.TowerScheduleData;
import emu.grasscutter.server.game.GameServer;
import java.io.FileReader;
import java.util.List;
public class TowerScheduleManager {
private final GameServer gameServer;
public GameServer getGameServer() {
return gameServer;
}
public TowerScheduleManager(GameServer gameServer) {
this.gameServer = gameServer;
this.load();
}
private TowerScheduleConfig towerScheduleConfig;
public synchronized void load(){
try (FileReader fileReader = new FileReader(Grasscutter.getConfig().DATA_FOLDER + "TowerSchedule.json")) {
towerScheduleConfig = Grasscutter.getGsonFactory().fromJson(fileReader, TowerScheduleConfig.class);
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load tower schedule config.", e);
}
}
public TowerScheduleConfig getTowerScheduleConfig() {
return towerScheduleConfig;
}
public TowerScheduleData getCurrentTowerScheduleData(){
var data = GameData.getTowerScheduleDataMap().get(towerScheduleConfig.getScheduleId());
if(data == null){
Grasscutter.getLogger().error("Could not get current tower schedule data by config:{}", towerScheduleConfig);
}
return data;
}
public List<Integer> getScheduleFloors() {
return getCurrentTowerScheduleData().getSchedules().get(0).getFloorList();
}
public int getNextFloorId(int floorId){
var entranceFloors = getCurrentTowerScheduleData().getEntranceFloorId();
var nextId = 0;
// find in entrance floors first
for(int i=0;i<entranceFloors.size()-1;i++){
if(floorId == entranceFloors.get(i)){
nextId = entranceFloors.get(i+1);
}
}
if(nextId != 0){
return nextId;
}
var scheduleFloors = getScheduleFloors();
// find in schedule floors
for(int i=0;i<scheduleFloors.size()-1;i++){
if(floorId == scheduleFloors.get(i)){
nextId = scheduleFloors.get(i+1);
}
}
return nextId;
}
public Integer getLastEntranceFloor() {
return getCurrentTowerScheduleData().getEntranceFloorId().get(getCurrentTowerScheduleData().getEntranceFloorId().size()-1);
}
}
......@@ -90,6 +90,10 @@ public class SceneScriptManager {
return config;
}
public SceneGroup getCurrentGroup() {
return currentGroup;
}
public List<SceneBlock> getBlocks() {
return blocks;
}
......@@ -237,16 +241,16 @@ public class SceneScriptManager {
for (SceneSuite suite : group.suites) {
suite.sceneMonsters = new ArrayList<>(suite.monsters.size());
for (int id : suite.monsters) {
try {
SceneMonster monster = (SceneMonster) map.get(id);
if (monster != null) {
suite.sceneMonsters.add(monster);
}
} catch (Exception e) {
continue;
suite.monsters.forEach(id -> {
Object objEntry = map.get(id.intValue());
if (objEntry instanceof Map.Entry<?,?> monsterEntry) {
Object monster = monsterEntry.getValue();
if(monster instanceof SceneMonster sceneMonster){
suite.sceneMonsters.add(sceneMonster);
}
}
});
suite.sceneGadgets = new ArrayList<>(suite.gadgets.size());
for (int id : suite.gadgets) {
try {
......@@ -320,14 +324,16 @@ public class SceneScriptManager {
}
public void spawnMonstersInGroup(SceneGroup group, int suiteIndex) {
this.currentGroup = group;
this.monsterSceneLimit = 0;
var suite = group.getSuiteByIndex(suiteIndex);
if(suite == null){
return;
}
if(suite.sceneMonsters.size() > 0){
this.currentGroup = group;
this.monsterSceneLimit = 0;
suite.sceneMonsters.forEach(mob -> spawnMonstersInGroup(group, mob));
}
}
public void spawnMonstersInGroup(SceneGroup group) {
this.currentGroup = group;
......@@ -401,6 +407,7 @@ public class SceneScriptManager {
spawnMonstersInGroup(this.currentGroup, this.currentGroup.monsters.get(this.monsterOrders.poll()));
}else if(this.monsterAlive.get() == 0){
// spawn the last turn of monsters
//callEvent(EventType.EVENT_MONSTER_TIDE_DIE, new ScriptArgs());
while(!this.monsterOrders.isEmpty()){
spawnMonstersInGroup(this.currentGroup, this.currentGroup.monsters.get(this.monsterOrders.poll()));
}
......
......@@ -137,7 +137,6 @@ public class ScriptLib {
return 1;
}
// TODO just spawn all from group for now
this.getSceneScriptManager().spawnMonstersInGroup(group, suite);
return 0;
......@@ -160,6 +159,12 @@ public class ScriptLib {
return 1;
}
if(getSceneScriptManager().getScene().getChallenge() != null &&
getSceneScriptManager().getScene().getChallenge().inProgress())
{
return 0;
}
DungeonChallenge challenge = new DungeonChallenge(getSceneScriptManager().getScene(), group);
challenge.setChallengeId(challengeId);
challenge.setChallengeIndex(challengeIndex);
......@@ -249,7 +254,7 @@ public class ScriptLib {
var1);
return (int) getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityMonster)
.filter(e -> e instanceof EntityMonster && e.getGroupId() == getSceneScriptManager().getCurrentGroup().id)
.count();
}
public int SetMonsterBattleByGroup(int var1, int var2, int var3){
......@@ -266,13 +271,11 @@ public class ScriptLib {
return 0;
}
// 8-1
public int GetGroupVariableValueByGroup(int var1, String var2, int var3){
logger.debug("[LUA] Call GetGroupVariableValueByGroup with {},{},{}",
var1,var2,var3);
//TODO
public int GetGroupVariableValueByGroup(String name, int groupId){
logger.debug("[LUA] Call GetGroupVariableValueByGroup with {},{}",
name,groupId);
return getSceneScriptManager().getVariables().getOrDefault(var2, 0);
return getSceneScriptManager().getVariables().getOrDefault(name, 0);
}
public int SetIsAllowUseSkill(int canUse, int var2){
......@@ -299,4 +302,11 @@ public class ScriptLib {
return 0;
}
public int SetGroupVariableValueByGroup(String key, int value, int groupId){
logger.debug("[LUA] Call SetGroupVariableValueByGroup with {},{},{}",
key,value,groupId);
return 0;
}
}
......@@ -15,6 +15,7 @@ import emu.grasscutter.game.managers.InventoryManager;
import emu.grasscutter.game.managers.MultiplayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.shop.ShopManager;
import emu.grasscutter.game.tower.TowerScheduleManager;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
......@@ -54,6 +55,7 @@ public final class GameServer extends KcpServer {
private final DropManager dropManager;
private final CombineManger combineManger;
private final TowerScheduleManager towerScheduleManager;
public GameServer() {
this(new InetSocketAddress(
......@@ -82,7 +84,7 @@ public final class GameServer extends KcpServer {
this.dropManager = new DropManager(this);
this.expeditionManager = new ExpeditionManager(this);
this.combineManger = new CombineManger(this);
this.towerScheduleManager = new TowerScheduleManager(this);
// Hook into shutdown event.
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
}
......@@ -139,6 +141,10 @@ public final class GameServer extends KcpServer {
return this.combineManger;
}
public TowerScheduleManager getTowerScheduleManager() {
return towerScheduleManager;
}
public TaskMap getTaskMap() {
return this.taskMap;
}
......
......@@ -11,7 +11,10 @@ public class HandlerTowerAllDataReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
session.send(new PacketTowerAllDataRsp());
session.send(new PacketTowerAllDataRsp(
session.getServer().getTowerScheduleManager(),
session.getPlayer().getTowerManager()
));
}
}
......@@ -46,7 +46,7 @@ public class PacketDungeonSettleNotify extends BasePacket {
.setCount(1000)
.build())
;
if(nextFloorId > 0){
if(nextFloorId > 0 && canJump){
towerLevelEndNotify.setNextFloorId(nextFloorId);
}
......
package emu.grasscutter.server.packet.send;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.TowerFloorData;
import emu.grasscutter.game.tower.TowerManager;
import emu.grasscutter.game.tower.TowerScheduleManager;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TowerAllDataRspOuterClass.TowerAllDataRsp;
import emu.grasscutter.net.proto.TowerCurLevelRecordOuterClass.TowerCurLevelRecord;
import emu.grasscutter.net.proto.TowerFloorRecordOuterClass.TowerFloorRecord;
import emu.grasscutter.net.proto.TowerLevelRecordOuterClass;
import emu.grasscutter.utils.DateHelper;
import java.util.List;
import java.util.Map;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
public class PacketTowerAllDataRsp extends BasePacket {
public PacketTowerAllDataRsp() {
public PacketTowerAllDataRsp(TowerScheduleManager towerScheduleManager, TowerManager towerManager) {
super(PacketOpcodes.TowerAllDataRsp);
var list = GameData.getTowerFloorDataMap().values().stream()
.map(TowerFloorData::getFloorId)
.map(id -> TowerFloorRecord.newBuilder().setFloorId(id).build())
.collect(Collectors.toList());
var recordList = towerManager.getRecordMap().values().stream()
.map(rec -> TowerFloorRecord.newBuilder()
.setFloorId(rec.getFloorId())
.setFloorStarRewardProgress(rec.getFloorStarRewardProgress())
.putAllPassedLevelMap(rec.getPassedLevelMap())
.addAllPassedLevelRecordList(buildFromPassedLevelMap(rec.getPassedLevelMap()))
.build()
)
.toList();
var openTimeMap = towerScheduleManager.getScheduleFloors().stream()
.collect(Collectors.toMap(x -> x,
y -> DateHelper.getUnixTime(towerScheduleManager.getTowerScheduleConfig()
.getScheduleStartTime()))
);
TowerAllDataRsp proto = TowerAllDataRsp.newBuilder()
.setTowerScheduleId(29)
.addAllTowerFloorRecordList(list)
.setTowerScheduleId(towerScheduleManager.getCurrentTowerScheduleData().getScheduleId())
.addAllTowerFloorRecordList(recordList)
.setCurLevelRecord(TowerCurLevelRecord.newBuilder().setIsEmpty(true))
.setNextScheduleChangeTime(Integer.MAX_VALUE)
.putFloorOpenTimeMap(1024, 1630486800)
.putFloorOpenTimeMap(1025, 1630486800)
.putFloorOpenTimeMap(1026, 1630486800)
.putFloorOpenTimeMap(1027, 1630486800)
.setScheduleStartTime(1630486800)
.setScheduleStartTime(DateHelper.getUnixTime(towerScheduleManager.getTowerScheduleConfig()
.getScheduleStartTime()))
.setNextScheduleChangeTime(DateHelper.getUnixTime(towerScheduleManager.getTowerScheduleConfig()
.getNextScheduleChangeTime()))
.putAllFloorOpenTimeMap(openTimeMap)
.setIsFinishedEntranceFloor(towerManager.canEnterScheduleFloor())
.build();
this.setData(proto);
}
private List<TowerLevelRecordOuterClass.TowerLevelRecord> buildFromPassedLevelMap(Map<Integer, Integer> map){
return map.entrySet().stream()
.map(item -> TowerLevelRecordOuterClass.TowerLevelRecord.newBuilder()
.setLevelId(item.getKey())
.addAllSatisfiedCondList(IntStream.range(1, item.getValue() + 1).boxed().toList())
.build())
.toList();
}
}
......@@ -8,13 +8,13 @@ import emu.grasscutter.net.proto.TowerLevelRecordOuterClass.TowerLevelRecord;
public class PacketTowerFloorRecordChangeNotify extends BasePacket {
public PacketTowerFloorRecordChangeNotify(int floorId) {
public PacketTowerFloorRecordChangeNotify(int floorId, int stars, boolean canEnterScheduleFloor) {
super(PacketOpcodes.TowerFloorRecordChangeNotify);
TowerFloorRecordChangeNotify proto = TowerFloorRecordChangeNotify.newBuilder()
.addTowerFloorRecordList(TowerFloorRecord.newBuilder()
.setFloorId(floorId)
.setFloorStarRewardProgress(3)
.setFloorStarRewardProgress(stars)
.addPassedLevelRecordList(TowerLevelRecord.newBuilder()
.setLevelId(1)
.addSatisfiedCondList(1)
......@@ -22,7 +22,7 @@ public class PacketTowerFloorRecordChangeNotify extends BasePacket {
.addSatisfiedCondList(3)
.build())
.build())
.setIsFinishedEntranceFloor(true)
.setIsFinishedEntranceFloor(canEnterScheduleFloor)
.build();
this.setData(proto);
......
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TowerLevelStarCondDataOuterClass.TowerLevelStarCondData;
import emu.grasscutter.net.proto.TowerLevelStarCondNotifyOuterClass.TowerLevelStarCondNotify;
public class PacketTowerLevelStarCondNotify extends BasePacket {
public PacketTowerLevelStarCondNotify(int floorId, int levelIndex) {
super(PacketOpcodes.TowerLevelStarCondNotify);
TowerLevelStarCondNotify proto = TowerLevelStarCondNotify.newBuilder()
.setFloorId(floorId)
.setLevelIndex(levelIndex)
.addCondDataList(TowerLevelStarCondData.newBuilder()
.setCondValue(1)
.build()
)
.addCondDataList(TowerLevelStarCondData.newBuilder()
.setCondValue(2)
.build()
)
.addCondDataList(TowerLevelStarCondData.newBuilder()
.setCondValue(3)
.build()
)
.build();
this.setData(proto);
}
}
package emu.grasscutter.utils;
import java.util.Date;
import java.util.Calendar;
import java.util.Date;
public final class DateHelper {
public static Date onlyYearMonthDay(Date now) {
......@@ -13,4 +13,8 @@ public final class DateHelper {
calendar.set(Calendar.MILLISECOND, 0);
return calendar.getTime();
}
public static int getUnixTime(Date localDateTime){
return (int)(localDateTime.getTime() / 1000L);
}
}
......@@ -312,6 +312,9 @@
"success": "Teleported %s to %s, %s, %s in scene %s",
"description": "Change the player's position."
},
"tower": {
"unlock_done": "Abyss Corridor's Floors are all unlocked now."
},
"weather": {
"usage": "Usage: weather <weatherId> [climateId]",
"success": "Changed weather to %s with climate %s",
......
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